Player Matchup

Sun Wukong
Sun Wukong
Anto__Ed
Sun Wukong
Level 109
God Stats
5W - 4L
1,290 SR
Queue Stats
86W - 96L
1,340 Elo+
Solo
Bakasura
Bakasura
Crazy_Muffin97
Bakasura
Level 153
God Stats
0W - 1L
1,793 SR
Queue Stats
234W - 237L
1,581 Elo+
Solo
Persephone
Persephone
Not_Viperjah
Persephone
Level 68
God Stats
15W - 12L
1,511 SR
Queue Stats
52W - 48L
1,478 Elo+
Solo
Team Averages
Level 110
1,531 SR
1,466 Elo+

VS

Team Averages
Level 108
1,610 SR
1,504 Elo+
Anubis
Anubis
BrandynMccomb
Anubis
Level 111
God Stats
40W - 23L
1,784 SR
Queue Stats
174W - 173L
1,504 Elo+
Solo
Scylla
Scylla
FearnJames
Scylla
Level 104
God Stats
3W - 4L
1,254 SR
Queue Stats
21W - 17L
1,503 Elo+
Party 1
Arachne
Arachne
Rammell_1
Arachne
Level 109
God Stats
2W - 2L
1,792 SR
Queue Stats
21W - 18L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anto__Ed
Sun Wukong
16
2 / 5 / 1
10,823
601
10,375
20,465
20,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Bakasura
18
3 / 4 / 2
12,276
682
10,670
25,885
14,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
Not_Viperjah
Persephone
17
0 / 5 / 3
11,592
644
9,299
13,233
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 5
14,113
784
19,694
17,978
11,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
FearnJames
Scylla
19
3 / 0 / 9
13,008
723
18,994
6,983
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Rammell_1
Arachne
18
5 / 2 / 7
13,382
743
11,243
12,255
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anto__Ed
Sun Wukong
2
5
1
0.5
W
6
3
5
2.83
L
Bakasura
3
4
2
1
W
Scylla
FearnJames
Scylla
3
0
9
7.5
L
Persephone
Not_Viperjah
Persephone
0
5
3
0.3
W
Arachne
Rammell_1
Arachne
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,344
Damage
49,931
59,583
Taken
37,216
39,352
Mitigated
21,604
10,865
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anto__Ed
Sun Wukong
10,375
1,330
0
933
20,465
20,576
0
11,357
9,108
0
42,049
W
19,694
410
0
9,532
17,978
11,120
1,249
3,312
13,257
86,088
0
L
Bakasura
10,670
7,048
0
9,015
25,885
14,213
0
16,269
9,616
0
66,295
W
Scylla
FearnJames
Scylla
18,994
1,332
0
4,160
6,983
3,043
2,108
2,661
4,322
66,485
0
L
Persephone
Not_Viperjah
Persephone
9,299
716
0
917
13,233
4,563
244
11,114
2,083
50,032
0
W
Arachne
Rammell_1
Arachne
11,243
8,936
0
4,130
12,255
7,441
270
3,385
8,432
0
57,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
40,503
281
Minions Killed
278
0
Camps Cleared
0
960,133
Distance Traveled
1,023,105
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,823
601
50
3
0
319,449
0
W
Anubis
14,113
784
114
6
0
315,537
0
L
Bakasura
12,276
682
151
8
0
329,057
0
W
Scylla
13,008
723
94
5
0
329,977
5
L
Persephone
11,592
644
80
4
0
311,627
0
W
Arachne
13,382
743
70
4
0
377,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role