Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AzaelTeror
Charybdis
Level 146
God Stats
3W - 2L
1,654 SR
Queue Stats
226W - 211L
1,491 Elo+
Solo
Ganesha
Ganesha
Fonsa
Ganesha
Level 127
God Stats
0W - 2L
1,269 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo
Poseidon
Poseidon
balli2001
Poseidon
Level 106
God Stats
5W - 12L
1,426 SR
Queue Stats
407W - 404L
1,556 Elo+
Party 2
Team Averages
Level 131
1,470 SR
1,509 Elo+

VS

Team Averages
Level 178
1,419 SR
1,490 Elo+
Athena
Athena
 
Athena
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Pierrotiste
King Arthur
Level 231
God Stats
8W - 6L
1,411 SR
Queue Stats
626W - 567L
1,515 Elo+
Solo
Heimdallr
Heimdallr
Rebenn
Heimdallr
Level 146
God Stats
4W - 4L
1,400 SR
Queue Stats
83W - 85L
1,496 Elo+
Solo
Raijin
Raijin
Samjuju
Raijin
Level 157
God Stats
1W - 1L
1,248 SR
Queue Stats
82W - 99L
1,408 Elo+
Solo
Susano
Susano
Shuak007
Susano
Level 190
God Stats
2W - 1L
1,535 SR
Queue Stats
142W - 152L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 0
6,377
531
5,787
10,537
4,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
 
Serqet
9
1 / 2 / 2
5,779
482
4,759
7,879
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
AzaelTeror
Charybdis
11
1 / 4 / 0
6,177
515
6,069
8,059
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Fonsa
Ganesha
9
0 / 3 / 2
5,483
457
2,896
9,988
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Poseidon
balli2001
Poseidon
12
2 / 2 / 2
7,053
588
5,842
4,999
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 10
6,787
566
4,238
11,862
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Pierrotiste
King Arthur
12
4 / 1 / 1
7,336
611
7,117
11,739
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
Rebenn
Heimdallr
13
7 / 1 / 2
8,135
678
11,769
7,638
3,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Samjuju
Raijin
11
0 / 2 / 1
6,277
523
3,946
6,365
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Susano
Shuak007
Susano
12
4 / 1 / 2
7,066
589
2,300
8,481
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
16
16
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
0
0.2
L
Serqet
 
Serqet
1
2
2
1
W
Athena
 
Athena
1
0
10
6
L
Charybdis
AzaelTeror
Charybdis
1
4
0
0.25
L
Ganesha
Fonsa
Ganesha
0
3
2
0.33
W
King Arthur
Pierrotiste
King Arthur
4
1
1
4.5
W
Heimdallr
Rebenn
Heimdallr
7
1
2
8
W
Raijin
Samjuju
Raijin
0
2
1
0.25
W
Susano
Shuak007
Susano
4
1
2
5
L
Poseidon
balli2001
Poseidon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,353
Damage
29,370
41,462
Taken
46,085
20,684
Mitigated
26,901
8,686
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,787
487
0
4,271
10,537
4,926
0
570
9,967
44,485
0
L
Serqet
 
Serqet
4,759
1,170
0
805
7,879
3,024
0
1,491
6,388
0
35,809
W
Athena
 
Athena
4,238
1,529
0
4,024
11,862
10,094
0
3,817
7,797
15,021
0
L
Charybdis
AzaelTeror
Charybdis
6,069
3,581
0
1,505
8,059
3,073
0
778
7,281
0
48,298
L
Ganesha
Fonsa
Ganesha
2,896
408
0
1,870
9,988
7,861
0
2,632
7,356
13,889
0
W
King Arthur
Pierrotiste
King Arthur
7,117
1,005
0
2,738
11,739
7,983
200
5,260
6,335
0
49,209
W
Heimdallr
Rebenn
Heimdallr
11,769
8,758
0
2,650
7,638
3,778
583
1,339
5,898
0
77,059
W
Raijin
Samjuju
Raijin
3,946
413
0
2,675
6,365
1,894
0
2,989
3,166
50,132
0
W
Susano
Shuak007
Susano
2,300
448
0
2,404
8,481
3,152
0
1,302
7,157
0
52,238
L
Poseidon
balli2001
Poseidon
5,842
1,136
0
235
4,999
1,800
0
2,713
2,286
53,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
35,601
348
Minions Killed
379
0
Camps Cleared
0
1,155,918
Distance Traveled
1,241,044
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,377
531
82
7
0
187,944
3
L
Serqet
5,779
482
59
5
0
245,498
1
W
Athena
6,787
566
11
1
0
266,167
4
L
Charybdis
6,177
515
94
8
0
219,523
0
L
Ganesha
5,483
457
4
0
0
245,535
4
W
King Arthur
7,336
611
72
6
0
251,337
0
W
Heimdallr
8,135
678
117
10
0
214,834
3
W
Raijin
6,277
523
87
7
0
223,217
2
W
Susano
7,066
589
92
8
0
285,489
0
L
Poseidon
7,053
588
109
9
0
257,418
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role