Player Matchup

Horus
Horus
HorNDragoN
Horus
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,558 Elo+
Party 2
Xbalanque
Xbalanque
ThebratonYT
Xbalanque
Level 34
God Stats
2W - 0L
1,717 SR
Queue Stats
6W - 6L
1,452 Elo+
Party 2
Anubis
Anubis
Wolfex03
Anubis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,316 Elo+
Party 2
Team Averages
Level 55
1,572 SR
1,442 Elo+

VS

Team Averages
Level 63
1,618 SR
1,413 Elo+
Hel
Hel
BamHur
Hel
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
270W - 263L
1,428 Elo+
Party 1
Rama
Rama
Lyzitia
Rama
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 160L
1,392 Elo+
Party 1
Sobek
Sobek
SupremePaya
Sobek
Level 126
God Stats
1W - 5L
1,855 SR
Queue Stats
325W - 329L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 2 / 7
10,056
774
6,678
15,644
19,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
ThebratonYT
Xbalanque
16
4 / 1 / 5
9,786
753
19,877
10,009
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Wolfex03
Anubis
15
3 / 0 / 6
10,064
774
10,461
8,573
5,357
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BamHur
Hel
13
1 / 5 / 1
8,167
628
7,755
9,882
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Lyzitia
Rama
12
1 / 1 / 0
7,615
586
6,855
10,067
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 2
9,231
710
6,456
20,245
24,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
3
3
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
BamHur
Hel
1
5
1
0.3
W
Horus
2
2
7
2.75
L
Rama
Lyzitia
Rama
1
1
0
1
L
1
3
2
0.67
W
Xbalanque
ThebratonYT
Xbalanque
4
1
5
6.5
W
Anubis
Wolfex03
Anubis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,016
Damage
21,066
34,226
Taken
40,194
30,354
Mitigated
33,330
17,177
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
BamHur
Hel
7,755
110
5,717
3,052
9,882
5,553
0
2,487
7,395
34,677
0
W
Horus
6,678
2,233
3,880
5,163
15,644
19,819
453
5,930
9,714
0
16,653
L
Rama
Lyzitia
Rama
6,855
5,001
0
0
10,067
3,627
0
2,819
7,248
0
16,320
L
6,456
152
0
5,939
20,245
24,150
0
5,198
15,047
23,052
0
W
Xbalanque
ThebratonYT
Xbalanque
19,877
10,587
0
3,591
10,009
5,178
2,071
3,597
6,412
0
67,314
W
Anubis
Wolfex03
Anubis
10,461
436
0
4,543
8,573
5,357
897
4,710
3,863
51,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
25,013
178
Minions Killed
118
0
Camps Cleared
0
734,983
Distance Traveled
669,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,167
628
66
5
0
224,068
0
W
Horus
10,056
774
17
1
0
271,340
0
L
Rama
7,615
586
28
2
0
220,493
0
L
Sobek
9,231
710
24
2
0
224,696
0
W
Xbalanque
9,786
753
78
6
0
239,033
0
W
Anubis
10,064
774
83
6
0
224,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role