Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Amnaisia Vodka
Janus
Level 108
God Stats
10W - 4L
1,459 SR
Queue Stats
36W - 31L
1,467 Elo+
Solo
Artemis
Artemis
B1GB0YF3N
Artemis
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
55W - 55L
1,478 Elo+
Party 1
Ix Chel
Ix Chel
Torterra1324
Ix Chel
Level 124
God Stats
5W - 9L
1,466 SR
Queue Stats
371W - 356L
1,514 Elo+
Party 2
Kuzenbo
Kuzenbo
pokemon_ranger12
Kuzenbo
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 96L
1,503 Elo+
Party 2
Team Averages
Level 112
1,485 SR
1,492 Elo+

VS

Team Averages
Level 102
1,475 SR
1,444 Elo+
Jing Wei
Jing Wei
AeRo Berserk
Jing Wei
Level 71
God Stats
9W - 18L
1,425 SR
Queue Stats
201W - 185L
1,416 Elo+
Solo
Hel
Hel
AngerPro6lems26
Hel
Level 98
God Stats
14W - 15L
1,487 SR
Queue Stats
306W - 306L
1,462 Elo+
Solo
Cabrakan
Cabrakan
Elempalador_8
Cabrakan
Level 87
God Stats
0W - 1L
1,336 SR
Queue Stats
39W - 49L
1,380 Elo+
Solo
Thanatos
Thanatos
NeroAnarchy
Thanatos
Level 148
God Stats
3W - 3L
1,535 SR
Queue Stats
48W - 40L
1,478 Elo+
Solo
Odin
Odin
WittyKitten8204
Odin
Level 108
God Stats
15W - 17L
1,590 SR
Queue Stats
473W - 437L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 0 / 0
7,171
598
3,241
7,821
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

11
1 / 2 / 2
6,460
538
3,720
2,838
863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
B1GB0YF3N
Artemis
12
3 / 0 / 0
7,258
605
3,677
3,529
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
Torterra1324
Ix Chel
12
2 / 2 / 2
7,395
616
5,770
5,472
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 0 / 4
5,695
475
1,992
4,909
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AeRo Berserk
Jing Wei
7
0 / 0 / 0
4,824
402
2,347
4,258
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 0
6,241
520
2,969
7,572
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
Elempalador_8
Cabrakan
5
0 / 3 / 0
4,640
387
1,034
5,351
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
NeroAnarchy
Thanatos
11
3 / 2 / 0
6,518
543
1,749
8,782
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 2
6,326
527
2,874
10,876
8,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
0
2
L
Jing Wei
AeRo Berserk
Jing Wei
0
0
0
0
W
1
2
2
1
L
0
2
0
0
W
Artemis
B1GB0YF3N
Artemis
3
0
0
3
L
Cabrakan
Elempalador_8
Cabrakan
0
3
0
0
L
Thanatos
NeroAnarchy
Thanatos
3
2
0
1.5
W
Ix Chel
Torterra1324
Ix Chel
2
2
2
1.5
L
0
2
2
0.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
10,973
24,569
Taken
36,839
11,568
Mitigated
18,273
5,667
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,241
1,056
0
1,273
7,821
3,194
0
280
7,465
0
59,932
L
Jing Wei
AeRo Berserk
Jing Wei
2,347
1,664
0
1,495
4,258
1,177
0
456
3,695
0
26,430
W
3,720
172
0
0
2,838
863
0
0
2,838
37,714
0
L
2,969
0
66
2,566
7,572
2,316
0
3,993
3,579
46,287
0
W
Artemis
B1GB0YF3N
Artemis
3,677
2,269
0
2,350
3,529
1,208
2,688
580
2,949
0
54,981
L
Cabrakan
Elempalador_8
Cabrakan
1,034
276
0
608
5,351
3,263
0
903
4,319
4,850
0
L
Thanatos
NeroAnarchy
Thanatos
1,749
171
0
7,421
8,782
3,068
0
1,692
7,045
0
32,476
W
Ix Chel
Torterra1324
Ix Chel
5,770
588
360
801
5,472
1,933
142
2,174
3,084
49,939
0
L
2,874
199
0
1,996
10,876
8,449
0
4,113
6,719
0
38,128
W
1,992
1,154
0
883
4,909
4,370
145
674
4,230
15,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
28,549
349
Minions Killed
279
0
Camps Cleared
0
1,179,767
Distance Traveled
964,933
6
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,171
598
93
8
0
272,988
0
L
Jing Wei
4,824
402
46
4
0
158,473
32
W
Janus
6,460
538
63
5
0
222,114
0
L
Hel
6,241
520
100
8
0
250,785
2
W
Artemis
7,258
605
87
7
0
194,591
2
L
Cabrakan
4,640
387
6
1
0
88,218
0
L
Thanatos
6,518
543
61
5
0
247,118
2
W
Ix Chel
7,395
616
81
7
0
235,846
2
L
Odin
6,326
527
66
6
0
220,339
0
W
Kuzenbo
5,695
475
25
2
0
254,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role