Player Matchup

Discordia
Discordia
Danielovitsch
Discordia
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
23W - 28L
1,428 Elo+
Party 1
Skadi
Skadi
Sincrom
Skadi
Level 154
God Stats
3W - 2L
1,860 SR
Queue Stats
57W - 47L
1,578 Elo+
Solo
Hercules
Hercules
TROMMLERS
Hercules
Level 59
God Stats
2W - 6L
1,263 SR
Queue Stats
17W - 28L
1,336 Elo+
Party 1
Aphrodite
Aphrodite
botoxxed
Aphrodite
Level 7
God Stats
1W - 2L
1,519 SR
Queue Stats
4W - 8L
1,378 Elo+
Party 2
Da Ji
Da Ji
loonathesmite
Da Ji
Level 45
God Stats
7W - 6L
1,530 SR
Queue Stats
48W - 57L
1,454 Elo+
Party 2
Team Averages
Level 62
1,491 SR
1,435 Elo+

VS

Team Averages
Level 123
1,546 SR
1,496 Elo+
Apollo
Apollo
ANov1k
Apollo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,543 Elo+
Solo
Loki
Loki
Abnoticus
Loki
Level 154
God Stats
38W - 24L
1,631 SR
Queue Stats
447W - 442L
1,459 Elo+
Solo
Surtr
Surtr
IsNavin
Surtr
Level 147
God Stats
19W - 17L
1,465 SR
Queue Stats
394W - 391L
1,448 Elo+
Solo
Geb
Geb
MareBelloFioree
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 73L
1,503 Elo+
Solo
Ix Chel
Ix Chel
krrauller
Ix Chel
Level 126
God Stats
8W - 6L
1,635 SR
Queue Stats
412W - 423L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danielovitsch
Discordia
10
2 / 4 / 1
5,969
543
4,248
7,070
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Sincrom
Skadi
9
3 / 4 / 1
5,786
526
7,976
9,203
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
TROMMLERS
Hercules
9
0 / 2 / 0
4,930
448
4,305
8,124
6,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
botoxxed
Aphrodite
6
0 / 2 / 2
4,487
408
437
2,611
1,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 5 / 0
5,651
514
5,395
8,049
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ANov1k
Apollo
9
0 / 3 / 4
5,384
489
2,712
6,903
2,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
13
10 / 1 / 5
8,271
752
8,170
8,679
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
IsNavin
Surtr
11
1 / 2 / 2
6,702
609
4,752
10,462
9,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
2 / 1 / 3
6,011
546
2,371
7,424
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
krrauller
Ix Chel
12
3 / 2 / 2
7,074
643
4,287
6,091
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
9
Kills
16
17
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
ANov1k
Apollo
0
3
4
0.67
W
Loki
10
1
5
12.5
L
Discordia
Danielovitsch
Discordia
2
4
1
0.63
W
Surtr
IsNavin
Surtr
1
2
2
1
W
2
1
3
3.5
L
Skadi
Sincrom
Skadi
3
4
1
0.88
L
Hercules
TROMMLERS
Hercules
0
2
0
0
L
Aphrodite
botoxxed
Aphrodite
0
2
2
0.5
W
Ix Chel
krrauller
Ix Chel
3
2
2
2
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,361
Damage
22,292
35,057
Taken
39,559
14,621
Mitigated
22,369
4,352
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ANov1k
Apollo
2,712
1,583
0
1,288
6,903
2,283
650
166
6,737
0
31,609
W
Loki
8,170
2,650
0
1,770
8,679
3,282
43
1,182
7,497
0
56,361
L
Discordia
Danielovitsch
Discordia
4,248
454
0
1,374
7,070
2,235
0
3,903
3,167
36,445
0
W
Surtr
IsNavin
Surtr
4,752
2,304
0
4,040
10,462
9,086
28
0
10,462
677
42,148
W
2,371
424
0
1,443
7,424
5,587
0
212
7,212
12,621
0
L
Skadi
Sincrom
Skadi
7,976
3,270
0
0
9,203
2,647
0
1,699
7,504
0
41,860
L
Hercules
TROMMLERS
Hercules
4,305
1,608
0
1,620
8,124
6,008
0
195
7,929
0
26,174
L
Aphrodite
botoxxed
Aphrodite
437
131
356
513
2,611
1,165
0
119
2,492
6,180
0
W
Ix Chel
krrauller
Ix Chel
4,287
72
836
2,033
6,091
2,131
0
3,125
2,966
44,219
0
L
5,395
2,318
0
489
8,049
2,566
0
937
7,112
0
32,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
33,442
229
Minions Killed
306
0
Camps Cleared
0
942,425
Distance Traveled
1,131,138
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,384
489
48
4
0
229,042
0
W
Loki
8,271
752
90
8
0
248,780
0
L
Discordia
5,969
543
71
6
0
188,500
2
W
Surtr
6,702
609
62
6
0
197,796
0
W
Geb
6,011
546
23
2
0
234,395
2
L
Skadi
5,786
526
53
5
0
199,640
0
L
Hercules
4,930
448
36
3
0
219,058
0
L
Aphrodite
4,487
408
12
1
0
153,064
0
W
Ix Chel
7,074
643
83
8
0
221,125
4
L
Da Ji
5,651
514
57
5
0
182,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role