Player Matchup

Chiron
Chiron
 
Chiron
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Godception
Susano
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
593W - 579L
1,514 Elo+
Solo
Cernunnos
Cernunnos
Hakank
Cernunnos
Level 108
God Stats
2W - 5L
1,084 SR
Queue Stats
169W - 166L
1,466 Elo+
Solo
Ganesha
Ganesha
MisterMeaner
Ganesha
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 138L
1,610 Elo+
Solo
Thoth
Thoth
ххх68ххх
Thoth
Level 87
God Stats
3W - 3L
1,586 SR
Queue Stats
127W - 151L
1,467 Elo+
Solo
Team Averages
Level 112
1,434 SR
1,511 Elo+

VS

Team Averages
Level 118
1,473 SR
1,502 Elo+
Amaterasu
Amaterasu
Arminiux
Amaterasu
Level 98
God Stats
13W - 11L
1,704 SR
Queue Stats
638W - 660L
1,479 Elo+
Solo
Hun Batz
Hun Batz
DanielDre
Hun Batz
Level 116
God Stats
1W - 1L
1,211 SR
Queue Stats
33W - 39L
1,463 Elo+
Solo
Ishtar
Ishtar
ErvinStar
Ishtar
Level 108
God Stats
4W - 3L
1,610 SR
Queue Stats
146W - 147L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Uporotaya
Nu Wa
Level 159
God Stats
21W - 13L
1,513 SR
Queue Stats
650W - 644L
1,532 Elo+
Solo
Odin
Odin
aua_puuuSten
Odin
Level 109
God Stats
3W - 3L
1,326 SR
Queue Stats
162W - 163L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 8 / 5
7,251
725
3,950
12,541
5,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
Godception
Susano
15
7 / 3 / 2
8,563
856
8,095
9,860
6,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Hakank
Cernunnos
14
3 / 5 / 6
8,242
824
5,408
10,062
3,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
MisterMeaner
Ganesha
14
0 / 5 / 8
7,165
717
7,093
13,282
15,185
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 7
7,683
768
7,095
7,676
2,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arminiux
Amaterasu
15
6 / 3 / 16
9,270
927
7,287
12,641
11,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hun Batz
DanielDre
Hun Batz
15
3 / 4 / 16
8,928
893
9,142
10,370
5,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
ErvinStar
Ishtar
15
2 / 2 / 13
8,768
877
9,268
7,737
3,240
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Uporotaya
Nu Wa
15
5 / 2 / 13
8,923
892
14,125
8,268
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 2 / 14
9,661
966
9,004
10,245
14,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
12
Kills
23
24
Deaths
13
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
8
5
0.44
W
Amaterasu
Arminiux
Amaterasu
6
3
16
4.67
W
Hun Batz
DanielDre
Hun Batz
3
4
16
2.75
W
Ishtar
ErvinStar
Ishtar
2
2
13
4.25
L
Susano
Godception
Susano
7
3
2
2.67
L
Cernunnos
Hakank
Cernunnos
3
5
6
1.2
L
Ganesha
MisterMeaner
Ganesha
0
5
8
0.8
W
Nu Wa
Uporotaya
Nu Wa
5
2
13
5.75
W
7
2
14
7
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,641
Damage
48,826
53,421
Taken
49,261
33,348
Mitigated
38,547
7,861
Healing
15,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,950
1,442
365
883
12,541
5,039
0
1,913
10,627
0
10,686
W
Amaterasu
Arminiux
Amaterasu
7,287
2,460
2,571
4,421
12,641
11,663
1,115
3,141
9,500
0
10,367
W
Hun Batz
DanielDre
Hun Batz
9,142
845
527
1,403
10,370
5,783
901
2,867
7,503
0
24,249
W
Ishtar
ErvinStar
Ishtar
9,268
6,545
1,313
1,646
7,737
3,240
2,702
2,192
5,545
0
24,683
L
Susano
Godception
Susano
8,095
239
1,173
1,150
9,860
6,498
0
2,179
7,681
0
17,851
L
Cernunnos
Hakank
Cernunnos
5,408
1,271
1,466
1,335
10,062
3,811
190
4,110
5,952
0
20,568
L
Ganesha
MisterMeaner
Ganesha
7,093
437
282
226
13,282
15,185
0
4,592
8,690
16,238
0
W
Nu Wa
Uporotaya
Nu Wa
14,125
4,565
0
805
8,268
3,241
2,282
2,035
6,233
25,171
0
W
9,004
473
1,547
1,451
10,245
14,620
747
3,953
6,292
1,815
16,436
L
7,095
222
785
196
7,676
2,815
118
2,640
5,036
24,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
45,550
112
Minions Killed
113
0
Camps Cleared
0
849,011
Distance Traveled
1,008,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,251
725
19
2
0
148,643
0
W
Amaterasu
9,270
927
8
1
0
234,653
0
W
Hun Batz
8,928
893
26
3
0
200,455
0
W
Ishtar
8,768
877
39
4
0
190,000
0
L
Susano
8,563
856
21
2
0
197,638
0
L
Cernunnos
8,242
824
29
3
0
136,245
0
L
Ganesha
7,165
717
0
0
0
181,762
0
W
Nu Wa
8,923
892
16
2
0
153,675
0
W
Odin
9,661
966
24
2
0
230,003
0
L
Thoth
7,683
768
43
4
0
184,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role