Player Matchup

Susano
Susano
DreaDHeaDMaGiC91
Susano
Level 158
God Stats
15W - 25L
1,458 SR
Queue Stats
98W - 116L
1,490 Elo+
Solo
Hachiman
Hachiman
DryMicrobe7966
Hachiman
Level 78
God Stats
12W - 6L
1,935 SR
Queue Stats
80W - 95L
1,561 Elo+
Solo
Tyr
Tyr
UUuUUmmmNNnUUU
Tyr
Level 87
God Stats
2W - 3L
1,684 SR
Queue Stats
20W - 20L
1,431 Elo+
Solo
Ares
Ares
antoneil0110
Ares
Level 68
God Stats
12W - 10L
1,667 SR
Queue Stats
643W - 612L
1,428 Elo+
Solo
Zeus
Zeus
kinggabi_2
Zeus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 82
1,649 SR
1,482 Elo+

VS

Team Averages
Level 104
1,439 SR
1,457 Elo+
Anubis
Anubis
Goosebumps8967
Anubis
Level 50
God Stats
23W - 26L
1,515 SR
Queue Stats
124W - 126L
1,461 Elo+
Solo
Surtr
Surtr
LordPancake
Surtr
Level 66
God Stats
1W - 1L
1,387 SR
Queue Stats
44W - 49L
1,449 Elo+
Solo
Xing Tian
Xing Tian
ShrewdBloom547
Xing Tian
Level 115
God Stats
1W - 1L
1,201 SR
Queue Stats
141W - 104L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TFR BLUNT MAN
Ah Muzen Cab
Level 144
God Stats
15W - 7L
1,624 SR
Queue Stats
78W - 85L
1,462 Elo+
Solo
Ravana
Ravana
starfinger789
Ravana
Level 147
God Stats
20W - 19L
1,469 SR
Queue Stats
217W - 209L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
7,561
756
10,009
11,208
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
13
0 / 3 / 2
6,901
690
6,074
8,179
2,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 4
7,198
720
5,884
11,097
9,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 1 / 1
7,792
779
6,582
13,319
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 6 / 4
7,056
706
4,780
7,821
2,836
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
8,445
845
10,947
7,279
4,300
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 2 / 10
7,959
796
9,617
12,478
12,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
ShrewdBloom547
Xing Tian
14
4 / 1 / 5
7,636
764
7,853
11,349
11,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
TFR BLUNT MAN
Ah Muzen Cab
15
2 / 1 / 3
8,118
812
4,840
7,573
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 7
7,763
776
8,069
6,301
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
8
Kills
16
16
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Hachiman
0
3
2
0.33
W
5
3
4
2.33
W
4
2
10
4.5
W
Xing Tian
ShrewdBloom547
Xing Tian
4
1
5
6.5
W
Ah Muzen Cab
TFR BLUNT MAN
Ah Muzen Cab
2
1
3
3.5
L
2
2
4
2
L
3
1
1
3.5
L
1
6
4
0.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
41,326
51,624
Taken
44,980
30,587
Mitigated
35,153
8,119
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,009
1,055
0
213
11,208
4,232
0
5,575
5,327
0
29,575
L
Hachiman
6,074
2,218
0
945
8,179
2,686
0
1,792
6,278
0
26,427
W
10,947
776
228
2,390
7,279
4,300
580
1,229
6,050
34,438
0
W
9,617
3,245
0
1,214
12,478
12,213
103
2,471
10,007
420
17,251
W
Xing Tian
ShrewdBloom547
Xing Tian
7,853
806
0
533
11,349
11,202
90
3,514
7,835
9,020
0
W
Ah Muzen Cab
TFR BLUNT MAN
Ah Muzen Cab
4,840
2,273
0
396
7,573
3,879
968
1,904
5,669
0
37,569
L
5,884
663
0
2,854
11,097
9,457
0
4,210
6,653
0
16,654
L
6,582
119
0
4,107
13,319
11,376
0
4,664
8,365
17,034
0
L
4,780
1,362
0
0
7,821
2,836
0
1,808
5,871
15,654
0
W
8,069
2,387
0
524
6,301
3,559
358
2,244
4,057
0
31,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
39,921
180
Minions Killed
208
0
Camps Cleared
0
949,489
Distance Traveled
1,062,318
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,561
756
43
4
0
198,295
0
L
Hachiman
6,901
690
48
5
0
187,113
0
W
Anubis
8,445
845
59
6
0
177,731
3
W
Surtr
7,959
796
16
2
0
218,391
1
W
Xing Tian
7,636
764
7
1
0
221,008
0
W
Ah Muzen Cab
8,118
812
69
7
0
225,331
0
L
Tyr
7,198
720
29
3
0
197,412
0
L
Ares
7,792
779
23
2
0
210,319
0
L
Zeus
7,056
706
37
4
0
156,350
1
W
Ravana
7,763
776
57
6
0
219,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role