Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Adaptyy
Cu Chulainn
Level 128
God Stats
1W - 2L
1,286 SR
Queue Stats
109W - 104L
1,505 Elo+
Solo
Lancelot
Lancelot
Farbrorbosse
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,315 Elo+
Party 1
Terra
Terra
Habbajuck
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,408 Elo+
Party 1
Thanatos
Thanatos
o0BobXan0o
Thanatos
Level 145
God Stats
3W - 6L
1,490 SR
Queue Stats
283W - 285L
1,486 Elo+
Solo
Team Averages
Level 119
1,455 SR
1,443 Elo+

VS

Team Averages
Level 144
1,466 SR
1,492 Elo+
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
MoeeBay
Bacchus
Level 138
God Stats
4W - 1L
1,584 SR
Queue Stats
282W - 290L
1,493 Elo+
Party 2
Persephone
Persephone
toon-the-army
Persephone
Level 182
God Stats
10W - 13L
1,244 SR
Queue Stats
629W - 663L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 2 / 2
4,940
988
1,946
3,188
1,169
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Adaptyy
Cu Chulainn
7
0 / 1 / 0
4,531
906
738
3,901
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Lancelot
Farbrorbosse
Lancelot
6
0 / 1 / 0
4,278
856
446
1,822
795
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Habbajuck
Terra
6
0 / 1 / 0
4,465
893
189
2,789
2,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
o0BobXan0o
Thanatos
9
1 / 2 / 1
5,000
1,000
2,087
4,542
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 0 / 3
6,424
1,285
2,220
2,637
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
 
Martichoras
11
2 / 0 / 5
6,379
1,276
4,162
3,404
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
 
Khepri
10
1 / 0 / 5
6,322
1,264
1,088
3,563
3,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bacchus
MoeeBay
Bacchus
9
1 / 2 / 4
6,087
1,217
2,671
6,320
11,033
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
toon-the-army
Persephone
9
0 / 1 / 4
5,783
1,157
4,038
1,525
631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
7
7
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
2
1
W
Chang'e
 
Chang'e
3
0
3
4.5
W
Martichoras
 
Martichoras
2
0
5
4.5
W
Khepri
 
Khepri
1
0
5
3.5
L
Cu Chulainn
Adaptyy
Cu Chulainn
0
1
0
0
L
Lancelot
Farbrorbosse
Lancelot
0
1
0
0
L
Terra
Habbajuck
Terra
0
1
0
0
W
Bacchus
MoeeBay
Bacchus
1
2
4
1.5
L
Thanatos
o0BobXan0o
Thanatos
1
2
1
0.75
W
Persephone
toon-the-army
Persephone
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,406
Damage
14,179
16,242
Taken
17,449
8,196
Mitigated
19,194
4,682
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,946
763
0
255
3,188
1,169
0
1,783
1,405
0
7,922
W
Chang'e
 
Chang'e
2,220
308
3,724
1,694
2,637
1,966
1,322
0
2,637
6,281
0
W
Martichoras
 
Martichoras
4,162
1,228
0
245
3,404
2,126
1,833
28
3,376
0
15,061
W
Khepri
 
Khepri
1,088
0
1,069
454
3,563
3,438
1,111
0
3,563
5,738
0
L
Cu Chulainn
Adaptyy
Cu Chulainn
738
13
63
1,014
3,901
2,157
0
2,530
1,371
0
2,284
L
Lancelot
Farbrorbosse
Lancelot
446
34
10
359
1,822
795
0
1,203
619
0
993
L
Terra
Habbajuck
Terra
189
0
605
783
2,789
2,314
0
1,662
1,127
412
0
W
Bacchus
MoeeBay
Bacchus
2,671
188
65
800
6,320
11,033
658
161
6,159
4,660
0
L
Thanatos
o0BobXan0o
Thanatos
2,087
183
31
1,562
4,542
1,761
0
2,839
1,703
0
4,362
W
Persephone
toon-the-army
Persephone
4,038
151
0
151
1,525
631
1,473
0
1,525
12,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,214
Gold Earned
30,995
18
Minions Killed
55
0
Camps Cleared
0
294,772
Distance Traveled
430,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,940
988
8
2
0
79,654
0
W
Chang'e
6,424
1,285
2
0
0
102,901
0
W
Martichoras
6,379
1,276
20
4
0
71,087
0
W
Khepri
6,322
1,264
10
2
0
83,840
0
L
Cu Chulainn
4,531
906
8
2
0
63,790
0
L
Lancelot
4,278
856
0
0
0
39,073
0
L
Terra
4,465
893
0
0
0
33,155
0
W
Bacchus
6,087
1,217
4
1
0
81,450
0
L
Thanatos
5,000
1,000
2
0
0
79,100
0
W
Persephone
5,783
1,157
19
4
0
91,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role