Player Matchup

Sobek
Sobek
Granickas
Sobek
Level 147
God Stats
25W - 23L
1,419 SR
Queue Stats
125W - 119L
1,489 Elo+
Party 1
Medusa
Medusa
Ovdovitel
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,240 Elo+
Solo
Baron Samedi
Baron Samedi
SBBeast
Baron Samedi
Level 154
God Stats
5W - 3L
1,818 SR
Queue Stats
40W - 38L
1,644 Elo+
Party 1
Team Averages
Level 116
1,579 SR
1,458 Elo+

VS

Team Averages
Level 43
1,561 SR
1,276 Elo+
Cernunnos
Cernunnos
Dipndrip
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 211L
1,161 Elo+
Party 2
Anubis
Anubis
JonasErGud
Anubis
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
199W - 201L
1,161 Elo+
Party 2
Bacchus
Bacchus
Vupsenb
Bacchus
Level 39
God Stats
62W - 55L
1,684 SR
Queue Stats
110W - 105L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Granickas
Sobek
15
0 / 3 / 19
11,017
734
6,388
20,048
28,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Ovdovitel
Medusa
15
5 / 5 / 11
10,924
728
11,556
15,035
6,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
SBBeast
Baron Samedi
19
16 / 0 / 5
13,713
914
17,473
9,327
7,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dipndrip
Cernunnos
13
0 / 8 / 6
8,971
598
9,382
13,788
6,058
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
JonasErGud
Anubis
16
7 / 6 / 0
11,123
742
15,407
11,375
6,584
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Vupsenb
Bacchus
15
1 / 7 / 6
10,061
671
6,690
18,934
25,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
21
Kills
8
8
Deaths
21
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dipndrip
Cernunnos
0
8
6
0.38
W
Sobek
Granickas
Sobek
0
3
19
3.17
L
Anubis
JonasErGud
Anubis
7
6
0
1.17
W
Medusa
Ovdovitel
Medusa
5
5
11
2.1
W
Baron Samedi
SBBeast
Baron Samedi
16
0
5
18.5
L
Bacchus
Vupsenb
Bacchus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,417
Damage
31,479
44,410
Taken
44,097
42,436
Mitigated
38,317
14,961
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dipndrip
Cernunnos
9,382
4,975
0
1,045
13,788
6,058
0
6,953
6,835
0
22,019
W
Sobek
Granickas
Sobek
6,388
284
0
4,803
20,048
28,974
0
6,609
13,439
14,370
0
L
Anubis
JonasErGud
Anubis
15,407
688
0
2,344
11,375
6,584
231
7,815
3,560
52,277
0
W
Medusa
Ovdovitel
Medusa
11,556
6,117
0
3,188
15,035
6,118
810
11,332
3,703
0
43,432
W
Baron Samedi
SBBeast
Baron Samedi
17,473
1,774
3,031
3,939
9,327
7,344
1,932
4,641
4,686
80,809
0
L
Bacchus
Vupsenb
Bacchus
6,690
645
504
3,198
18,934
25,675
34
9,304
9,630
18,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
30,155
187
Minions Killed
121
0
Camps Cleared
0
709,140
Distance Traveled
674,962
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,971
598
26
2
0
200,573
0
W
Sobek
11,017
734
17
1
0
225,744
0
L
Anubis
11,123
742
78
5
0
214,622
0
W
Medusa
10,924
728
47
3
0
228,041
0
W
Baron Samedi
13,713
914
123
8
0
255,355
2
L
Bacchus
10,061
671
17
1
0
259,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role