Player Matchup

Ra
Ra
Jedijeti
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Cernunnos
Cernunnos
Mcccp
Cernunnos
Level 73
God Stats
16W - 12L
1,521 SR
Queue Stats
191W - 187L
1,439 Elo+
Solo
Horus
Horus
Minestep
Horus
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 11L
1,144 Elo+
Party 1
Shiva
Shiva
Tishopowera
Shiva
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 142L
1,531 Elo+
Party 1
Janus
Janus
davidLFC
Janus
Level 125
God Stats
9W - 13L
1,559 SR
Queue Stats
99W - 94L
1,529 Elo+
Party 1
Team Averages
Level 78
1,516 SR
1,474 Elo+

VS

Team Averages
Level 86
1,552 SR
1,426 Elo+
Hades
Hades
Alejandro__112
Hades
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,399 Elo+
Party 2
Hercules
Hercules
TerradorDarras
Hercules
Level 144
God Stats
14W - 14L
1,445 SR
Queue Stats
184W - 190L
1,465 Elo+
Solo
Susano
Susano
alejandro110
Susano
Level 28
God Stats
2W - 2L
1,248 SR
Queue Stats
53W - 46L
1,418 Elo+
Party 2
Cernunnos
Cernunnos
bolt3
Cernunnos
Level 109
God Stats
4W - 2L
1,730 SR
Queue Stats
91W - 79L
1,415 Elo+
Solo
Athena
Athena
nomad635
Athena
Level 65
God Stats
4W - 0L
1,836 SR
Queue Stats
40W - 40L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
6,868
491
4,860
11,232
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Mcccp
Cernunnos
13
5 / 3 / 2
7,986
570
13,726
12,182
5,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Minestep
Horus
10
1 / 3 / 5
6,945
496
4,984
11,401
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 1 / 2
6,894
492
7,276
12,722
8,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
davidLFC
Janus
12
1 / 3 / 2
7,249
518
5,893
12,136
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 4
8,815
630
11,446
11,478
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
15
3 / 0 / 2
8,917
637
9,359
13,094
9,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
14
5 / 2 / 7
8,663
619
11,616
15,502
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
bolt3
Cernunnos
13
1 / 2 / 3
7,588
542
4,191
6,183
2,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
nomad635
Athena
10
1 / 2 / 4
7,139
510
3,942
11,425
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
8
Kills
18
18
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
L
1
8
4
0.38
L
Cernunnos
Mcccp
Cernunnos
5
3
2
2
L
Horus
Minestep
Horus
1
3
5
1.17
W
Hercules
3
0
2
4
L
0
1
2
1
W
Susano
5
2
7
4.25
W
Cernunnos
bolt3
Cernunnos
1
2
3
1.25
L
Janus
davidLFC
Janus
1
3
2
0.67
W
Athena
nomad635
Athena
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,739
Damage
40,554
59,673
Taken
57,682
32,624
Mitigated
34,380
15,892
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,446
516
420
3,537
11,478
6,513
0
2,365
9,071
58,524
0
L
4,860
661
1,194
2,228
11,232
4,183
0
4,527
6,705
33,128
0
L
Cernunnos
Mcccp
Cernunnos
13,726
6,987
0
2,952
12,182
5,687
272
4,227
7,955
0
65,845
L
Horus
Minestep
Horus
4,984
1,592
800
3,235
11,401
9,978
0
4,296
7,105
441
11,064
W
Hercules
9,359
3,086
0
7,297
13,094
9,114
0
2,721
10,250
4
76,432
L
7,276
1,816
0
3,740
12,722
8,097
0
359
12,363
219
54,106
W
Susano
11,616
1,624
0
1,116
15,502
7,300
0
3,719
11,591
0
72,191
W
Cernunnos
bolt3
Cernunnos
4,191
2,408
0
2,227
6,183
2,397
1,258
146
6,037
0
55,703
L
Janus
davidLFC
Janus
5,893
382
0
1,743
12,136
4,679
0
1,979
10,157
61,867
0
W
Athena
nomad635
Athena
3,942
731
0
2,486
11,425
9,056
100
1,804
9,535
22,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
41,122
349
Minions Killed
442
0
Camps Cleared
0
1,358,364
Distance Traveled
1,434,221
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,815
630
84
6
0
263,800
0
L
Ra
6,868
491
61
4
0
227,815
0
L
Cernunnos
7,986
570
94
7
0
249,369
0
L
Horus
6,945
496
12
1
0
300,479
7
W
Hercules
8,917
637
121
9
0
281,102
0
L
Shiva
6,894
492
85
6
0
294,112
2
W
Susano
8,663
619
105
8
0
315,879
0
W
Cernunnos
7,588
542
101
7
0
273,574
5
L
Janus
7,249
518
97
7
0
286,589
0
W
Athena
7,139
510
31
2
0
299,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role