Player Matchup

Ymir
Ymir
Silver III
DeanMachine2002
Ymir
Silver III
Level 87
God Stats
6W - 2L
1,888 SR
Queue Stats
35W - 54L
930 MMR
Party 1
Skadi
Skadi
Silver IV
Dutch_Jari_NL
Skadi
Silver IV
Level 67
God Stats
7W - 7L
1,696 SR
Queue Stats
78W - 116L
886 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
OsamabinWeed
Nu Wa
Gold IV
Level 106
God Stats
5W - 0L
1,182 SR
Queue Stats
165W - 200L
1,366 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,588 SR
1,061 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,431 SR
1,092 MMR
Xbalanque
Xbalanque
Silver I
DunChi
Xbalanque
Silver I
Level 156
God Stats
0W - 2L
1,323 SR
Queue Stats
14W - 18L
1,308 MMR
Solo
Bacchus
Bacchus
Silver III
TaiFunn
Bacchus
Silver III
Level 129
God Stats
1W - 3L
1,380 SR
Queue Stats
48W - 67L
1,334 MMR
Solo
Scylla
Scylla
Silver V
kindaok
Scylla
Silver V
Level 134
God Stats
1W - 3L
1,588 SR
Queue Stats
60W - 90L
636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 8
9,423
725
5,000
19,196
21,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 3
10,463
805
10,151
10,374
4,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 4
9,839
757
12,622
7,841
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeAchillesAo KuangGilgameshAres

VS

Bans
FenrirHerculesUllrKuzenboHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DunChi
Xbalanque
15
2 / 1 / 5
9,426
725
13,723
9,924
3,984
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TaiFunn
Bacchus
13
1 / 3 / 4
9,132
702
7,120
14,532
16,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
kindaok
Scylla
14
5 / 4 / 2
9,331
718
10,568
9,435
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
8
Kills
8
8
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
5
8
0.8
L
Xbalanque
DunChi
Xbalanque
2
1
5
4.5
W
5
2
3
3.25
W
3
1
4
5
L
Bacchus
TaiFunn
Bacchus
1
3
4
1
L
Scylla
kindaok
Scylla
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,773
Damage
31,411
37,411
Taken
33,891
29,899
Mitigated
24,527
7,254
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,000
582
1,613
3,765
19,196
21,747
130
8,568
10,628
14,820
0
L
Xbalanque
DunChi
Xbalanque
13,723
7,521
0
2,663
9,924
3,984
1,140
4,529
5,395
0
61,212
W
10,151
3,562
0
834
10,374
4,834
1,828
5,627
4,747
0
41,523
W
12,622
2,810
0
1,042
7,841
3,318
1,451
4,120
3,721
51,620
0
L
Bacchus
TaiFunn
Bacchus
7,120
714
0
3,901
14,532
16,644
256
8,763
5,769
23,522
0
L
Scylla
kindaok
Scylla
10,568
662
0
567
9,435
3,899
0
4,404
5,031
41,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
27,889
157
Minions Killed
176
0
Camps Cleared
0
698,571
Distance Traveled
673,755
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,423
725
16
1
0
208,528
1
L
Xbalanque
9,426
725
102
8
0
249,796
4
W
Skadi
10,463
805
60
5
0
250,832
0
W
Nu Wa
9,839
757
81
6
0
239,211
0
L
Bacchus
9,132
702
18
1
0
200,232
0
L
Scylla
9,331
718
56
4
0
223,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role