Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ChainsTheSecond
Cernunnos
Level 101
God Stats
1W - 1L
1,938 SR
Queue Stats
88W - 29L
1,628 Elo+
Party 2
Ganesha
Ganesha
Elondra3
Ganesha
Level 103
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 9L
1,419 Elo+
Solo
Cabrakan
Cabrakan
Reynkar
Cabrakan
Level 99
God Stats
0W - 1L
1,469 SR
Queue Stats
20W - 8L
1,680 Elo+
Party 2
Team Averages
Level 121
1,628 SR
1,546 Elo+

VS

Team Averages
Level 93
1,457 SR
1,507 Elo+
Janus
Janus
Ahiles30rus
Janus
Level 109
God Stats
6W - 6L
1,483 SR
Queue Stats
235W - 239L
1,456 Elo+
Party 1
Sol
Sol
Aminarion
Sol
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,578 Elo+
Solo
Ganesha
Ganesha
Saint1990
Ganesha
Level 100
God Stats
2W - 1L
1,317 SR
Queue Stats
157W - 168L
1,449 Elo+
Party 1
Charybdis
Charybdis
SkarrQ
Charybdis
Level 105
God Stats
3W - 1L
1,482 SR
Queue Stats
94W - 79L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UwUbiss9408
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 118L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 3 / 7
9,935
828
4,537
16,963
19,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
 
Amaterasu
16
3 / 6 / 6
9,107
759
7,709
19,502
21,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
ChainsTheSecond
Cernunnos
18
7 / 6 / 4
10,897
908
18,743
15,026
8,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Elondra3
Ganesha
15
0 / 5 / 10
9,202
767
9,624
17,598
23,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Reynkar
Cabrakan
13
2 / 7 / 7
8,625
719
8,266
18,024
13,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 12
10,520
877
18,259
9,712
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 4 / 15
9,507
792
9,635
10,681
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Saint1990
Ganesha
17
0 / 2 / 23
10,431
869
9,750
14,024
17,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SkarrQ
Charybdis
18
13 / 3 / 7
11,680
973
19,013
11,342
6,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Muzen Cab
UwUbiss9408
Ah Muzen Cab
17
6 / 3 / 19
10,714
893
20,575
13,355
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
103
14
Kills
27
27
Deaths
14
34
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
7
1.83
L
Amaterasu
 
Amaterasu
3
6
6
1
W
6
2
12
6
W
2
4
15
2.38
L
Cernunnos
ChainsTheSecond
Cernunnos
7
6
4
1.5
L
Ganesha
Elondra3
Ganesha
0
5
10
1
L
Cabrakan
Reynkar
Cabrakan
2
7
7
0.79
W
Ganesha
Saint1990
Ganesha
0
2
23
5.75
W
Charybdis
SkarrQ
Charybdis
13
3
7
5.5
W
Ah Muzen Cab
UwUbiss9408
Ah Muzen Cab
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,879
Damage
77,232
87,113
Taken
59,114
86,608
Mitigated
43,032
23,286
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,537
851
3,305
7,045
16,963
19,133
395
5,119
11,844
14,804
0
L
Amaterasu
 
Amaterasu
7,709
1,648
577
4,438
19,502
21,901
440
5,389
14,113
0
12,403
W
18,259
1,157
2,003
3,418
9,712
5,359
1,004
4,589
4,997
37,476
0
W
9,635
1,389
604
2,339
10,681
5,393
1,201
5,880
4,666
18,903
0
L
Cernunnos
ChainsTheSecond
Cernunnos
18,743
10,658
851
3,070
15,026
8,536
1,093
5,426
9,600
0
47,857
L
Ganesha
Elondra3
Ganesha
9,624
180
467
1,827
17,598
23,263
0
8,786
8,812
17,428
842
L
Cabrakan
Reynkar
Cabrakan
8,266
1,065
584
1,122
18,024
13,775
0
12,924
5,100
13,061
0
W
Ganesha
Saint1990
Ganesha
9,750
679
947
3,079
14,024
17,888
208
4,662
9,168
15,900
0
W
Charybdis
SkarrQ
Charybdis
19,013
13,830
2,516
3,076
11,342
6,767
2,416
2,023
9,222
0
30,230
W
Ah Muzen Cab
UwUbiss9408
Ah Muzen Cab
20,575
5,816
1,476
2,266
13,355
7,625
2,993
4,431
8,740
0
46,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
52,852
158
Minions Killed
147
0
Camps Cleared
0
1,073,792
Distance Traveled
1,147,361
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,935
828
30
3
0
202,207
0
L
Amaterasu
9,107
759
19
2
0
229,990
0
W
Janus
10,520
877
64
5
0
220,356
0
W
Sol
9,507
792
14
1
0
235,321
0
L
Cernunnos
10,897
908
93
8
0
204,487
0
L
Ganesha
9,202
767
4
0
0
232,974
0
L
Cabrakan
8,625
719
12
1
0
204,134
2
W
Ganesha
10,431
869
0
0
0
244,935
0
W
Charybdis
11,680
973
29
2
0
229,329
0
W
Ah Muzen Cab
10,714
893
40
3
0
217,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role