Player Matchup

Chaac
Chaac
BiggestSucker
Chaac
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 178L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DmitriyGaming
Morgan Le Fay
Level 150
God Stats
5W - 3L
1,513 SR
Queue Stats
97W - 74L
1,662 Elo+
Solo
Kuzenbo
Kuzenbo
LiamDuster
Kuzenbo
Level 69
God Stats
3W - 7L
1,736 SR
Queue Stats
367W - 324L
1,569 Elo+
Solo
Da Ji
Da Ji
NotaMuggle
Da Ji
Level 148
God Stats
4W - 3L
1,659 SR
Queue Stats
176W - 152L
1,555 Elo+
Solo
Agni
Agni
maximus7533
Agni
Level 143
God Stats
11W - 6L
1,863 SR
Queue Stats
372W - 335L
1,578 Elo+
Solo
Team Averages
Level 122
1,654 SR
1,578 Elo+

VS

Team Averages
Level 99
1,490 SR
1,541 Elo+
Awilix
Awilix
 
Awilix
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Deitred
Cu Chulainn
Level 127
God Stats
7W - 4L
1,567 SR
Queue Stats
426W - 382L
1,582 Elo+
Party 1
Ix Chel
Ix Chel
SoulLXVI
Ix Chel
Level 65
God Stats
8W - 5L
1,606 SR
Queue Stats
240W - 225L
1,504 Elo+
Party 1
Hachiman
Hachiman
battzz
Hachiman
Level 31
God Stats
2W - 2L
1,280 SR
Queue Stats
5W - 4L
1,616 Elo+
Solo
Terra
Terra
illu6ionss
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,437
604
4,076
9,053
5,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
DmitriyGaming
Morgan Le Fay
10
0 / 0 / 1
5,308
590
6,588
4,237
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LiamDuster
Kuzenbo
1
0 / 0 / 0
1,806
201
0
0
0
Da Ji
10
3 / 1 / 0
5,480
609
3,369
7,564
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
5,783
643
3,535
4,133
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 0 / 0
6,244
694
4,504
6,385
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Deitred
Cu Chulainn
11
1 / 2 / 3
6,087
676
5,335
9,258
6,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
SoulLXVI
Ix Chel
9
0 / 0 / 1
5,010
557
2,066
5,109
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
battzz
Hachiman
9
0 / 1 / 0
5,035
559
2,196
6,310
2,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
9
0 / 1 / 1
5,249
583
1,370
6,707
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
6
6
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
0
5
L
1
4
0
0.25
W
Cu Chulainn
Deitred
Cu Chulainn
1
2
3
1.25
L
Morgan Le Fay
DmitriyGaming
Morgan Le Fay
0
0
1
0.5
L
Kuzenbo
LiamDuster
Kuzenbo
0
0
0
0
L
Da Ji
3
1
0
3
W
Ix Chel
SoulLXVI
Ix Chel
0
0
1
0.5
W
Hachiman
battzz
Hachiman
0
1
0
0
W
Terra
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,568
Damage
15,471
24,987
Taken
33,769
11,481
Mitigated
16,136
6,059
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,504
2,135
0
766
6,385
2,138
0
1,336
5,049
0
43,303
L
4,076
1,024
0
3,019
9,053
5,621
0
0
9,053
0
37,534
W
Cu Chulainn
Deitred
Cu Chulainn
5,335
2,157
0
3,441
9,258
6,174
0
0
9,258
0
48,621
L
Morgan Le Fay
DmitriyGaming
Morgan Le Fay
6,588
169
0
987
4,237
1,661
0
781
3,456
40,691
0
L
Kuzenbo
LiamDuster
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
3,369
827
0
1,456
7,564
2,902
0
735
6,803
0
30,970
W
Ix Chel
SoulLXVI
Ix Chel
2,066
245
185
1,532
5,109
1,766
0
2,709
2,400
32,849
0
W
Hachiman
battzz
Hachiman
2,196
1,186
0
2,865
6,310
2,031
0
3,665
2,645
0
33,429
W
Terra
1,370
137
83
1,999
6,707
4,027
0
2,413
4,294
19,932
0
L
3,535
628
0
597
4,133
1,297
0
1,720
2,239
45,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
27,625
287
Minions Killed
316
0
Camps Cleared
0
747,927
Distance Traveled
999,911
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,244
694
79
9
0
247,383
0
L
Chaac
5,437
604
73
8
0
184,012
0
W
Cu Chulainn
6,087
676
75
8
0
179,960
2
L
Morgan Le Fay
5,308
590
68
8
0
192,906
2
L
Kuzenbo
1,806
201
0
0
0
0
0
L
Da Ji
5,480
609
60
7
0
183,370
1
W
Ix Chel
5,010
557
70
8
0
193,185
4
W
Hachiman
5,035
559
58
6
0
182,722
0
W
Terra
5,249
583
34
4
0
196,661
0
L
Agni
5,783
643
86
10
0
187,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role