Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JusT_PaRanooo
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
K1dem69
Khepri
Level 47
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
groovy_pete_
Bastet
Level 149
God Stats
1W - 3L
1,613 SR
Queue Stats
263W - 278L
1,483 Elo+
Solo
Hachiman
Hachiman
声名丿狼藉
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,393 Elo+
Solo
Team Averages
Level 82
1,564 SR
1,475 Elo+

VS

Team Averages
Level 126
1,460 SR
1,507 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Broodfathers
Kumbhakarna
Level 69
God Stats
2W - 1L
1,506 SR
Queue Stats
81W - 72L
1,557 Elo+
Party 1
Arachne
Arachne
FrodoWillis
Arachne
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
515W - 515L
1,457 Elo+
Solo
Discordia
Discordia
SadVampyr
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,521 Elo+
Party 1
Raijin
Raijin
此时一位靓仔偶然路过
Raijin
Level 142
God Stats
9W - 4L
1,292 SR
Queue Stats
304W - 306L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 3 / 8
7,061
706
6,278
13,823
14,950
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 5
7,251
725
3,651
10,677
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
K1dem69
Khepri
12
1 / 4 / 9
7,231
723
3,145
11,016
14,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
15
6 / 3 / 5
8,289
829
10,803
12,451
6,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
12
1 / 5 / 6
6,837
684
4,381
8,756
4,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 3 / 7
9,044
904
12,549
7,973
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Broodfathers
Kumbhakarna
12
1 / 4 / 10
7,853
785
2,713
12,557
12,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
FrodoWillis
Arachne
14
5 / 3 / 11
8,936
894
6,395
7,303
3,916
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
SadVampyr
Discordia
16
4 / 2 / 11
9,365
937
15,828
5,845
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 13
10,419
1,042
15,045
8,653
4,802
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
11
Kills
21
21
Deaths
13
33
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
8
1.67
W
Ne Zha
 
Ne Zha
4
3
7
2.5
W
Kumbhakarna
Broodfathers
Kumbhakarna
1
4
10
1.5
W
Arachne
FrodoWillis
Arachne
5
3
11
3.5
L
2
6
5
0.75
L
Khepri
K1dem69
Khepri
1
4
9
1.38
W
Discordia
SadVampyr
Discordia
4
2
11
4.75
L
Bastet
6
3
5
2.83
L
Hachiman
1
5
6
0.8
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
52,530
56,723
Taken
42,331
46,260
Mitigated
27,073
13,694
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,278
274
962
3,401
13,823
14,950
0
7,891
5,932
12,694
0
W
Ne Zha
 
Ne Zha
12,549
492
1,050
1,792
7,973
3,554
1,006
1,935
6,038
0
22,635
W
Kumbhakarna
Broodfathers
Kumbhakarna
2,713
199
381
1,700
12,557
12,518
975
3,299
9,258
4,200
0
W
Arachne
FrodoWillis
Arachne
6,395
5,179
0
883
7,303
3,916
872
969
6,334
0
8,382
L
3,651
452
143
754
10,677
5,730
0
6,453
4,224
0
11,443
L
Khepri
K1dem69
Khepri
3,145
101
1,241
1,106
11,016
14,816
0
7,887
3,129
8,375
0
W
Discordia
SadVampyr
Discordia
15,828
682
479
739
5,845
2,283
975
1,481
4,364
38,314
0
L
Bastet
10,803
1,816
963
4,387
12,451
6,084
0
5,653
6,798
0
24,401
L
Hachiman
4,381
3,647
0
737
8,756
4,680
0
5,702
3,054
0
12,514
W
15,045
1,234
686
1,786
8,653
4,802
1,592
1,739
6,914
27,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,669
Gold Earned
45,617
123
Minions Killed
128
0
Camps Cleared
0
901,529
Distance Traveled
926,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,061
706
17
2
0
174,872
0
W
Ne Zha
9,044
904
28
3
0
163,681
0
W
Kumbhakarna
7,853
785
7
1
0
177,841
0
W
Arachne
8,936
894
9
1
0
187,241
0
L
Ravana
7,251
725
31
3
0
172,218
0
L
Khepri
7,231
723
6
1
0
175,926
0
W
Discordia
9,365
937
50
5
0
181,186
0
L
Bastet
8,289
829
32
3
0
205,425
0
L
Hachiman
6,837
684
37
4
0
173,088
0
W
Raijin
10,419
1,042
34
3
0
216,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role