Player Matchup

Danzaburou
Danzaburou
Demon_Souls_97
Danzaburou
Level 62
God Stats
36W - 23L
1,591 SR
Queue Stats
264W - 275L
1,511 Elo+
Solo
Ix Chel
Ix Chel
HeavenlyDmN
Ix Chel
Level 129
God Stats
8W - 10L
1,492 SR
Queue Stats
59W - 56L
1,530 Elo+
Solo
Thanatos
Thanatos
drag0nliquor
Thanatos
Level 66
God Stats
4W - 8L
1,284 SR
Queue Stats
280W - 262L
1,513 Elo+
Solo
Team Averages
Level 86
1,456 SR
1,518 Elo+

VS

Team Averages
Level 130
1,471 SR
1,480 Elo+
Discordia
Discordia
BRzuba
Discordia
Level 160
God Stats
11W - 14L
1,645 SR
Queue Stats
252W - 232L
1,466 Elo+
Party 1
Hercules
Hercules
Delamare77
Hercules
Level 189
God Stats
5W - 6L
1,520 SR
Queue Stats
46W - 58L
1,489 Elo+
Party 1
Awilix
Awilix
Glip Glop9347
Awilix
Level 40
God Stats
1W - 3L
1,248 SR
Queue Stats
22W - 36L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demon_Souls_97
Danzaburou
18
4 / 2 / 7
13,346
834
11,809
20,053
29,761
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
HeavenlyDmN
Ix Chel
13
4 / 7 / 2
10,111
632
11,563
13,267
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
drag0nliquor
Thanatos
16
4 / 7 / 8
11,007
688
15,242
16,770
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BRzuba
Discordia
17
2 / 5 / 9
11,944
747
13,521
11,472
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Delamare77
Hercules
15
6 / 4 / 4
11,548
722
10,244
23,247
26,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 3 / 4
12,911
807
17,057
16,798
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
12
Kills
16
16
Deaths
12
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
BRzuba
Discordia
2
5
9
1.3
W
Hercules
Delamare77
Hercules
6
4
4
2
L
Danzaburou
Demon_Souls_97
Danzaburou
4
2
7
3.75
W
8
3
4
3.33
L
Ix Chel
HeavenlyDmN
Ix Chel
4
7
2
0.71
L
Thanatos
drag0nliquor
Thanatos
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
40,822
50,090
Taken
51,517
45,200
Mitigated
36,973
14,548
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BRzuba
Discordia
13,521
264
100
1,587
11,472
3,926
150
2,583
8,664
54,778
0
W
Hercules
Delamare77
Hercules
10,244
3,216
0
7,801
23,247
26,118
0
4,904
17,876
0
30,705
L
Danzaburou
Demon_Souls_97
Danzaburou
11,809
3,157
0
5,085
20,053
29,761
0
5,135
14,570
0
50,347
W
17,057
6,140
0
4,994
16,798
6,929
2,450
4,145
12,152
0
68,944
L
Ix Chel
HeavenlyDmN
Ix Chel
11,563
1,455
512
1,524
13,267
5,201
72
3,571
9,376
31,210
0
L
Thanatos
drag0nliquor
Thanatos
15,242
3,147
0
7,427
16,770
10,238
0
3,918
12,580
0
38,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
36,403
144
Minions Killed
214
0
Camps Cleared
0
746,052
Distance Traveled
899,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,944
747
106
7
0
292,066
0
W
Hercules
11,548
722
29
2
0
290,446
0
L
Danzaburou
13,346
834
52
3
0
281,377
0
W
Awilix
12,911
807
79
5
0
317,336
0
L
Ix Chel
10,111
632
53
3
0
187,760
0
L
Thanatos
11,007
688
39
2
0
276,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role