Player Matchup

Poseidon
Poseidon
Aceabee
Poseidon
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,482 Elo+
Solo
Ganesha
Ganesha
NoleUprising
Ganesha
Level 104
God Stats
4W - 3L
1,499 SR
Queue Stats
283W - 258L
1,474 Elo+
Party 1
Terra
Terra
ShadowTheKing21
Terra
Level 116
God Stats
2W - 5L
1,500 SR
Queue Stats
290W - 262L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
XxDEATH_2_YOUxX
Zhong Kui
Level 147
God Stats
12W - 11L
1,294 SR
Queue Stats
559W - 592L
1,362 Elo+
Solo
Sol
Sol
jeronihon
Sol
Level 43
God Stats
4W - 0L
1,715 SR
Queue Stats
370W - 384L
1,501 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,460 Elo+

VS

Team Averages
Level 113
1,498 SR
1,472 Elo+
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HEXfeanaur
Freya
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 120L
1,411 Elo+
Solo
Tyr
Tyr
Handlebarshottie
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 161L
1,515 Elo+
Solo
Ra
Ra
LaZuSaK TR
Ra
Level 151
God Stats
2W - 7L
1,491 SR
Queue Stats
445W - 452L
1,441 Elo+
Solo
Set
Set
ame_ahmad
Set
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aceabee
Poseidon
17
8 / 3 / 8
10,300
792
13,747
8,401
3,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
NoleUprising
Ganesha
16
0 / 2 / 24
10,341
795
7,497
14,376
16,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
4 / 0 / 16
10,436
803
4,059
12,522
11,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
XxDEATH_2_YOUxX
Zhong Kui
17
5 / 1 / 16
10,154
781
15,125
9,764
8,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 3 / 12
10,681
822
13,818
11,690
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 5 / 4
9,752
750
12,987
13,211
12,494
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
15
1 / 8 / 4
8,866
682
8,045
15,230
7,420
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 3 / 7
9,420
725
5,581
15,542
27,106
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 3 / 4
10,076
775
15,036
10,614
6,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 7 / 1
6,769
521
239
7,863
3,916

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
25
Kills
8
9
Deaths
26
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
4
1
W
Poseidon
Aceabee
Poseidon
8
3
8
4
L
Freya
1
8
4
0.38
L
1
3
7
1.5
L
3
3
4
1.67
W
Ganesha
NoleUprising
Ganesha
0
2
24
6
W
4
0
16
12
W
Zhong Kui
XxDEATH_2_YOUxX
Zhong Kui
5
1
16
13
L
0
7
1
0.07
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,246
Damage
41,888
56,753
Taken
62,460
44,547
Mitigated
57,107
31,003
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,987
2,298
827
3,176
13,211
12,494
0
11,189
2,022
0
22,706
W
Poseidon
Aceabee
Poseidon
13,747
1,971
1,100
1,049
8,401
3,667
857
2,071
6,330
33,234
0
L
Freya
8,045
2,009
205
1,141
15,230
7,420
43
13,647
1,583
16,824
0
L
5,581
301
0
1,597
15,542
27,106
0
13,028
2,514
931
13,320
L
15,036
1,165
4,653
3,955
10,614
6,171
0
9,979
635
42,750
0
W
Ganesha
NoleUprising
Ganesha
7,497
1,050
2,978
4,194
14,376
16,157
577
4,959
9,336
18,569
0
W
4,059
820
8,668
4,672
12,522
11,432
411
5,709
6,687
7,769
0
W
Zhong Kui
XxDEATH_2_YOUxX
Zhong Kui
15,125
1,357
1,354
3,272
9,764
8,108
964
4,730
4,851
27,268
0
L
239
239
0
0
7,863
3,916
0
6,403
1,460
0
862
W
13,818
2,987
128
3,588
11,690
5,183
1,359
5,222
6,468
27,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,912
Gold Earned
44,883
132
Minions Killed
132
0
Camps Cleared
0
1,201,751
Distance Traveled
1,072,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,752
750
30
2
0
210,778
0
W
Poseidon
10,300
792
35
3
0
221,128
0
L
Freya
8,866
682
22
2
0
210,250
0
L
Tyr
9,420
725
21
2
0
227,084
0
L
Ra
10,076
775
58
4
0
232,588
0
W
Ganesha
10,341
795
0
0
0
242,995
0
W
Terra
10,436
803
13
1
0
250,374
0
W
Zhong Kui
10,154
781
41
3
0
262,978
0
L
Set
6,769
521
1
0
0
191,419
0
W
Sol
10,681
822
43
3
0
224,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role