Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ElPapiBlanco
Artemis
Level 180
God Stats
3W - 4L
1,539 SR
Queue Stats
320W - 310L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
MaiqTheLiar-39
Kumbhakarna
Level 155
God Stats
7W - 8L
1,300 SR
Queue Stats
903W - 878L
1,538 Elo+
Solo
Shiva
Shiva
Rudy_132000
Shiva
Level 127
God Stats
3W - 1L
1,869 SR
Queue Stats
38W - 43L
1,516 Elo+
Solo
Tiamat
Tiamat
uwugummies
Tiamat
Level 156
God Stats
8W - 10L
1,460 SR
Queue Stats
627W - 566L
1,618 Elo+
Solo
Team Averages
Level 155
1,534 SR
1,547 Elo+

VS

Team Averages
Level 136
1,514 SR
1,561 Elo+
Ra
Ra
FlamingoEnFuoco
Ra
Level 89
God Stats
7W - 5L
1,335 SR
Queue Stats
323W - 308L
1,540 Elo+
Solo
Osiris
Osiris
KirbyDaaYoungin
Osiris
Level 182
God Stats
4W - 3L
1,500 SR
Queue Stats
515W - 488L
1,555 Elo+
Solo
Martichoras
Martichoras
PeliKhann
Martichoras
Level 153
God Stats
14W - 4L
1,671 SR
Queue Stats
128W - 109L
1,560 Elo+
Solo
Serqet
Serqet
ScrotumSlash
Serqet
Level 108
God Stats
86W - 44L
1,633 SR
Queue Stats
260W - 204L
1,545 Elo+
Solo
Atlas
Atlas
TheMadWampa
Atlas
Level 149
God Stats
8W - 8L
1,433 SR
Queue Stats
202W - 182L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 5 / 0
6,746
450
3,629
13,481
6,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
ElPapiBlanco
Artemis
14
0 / 3 / 1
7,612
507
5,351
9,712
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
MaiqTheLiar-39
Kumbhakarna
9
1 / 4 / 1
6,382
425
2,345
12,755
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 4 / 1
7,849
523
8,052
11,053
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
uwugummies
Tiamat
16
3 / 3 / 1
8,915
594
7,220
9,870
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,832
589
6,138
8,216
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 2
8,835
589
6,962
15,921
12,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
PeliKhann
Martichoras
16
4 / 0 / 2
9,844
656
7,903
5,413
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
14
5 / 1 / 10
8,960
597
9,878
9,135
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 9
7,927
528
7,030
14,991
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
18
19
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
5
0
0.2
L
Artemis
ElPapiBlanco
Artemis
0
3
1
0.17
W
4
2
4
3
W
4
1
2
5
L
Kumbhakarna
MaiqTheLiar-39
Kumbhakarna
1
4
1
0.38
W
Martichoras
PeliKhann
Martichoras
4
0
2
5
L
1
4
1
0.38
W
Serqet
5
1
10
10
W
1
2
9
2.75
L
Tiamat
uwugummies
Tiamat
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
37,911
56,871
Taken
53,676
31,778
Mitigated
36,406
16,188
Healing
24,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,629
2,792
0
5,235
13,481
6,429
0
2,379
10,864
0
25,855
L
Artemis
ElPapiBlanco
Artemis
5,351
2,478
0
3,681
9,712
3,488
240
2,184
7,528
0
61,566
W
6,138
1,108
3,099
4,065
8,216
3,637
359
4,389
3,553
69,002
0
W
6,962
2,880
0
6,289
15,921
12,707
0
728
15,015
0
70,607
L
Kumbhakarna
MaiqTheLiar-39
Kumbhakarna
2,345
94
0
2,962
12,755
10,111
0
4,314
8,054
13,291
0
W
Martichoras
PeliKhann
Martichoras
7,903
2,682
0
2,680
5,413
2,987
1,119
531
4,882
0
101,419
L
8,052
1,347
0
2,068
11,053
5,463
0
596
10,457
0
57,938
W
Serqet
9,878
1,946
0
3,977
9,135
4,211
0
1,030
7,990
0
57,958
W
7,030
2,320
0
4,676
14,991
12,864
17
2,714
11,862
32,737
0
L
Tiamat
uwugummies
Tiamat
7,220
113
0
2,242
9,870
6,287
0
3,695
6,040
70,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
44,398
437
Minions Killed
540
0
Camps Cleared
0
1,467,317
Distance Traveled
1,525,534
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,746
450
77
5
0
306,997
0
L
Artemis
7,612
507
105
7
0
263,578
2
W
Ra
8,832
589
125
8
0
309,986
4
W
Osiris
8,835
589
119
8
0
295,580
0
L
Kumbhakarna
6,382
425
13
1
0
303,700
4
W
Martichoras
9,844
656
171
11
0
275,810
3
L
Shiva
7,849
523
91
6
0
293,502
6
W
Serqet
8,960
597
98
7
0
362,302
2
W
Atlas
7,927
528
27
2
0
281,856
2
L
Tiamat
8,915
594
151
10
0
299,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role