Player Matchup

Thoth
Thoth
ErvinStar
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 147L
1,518 Elo+
Solo
Xing Tian
Xing Tian
Hakank
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 166L
1,455 Elo+
Solo
Sylvanus
Sylvanus
Tilk2006
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,316 Elo+
Party 1
Ratatoskr
Ratatoskr
samolle-AL7B
Ratatoskr
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
411W - 428L
1,504 Elo+
Solo
Ah Puch
Ah Puch
xxxxagentxxx
Ah Puch
Level 126
God Stats
1W - 1L
1,133 SR
Queue Stats
45W - 53L
1,245 Elo+
Party 1
Team Averages
Level 118
1,427 SR
1,408 Elo+

VS

Team Averages
Level 76
1,590 SR
1,481 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ShaRk071
Artemis
Level 66
God Stats
2W - 1L
1,831 SR
Queue Stats
180W - 183L
1,492 Elo+
Party 2
Izanami
Izanami
WinterSF
Izanami
Level 90
God Stats
4W - 4L
1,631 SR
Queue Stats
396W - 399L
1,508 Elo+
Party 2
Sol
Sol
aua_puuuSten
Sol
Level 109
God Stats
2W - 3L
1,486 SR
Queue Stats
162W - 163L
1,523 Elo+
Solo
Chang'e
Chang'e
ocañita69
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ErvinStar
Thoth
16
5 / 2 / 12
9,209
921
11,438
7,482
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Hakank
Xing Tian
13
3 / 1 / 13
7,929
793
5,256
11,510
11,620
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Tilk2006
Sylvanus
14
3 / 2 / 18
8,106
811
4,230
13,994
16,585
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ratatoskr
samolle-AL7B
Ratatoskr
15
7 / 3 / 13
8,955
896
7,017
14,876
15,134
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
xxxxagentxxx
Ah Puch
14
6 / 2 / 9
8,703
870
17,026
7,242
3,768
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 5 / 3
6,867
687
8,453
11,062
3,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
ShaRk071
Artemis
12
0 / 6 / 6
7,095
710
7,474
9,783
3,104
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
WinterSF
Izanami
13
3 / 7 / 6
8,297
830
8,062
10,908
3,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
4 / 2 / 4
9,324
932
10,903
6,495
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ocañita69
Chang'e
13
3 / 4 / 3
7,661
766
8,616
8,650
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
24
Kills
10
10
Deaths
24
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
3
0.3
W
Thoth
ErvinStar
Thoth
5
2
12
5.5
W
Xing Tian
Hakank
Xing Tian
3
1
13
9.5
L
Artemis
ShaRk071
Artemis
0
6
6
0.5
W
Sylvanus
Tilk2006
Sylvanus
3
2
18
6
L
Izanami
WinterSF
Izanami
3
7
6
0.86
L
4
2
4
3
L
Chang'e
ocañita69
Chang'e
3
4
3
1.13
W
Ratatoskr
samolle-AL7B
Ratatoskr
7
3
13
4.5
W
Ah Puch
xxxxagentxxx
Ah Puch
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,967
Damage
43,508
55,104
Taken
46,898
51,491
Mitigated
14,971
29,148
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,453
2,461
311
1,529
11,062
3,358
0
8,982
1,857
0
13,883
W
Thoth
ErvinStar
Thoth
11,438
566
373
428
7,482
4,384
598
3,604
3,878
27,514
0
W
Xing Tian
Hakank
Xing Tian
5,256
708
4,598
2,858
11,510
11,620
0
2,742
8,768
8,774
0
L
Artemis
ShaRk071
Artemis
7,474
3,295
373
247
9,783
3,104
0
7,805
1,896
0
11,763
W
Sylvanus
Tilk2006
Sylvanus
4,230
1,479
7,800
4,888
13,994
16,585
322
4,870
9,124
7,809
0
L
Izanami
WinterSF
Izanami
8,062
6,044
379
620
10,908
3,836
0
8,381
2,391
0
14,457
L
10,903
1,194
267
1,627
6,495
2,072
1,546
5,496
951
26,461
0
L
Chang'e
ocañita69
Chang'e
8,616
319
3,483
1,706
8,650
2,601
0
7,286
1,238
13,994
0
W
Ratatoskr
samolle-AL7B
Ratatoskr
7,017
750
1,100
2,960
14,876
15,134
374
5,764
9,112
0
11,113
W
Ah Puch
xxxxagentxxx
Ah Puch
17,026
184
2,803
1,340
7,242
3,768
200
2,539
4,703
32,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,902
Gold Earned
39,244
96
Minions Killed
102
0
Camps Cleared
0
941,666
Distance Traveled
866,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,867
687
8
1
0
167,007
0
W
Thoth
9,209
921
37
4
0
186,916
0
W
Xing Tian
7,929
793
3
0
0
184,166
0
L
Artemis
7,095
710
21
2
0
153,305
0
W
Sylvanus
8,106
811
10
1
0
189,418
0
L
Izanami
8,297
830
17
2
0
153,101
0
L
Sol
9,324
932
42
4
0
202,711
0
L
Chang'e
7,661
766
14
1
0
190,673
0
W
Ratatoskr
8,955
896
13
1
0
177,722
0
W
Ah Puch
8,703
870
33
3
0
203,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role