Player Matchup

Ao Kuang
Ao Kuang
Barrn2
Ao Kuang
Level 86
God Stats
0W - 2L
1,306 SR
Queue Stats
38W - 32L
1,556 Elo+
Party 1
Merlin
Merlin
Benspeed
Merlin
Level 62
God Stats
20W - 16L
1,488 SR
Queue Stats
154W - 137L
1,430 Elo+
Party 2
Ares
Ares
LeckerKlöße
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,609 Elo+
Party 1
Fenrir
Fenrir
Widiusc
Fenrir
Level 39
God Stats
20W - 15L
1,578 SR
Queue Stats
42W - 36L
1,479 Elo+
Party 2
Izanami
Izanami
ZielonaPanda12
Izanami
Level 43
God Stats
8W - 14L
1,375 SR
Queue Stats
39W - 44L
1,467 Elo+
Solo
Team Averages
Level 51
1,449 SR
1,508 Elo+

VS

Team Averages
Level 96
1,601 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
PYLON69
Vulcan
Level 42
God Stats
6W - 3L
1,740 SR
Queue Stats
241W - 243L
1,427 Elo+
Solo
Amaterasu
Amaterasu
ToldStory
Amaterasu
Level 127
God Stats
3W - 3L
1,723 SR
Queue Stats
119W - 128L
1,459 Elo+
Solo
Ravana
Ravana
tva463
Ravana
Level 119
God Stats
2W - 0L
1,542 SR
Queue Stats
301W - 261L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Barrn2
Ao Kuang
10
2 / 1 / 0
5,788
579
6,462
9,811
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Benspeed
Merlin
10
0 / 2 / 0
4,948
495
2,652
5,759
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 0
5,755
576
3,844
7,136
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Widiusc
Fenrir
9
1 / 5 / 2
5,214
521
3,278
8,854
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 2 / 1
4,952
495
3,837
5,542
2,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
5 / 0 / 2
6,027
603
6,863
5,359
2,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
9
2 / 2 / 1
5,217
522
4,425
6,532
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
PYLON69
Vulcan
11
1 / 1 / 2
6,150
615
3,357
4,263
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
ToldStory
Amaterasu
11
1 / 2 / 1
6,395
640
5,596
10,066
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
tva463
Ravana
9
1 / 1 / 3
5,406
541
3,574
5,776
2,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
10
10
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
2
6
W
Neith
 
Neith
2
2
1
1.25
L
Ao Kuang
Barrn2
Ao Kuang
2
1
0
2
L
Merlin
Benspeed
Merlin
0
2
0
0
L
3
0
0
3
W
Vulcan
PYLON69
Vulcan
1
1
2
2
W
Amaterasu
ToldStory
Amaterasu
1
2
1
0.75
L
Fenrir
Widiusc
Fenrir
1
5
2
0.4
L
0
2
1
0.25
W
Ravana
tva463
Ravana
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
23,815
37,102
Taken
31,996
18,548
Mitigated
14,311
7,103
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,863
425
0
2,681
5,359
2,065
0
1,113
4,246
35,501
0
W
Neith
 
Neith
4,425
1,685
0
916
6,532
2,192
45
1,620
4,912
0
30,511
L
Ao Kuang
Barrn2
Ao Kuang
6,462
2,218
0
2,639
9,811
6,262
0
1,311
8,500
39,323
0
L
Merlin
Benspeed
Merlin
2,652
81
0
260
5,759
1,846
0
4,038
1,721
36,349
0
L
3,844
101
0
2,866
7,136
5,476
0
1,692
5,444
16,365
0
W
Vulcan
PYLON69
Vulcan
3,357
520
0
1,443
4,263
1,518
810
1,963
2,300
38,982
0
W
Amaterasu
ToldStory
Amaterasu
5,596
2,715
0
3,821
10,066
5,548
0
6,393
3,673
0
44,886
L
Fenrir
Widiusc
Fenrir
3,278
611
0
534
8,854
2,774
0
3,179
5,675
0
26,313
L
3,837
2,406
0
804
5,542
2,190
0
0
5,542
0
34,943
W
Ravana
tva463
Ravana
3,574
883
268
1,432
5,776
2,988
0
1,869
3,907
0
28,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
29,195
234
Minions Killed
299
0
Camps Cleared
0
959,417
Distance Traveled
976,685
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,027
603
55
6
0
198,572
0
W
Neith
5,217
522
56
6
0
179,957
0
L
Ao Kuang
5,788
579
59
6
0
198,305
2
L
Merlin
4,948
495
50
5
0
183,525
2
L
Ares
5,755
576
17
2
0
208,065
6
W
Vulcan
6,150
615
73
7
0
204,541
0
W
Amaterasu
6,395
640
77
8
0
195,740
0
L
Fenrir
5,214
521
42
4
0
184,862
1
L
Izanami
4,952
495
66
7
0
184,660
0
W
Ravana
5,406
541
38
4
0
197,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role