Player Matchup

Hercules
Hercules
Joskin
Hercules
Level 149
God Stats
51W - 45L
1,493 SR
Queue Stats
94W - 103L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Karlikk
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Party 2
Chang'e
Chang'e
Marceliuss
Chang'e
Level 123
God Stats
2W - 6L
1,609 SR
Queue Stats
147W - 155L
1,315 Elo+
Party 2
Team Averages
Level 107
1,534 SR
1,399 Elo+

VS

Team Averages
Level 101
1,370 SR
1,434 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
EspritEbene
Charybdis
Level 20
God Stats
22W - 26L
1,390 SR
Queue Stats
38W - 51L
1,349 Elo+
Party 1
Loki
Loki
mahe2000
Loki
Level 141
God Stats
2W - 5L
1,220 SR
Queue Stats
119W - 103L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joskin
Hercules
12
5 / 2 / 5
8,392
839
4,571
14,442
9,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Karlikk
Ah Muzen Cab
13
5 / 2 / 5
8,078
808
4,878
9,475
3,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Marceliuss
Chang'e
13
1 / 1 / 8
7,721
772
5,998
9,759
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 4 / 0
8,298
830
11,844
7,459
3,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
EspritEbene
Charybdis
12
0 / 3 / 4
6,853
685
6,827
8,652
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
6
0 / 5 / 3
5,936
594
21
4,877
1,400

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
4
0
1.25
W
Charybdis
EspritEbene
Charybdis
0
3
4
0.67
L
Hercules
Joskin
Hercules
5
2
5
3.75
L
Ah Muzen Cab
Karlikk
Ah Muzen Cab
5
2
5
3.75
L
Chang'e
Marceliuss
Chang'e
1
1
8
5
W
Loki
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,447
Damage
18,692
33,676
Taken
20,988
16,961
Mitigated
8,177
15,384
Healing
2,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,844
331
0
250
7,459
3,056
0
2,874
4,585
40,485
0
W
Charybdis
EspritEbene
Charybdis
6,827
4,220
0
1,802
8,652
3,721
0
2,687
5,965
0
19,801
L
Hercules
Joskin
Hercules
4,571
1,876
0
4,717
14,442
9,585
316
5,725
8,717
0
15,596
L
Ah Muzen Cab
Karlikk
Ah Muzen Cab
4,878
2,212
0
1,030
9,475
3,608
2,280
4,385
5,090
0
21,513
L
Chang'e
Marceliuss
Chang'e
5,998
478
4,299
5,338
9,759
3,768
644
1,800
7,959
34,805
0
W
Loki
21
0
0
0
4,877
1,400
0
437
4,440
0
2,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,191
Gold Earned
21,087
109
Minions Killed
113
0
Camps Cleared
0
538,890
Distance Traveled
417,494
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,298
830
65
7
0
148,409
2
W
Charybdis
6,853
685
44
4
0
155,458
1
L
Hercules
8,392
839
21
2
0
183,496
0
L
Ah Muzen Cab
8,078
808
40
4
0
162,722
0
L
Chang'e
7,721
772
48
5
0
192,672
0
W
Loki
5,936
594
4
0
0
113,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role