Player Matchup

Thanatos
Thanatos
Euschwei
Thanatos
Level 148
God Stats
40W - 57L
1,428 SR
Queue Stats
165W - 168L
1,418 Elo+
Solo
Kukulkan
Kukulkan
RaQy7000
Kukulkan
Level 144
God Stats
58W - 38L
1,698 SR
Queue Stats
202W - 198L
1,493 Elo+
Solo
Artemis
Artemis
Raspion
Artemis
Level 123
God Stats
0W - 1L
1,693 SR
Queue Stats
67W - 66L
1,528 Elo+
Solo
Ix Chel
Ix Chel
Takcebeplayer
Ix Chel
Level 63
God Stats
1W - 1L
1,753 SR
Queue Stats
101W - 109L
1,493 Elo+
Solo
Cthulhu
Cthulhu
ghosthunter0815
Cthulhu
Level 51
God Stats
3W - 3L
1,609 SR
Queue Stats
183W - 171L
1,425 Elo+
Solo
Team Averages
Level 106
1,636 SR
1,471 Elo+

VS

Team Averages
Level 135
1,549 SR
1,509 Elo+
Thanatos
Thanatos
DerLeckere
Thanatos
Level 177
God Stats
84W - 75L
1,554 SR
Queue Stats
453W - 416L
1,522 Elo+
Solo
Freya
Freya
FromTheKA
Freya
Level 141
God Stats
4W - 1L
1,711 SR
Queue Stats
244W - 233L
1,492 Elo+
Solo
Atlas
Atlas
MIWEL-JP
Atlas
Level 110
God Stats
1W - 2L
1,163 SR
Queue Stats
231W - 209L
1,426 Elo+
Solo
Ix Chel
Ix Chel
fio08
Ix Chel
Level 140
God Stats
1W - 0L
1,566 SR
Queue Stats
67W - 54L
1,539 Elo+
Solo
Surtr
Surtr
gabs2122
Surtr
Level 107
God Stats
13W - 2L
1,748 SR
Queue Stats
62W - 23L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Euschwei
Thanatos
12
2 / 9 / 1
7,559
445
3,810
17,580
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
RaQy7000
Kukulkan
15
2 / 2 / 2
8,906
524
16,403
7,713
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Raspion
Artemis
13
2 / 4 / 3
8,017
472
8,148
11,189
3,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
10
0 / 7 / 1
6,816
401
8,608
12,767
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
1 / 5 / 0
8,403
494
12,024
17,750
12,126
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DerLeckere
Thanatos
16
10 / 0 / 7
10,384
611
10,769
15,263
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Freya
FromTheKA
Freya
16
10 / 1 / 5
10,579
622
9,765
14,945
7,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
MIWEL-JP
Atlas
12
1 / 3 / 12
8,269
486
5,642
16,848
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ix Chel
fio08
Ix Chel
16
1 / 2 / 8
9,939
585
9,827
11,057
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
gabs2122
Surtr
16
5 / 1 / 7
10,293
605
11,882
18,543
13,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
7
Kills
27
27
Deaths
7
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DerLeckere
Thanatos
10
0
7
13.5
L
Thanatos
Euschwei
Thanatos
2
9
1
0.28
W
Freya
FromTheKA
Freya
10
1
5
12.5
W
Atlas
MIWEL-JP
Atlas
1
3
12
2.33
L
Kukulkan
RaQy7000
Kukulkan
2
2
2
1.5
L
Artemis
Raspion
Artemis
2
4
3
0.88
L
Ix Chel
0
7
1
0.07
W
Ix Chel
fio08
Ix Chel
1
2
8
2.5
W
Surtr
gabs2122
Surtr
5
1
7
8.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,993
Damage
47,885
66,999
Taken
76,656
29,423
Mitigated
45,690
18,880
Healing
40,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DerLeckere
Thanatos
10,769
4,191
0
13,142
15,263
6,699
0
3,327
11,936
0
88,130
L
Thanatos
Euschwei
Thanatos
3,810
1,108
0
6,298
17,580
5,691
0
5,677
11,651
0
35,899
W
Freya
FromTheKA
Freya
9,765
3,939
0
10,749
14,945
7,054
545
6,664
8,281
83,836
0
W
Atlas
MIWEL-JP
Atlas
5,642
2,536
0
2,927
16,848
14,320
0
7,940
8,908
16,728
0
L
Kukulkan
RaQy7000
Kukulkan
16,403
979
0
962
7,713
3,227
0
5,033
2,476
83,424
0
L
Artemis
Raspion
Artemis
8,148
4,228
0
3,319
11,189
3,945
0
5,406
5,771
0
59,973
L
Ix Chel
8,608
1,303
899
2,832
12,767
4,434
0
6,892
5,859
38,185
0
W
Ix Chel
fio08
Ix Chel
9,827
1,064
1,641
4,071
11,057
4,524
324
7,043
4,014
84,200
0
W
Surtr
gabs2122
Surtr
11,882
3,792
0
7,859
18,543
13,093
139
12,418
6,125
1,701
79,739
L
12,024
940
97
4,473
17,750
12,126
0
2,181
15,538
71,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,701
Gold Earned
49,464
464
Minions Killed
513
0
Camps Cleared
0
1,602,583
Distance Traveled
1,765,575
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,384
611
112
7
0
431,347
1
L
Thanatos
7,559
445
59
3
0
361,658
8
W
Freya
10,579
622
110
6
0
318,955
3
W
Atlas
8,269
486
16
1
0
352,197
1
L
Kukulkan
8,906
524
129
8
0
326,385
4
L
Artemis
8,017
472
78
5
0
303,237
0
L
Ix Chel
6,816
401
72
4
0
286,715
0
W
Ix Chel
9,939
585
158
9
0
345,696
1
W
Surtr
10,293
605
117
7
0
317,380
0
L
Cthulhu
8,403
494
126
7
0
324,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role