Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BadFeel1n
Bacchus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 184L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
GiOvAnNi_BOoOM
Zhong Kui
Level 172
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 183L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
JazzJackrabbit
Hun Batz
Level 153
God Stats
5W - 1L
1,781 SR
Queue Stats
470W - 475L
1,499 Elo+
Solo
Cernunnos
Cernunnos
SlimShady9146
Cernunnos
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 50L
1,320 Elo+
Party 1
Team Averages
Level 141
1,556 SR
1,464 Elo+

VS

Team Averages
Level 140
1,644 SR
1,497 Elo+
Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BLABLAMAN1
Nemesis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 140L
1,479 Elo+
Solo
Chang'e
Chang'e
Bischi gotcha
Chang'e
Level 155
God Stats
7W - 2L
1,965 SR
Queue Stats
550W - 575L
1,538 Elo+
Solo
The Morrigan
The Morrigan
F6GoNext
The Morrigan
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 151L
1,498 Elo+
Solo
Hera
Hera
iMP II SKiiLLzZ
Hera
Level 125
God Stats
1W - 1L
1,755 SR
Queue Stats
139W - 140L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 3 / 11
8,106
811
2,293
10,292
9,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
BadFeel1n
Bacchus
13
2 / 2 / 11
8,572
857
5,667
10,849
13,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
GiOvAnNi_BOoOM
Zhong Kui
14
4 / 2 / 9
8,600
860
12,623
9,829
11,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
15
3 / 1 / 10
8,340
834
6,171
7,959
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SlimShady9146
Cernunnos
15
6 / 0 / 8
8,602
860
6,627
3,413
1,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 1
6,063
606
1,129
8,680
6,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
BLABLAMAN1
Nemesis
15
3 / 2 / 4
7,742
774
8,553
8,326
4,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
17
5 / 0 / 2
8,830
883
6,361
7,949
3,283
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
F6GoNext
The Morrigan
11
0 / 6 / 2
6,366
637
2,576
6,386
2,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 5
6,511
651
4,188
5,892
1,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
15
Kills
8
8
Deaths
15
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
3
11
1.83
L
Ymir
 
Ymir
0
3
1
0.17
L
Nemesis
BLABLAMAN1
Nemesis
3
2
4
2.5
W
Bacchus
BadFeel1n
Bacchus
2
2
11
3.75
L
Chang'e
5
0
2
6
L
The Morrigan
F6GoNext
The Morrigan
0
6
2
0.17
W
Zhong Kui
GiOvAnNi_BOoOM
Zhong Kui
4
2
9
4.25
W
Hun Batz
3
1
10
8
W
Cernunnos
SlimShady9146
Cernunnos
6
0
8
10
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,381
Damage
22,807
42,342
Taken
37,233
40,709
Mitigated
18,694
16,138
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,293
169
2,862
2,059
10,292
9,159
0
2,874
7,418
0
8,423
L
Ymir
 
Ymir
1,129
37
498
1,225
8,680
6,677
0
3,281
5,399
5,639
0
L
Nemesis
BLABLAMAN1
Nemesis
8,553
4,450
242
1,943
8,326
4,255
0
4,399
3,927
0
15,219
W
Bacchus
BadFeel1n
Bacchus
5,667
751
543
3,021
10,849
13,848
287
3,848
7,001
11,537
0
L
Chang'e
6,361
267
3,650
4,996
7,949
3,283
0
3,302
4,647
24,863
0
L
The Morrigan
F6GoNext
The Morrigan
2,576
168
193
395
6,386
2,589
0
3,985
2,335
7,717
0
W
Zhong Kui
GiOvAnNi_BOoOM
Zhong Kui
12,623
1,293
1,664
3,786
9,829
11,259
375
4,013
5,816
29,415
0
W
Hun Batz
6,171
773
115
1,403
7,959
4,699
1,698
2,427
5,532
0
15,574
W
Cernunnos
SlimShady9146
Cernunnos
6,627
1,765
0
685
3,413
1,744
1,464
1,303
2,110
0
24,069
L
4,188
1,197
79
556
5,892
1,890
0
3,258
2,634
6,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,220
Gold Earned
35,512
114
Minions Killed
83
0
Camps Cleared
0
770,303
Distance Traveled
693,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,106
811
11
1
0
125,704
0
L
Ymir
6,063
606
5
1
0
82,075
0
L
Nemesis
7,742
774
16
2
0
189,681
0
W
Bacchus
8,572
857
10
1
0
164,646
0
L
Chang'e
8,830
883
45
5
0
185,319
0
L
The Morrigan
6,366
637
6
1
0
103,954
0
W
Zhong Kui
8,600
860
42
4
0
150,432
0
W
Hun Batz
8,340
834
16
2
0
171,865
0
W
Cernunnos
8,602
860
35
4
0
157,656
0
L
Hera
6,511
651
11
1
0
132,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role