Player Matchup

Shiva
Shiva
DaDuk
Shiva
Level 156
God Stats
2W - 2L
1,287 SR
Queue Stats
67W - 79L
1,486 Elo+
Solo
Cernunnos
Cernunnos
IslandSickness
Cernunnos
Level 120
God Stats
6W - 4L
1,520 SR
Queue Stats
209W - 193L
1,512 Elo+
Solo
He Bo
He Bo
MegaSlav4
He Bo
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 123L
1,466 Elo+
Solo
Ullr
Ullr
MyspaceModerator
Ullr
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 39L
1,570 Elo+
Solo
Odin
Odin
SammyTC-VBM
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,438 Elo+
Solo
Team Averages
Level 95
1,461 SR
1,495 Elo+

VS

Team Averages
Level 124
1,623 SR
1,520 Elo+
Scylla
Scylla
Ehjay9
Scylla
Level 156
God Stats
2W - 3L
1,373 SR
Queue Stats
138W - 150L
1,495 Elo+
Solo
Charybdis
Charybdis
HeribertoVR
Charybdis
Level 124
God Stats
6W - 8L
1,327 SR
Queue Stats
385W - 417L
1,533 Elo+
Solo
Shiva
Shiva
Jokk3rs
Shiva
Level 99
God Stats
1W - 1L
1,708 SR
Queue Stats
114W - 111L
1,557 Elo+
Solo
Vamana
Vamana
djsteveo711
Vamana
Level 116
God Stats
2W - 1L
1,815 SR
Queue Stats
126W - 119L
1,480 Elo+
Party 1
Hades
Hades
ogweedgod420
Hades
Level 124
God Stats
14W - 6L
1,891 SR
Queue Stats
242W - 245L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DaDuk
Shiva
15
3 / 4 / 7
8,535
854
10,912
14,021
16,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
IslandSickness
Cernunnos
13
4 / 1 / 8
8,218
822
7,512
6,491
3,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
MegaSlav4
He Bo
15
3 / 3 / 10
8,743
874
8,350
6,409
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 1 / 9
8,948
895
11,217
7,159
3,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 11
8,720
872
6,664
14,544
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ehjay9
Scylla
14
2 / 3 / 3
7,778
778
8,011
9,088
4,925
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
HeribertoVR
Charybdis
14
2 / 4 / 7
7,767
777
5,411
8,399
5,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Jokk3rs
Shiva
12
1 / 4 / 3
6,872
687
9,023
12,253
17,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
13
1 / 4 / 7
7,451
745
6,087
9,397
11,701
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 4 / 4
8,364
836
12,401
10,319
7,888
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
18
Kills
11
12
Deaths
19
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
DaDuk
Shiva
3
4
7
1.63
L
Scylla
Ehjay9
Scylla
2
3
3
1.17
L
Charybdis
HeribertoVR
Charybdis
2
4
7
1.38
W
Cernunnos
IslandSickness
Cernunnos
4
1
8
8
L
Shiva
Jokk3rs
Shiva
1
4
3
0.63
W
He Bo
MegaSlav4
He Bo
3
3
10
2.67
W
6
1
9
10.5
W
2
3
11
2.5
L
Vamana
1
4
7
1.13
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,655
Damage
40,933
48,624
Taken
49,456
41,035
Mitigated
47,080
19,380
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
DaDuk
Shiva
10,912
1,574
1,161
3,575
14,021
16,610
191
4,901
8,853
0
19,685
L
Scylla
Ehjay9
Scylla
8,011
41
1,830
2,209
9,088
4,925
0
975
8,113
22,899
0
L
Charybdis
HeribertoVR
Charybdis
5,411
1,537
682
828
8,399
5,035
1,180
1,055
7,344
0
15,419
W
Cernunnos
IslandSickness
Cernunnos
7,512
3,970
1,493
2,210
6,491
3,033
1,374
3,017
3,474
0
17,887
L
Shiva
Jokk3rs
Shiva
9,023
1,907
1,667
2,319
12,253
17,531
0
1,699
10,554
0
11,590
W
He Bo
MegaSlav4
He Bo
8,350
740
1,324
856
6,409
2,937
862
3,631
2,736
15,274
0
W
11,217
6,164
1,882
3,275
7,159
3,460
2,416
3,501
3,610
0
26,515
W
6,664
974
718
2,886
14,544
14,995
319
5,362
8,785
0
9,839
L
Vamana
6,087
2,769
566
688
9,397
11,701
37
1,857
7,540
0
9,761
L
12,401
858
339
2,667
10,319
7,888
0
2,764
7,555
18,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,164
Gold Earned
38,232
104
Minions Killed
87
0
Camps Cleared
0
935,289
Distance Traveled
902,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,535
854
25
3
0
193,340
0
L
Scylla
7,778
778
41
4
0
204,875
0
L
Charybdis
7,767
777
19
2
0
165,001
0
W
Cernunnos
8,218
822
21
2
0
176,576
0
L
Shiva
6,872
687
3
0
0
182,978
0
W
He Bo
8,743
874
18
2
0
163,047
0
W
Ullr
8,948
895
31
3
0
204,813
0
W
Odin
8,720
872
9
1
0
197,513
0
L
Vamana
7,451
745
4
0
0
189,028
0
L
Hades
8,364
836
20
2
0
160,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role