Player Matchup

Izanami
Izanami
Gold II
ArtX3
Izanami
Gold II
Level 159
God Stats
15W - 6L
1,771 SR
Queue Stats
65W - 67L
1,714 MMR
Solo
Chronos
Chronos
Gold IV
KaoS-_-Blue
Chronos
Gold IV
Level 102
God Stats
0W - 4L
1,169 SR
Queue Stats
30W - 37L
1,599 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
ban17
Sun Wukong
Platinum II
Level 155
God Stats
62W - 60L
1,584 SR
Queue Stats
105W - 119L
1,804 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,508 SR
1,706 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,653 SR
1,714 MMR
Hercules
Hercules
Platinum V
MasterxXxYoda
Hercules
Platinum V
Level 66
God Stats
11W - 13L
1,779 SR
Queue Stats
38W - 39L
1,941 MMR
Solo
Agni
Agni
Bronze III
UBOTCHEDIT
Agni
Bronze III
Level 157
God Stats
10W - 4L
1,609 SR
Queue Stats
33W - 24L
1,542 MMR
Solo
Ravana
Ravana
Gold I
rizzceo
Ravana
Gold I
Level 55
God Stats
2W - 1L
1,572 SR
Queue Stats
65W - 78L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtX3
Izanami
16
1 / 5 / 2
10,479
655
6,901
17,044
6,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
KaoS-_-Blue
Chronos
17
0 / 5 / 3
10,296
644
11,702
14,534
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ban17
Sun Wukong
18
3 / 3 / 1
11,356
710
13,248
19,221
21,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeVamanaAtlasEset

VS

Bans
AchillesBaron SamediBaba YagaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MasterxXxYoda
Hercules
18
3 / 0 / 7
11,913
745
13,438
16,614
22,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
9 / 3 / 3
12,948
809
22,013
12,161
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
rizzceo
Ravana
17
1 / 1 / 11
11,113
695
9,424
14,102
17,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArtX3
Izanami
1
5
2
0.4
L
Chronos
KaoS-_-Blue
Chronos
0
5
3
0.3
W
Hercules
MasterxXxYoda
Hercules
3
0
7
6.5
W
9
3
3
3.5
L
Sun Wukong
ban17
Sun Wukong
3
3
1
1.17
W
Ravana
rizzceo
Ravana
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,851
Damage
44,875
50,799
Taken
42,877
34,181
Mitigated
45,989
7,698
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArtX3
Izanami
6,901
5,485
0
1,713
17,044
6,313
0
10,465
6,365
0
55,549
L
Chronos
KaoS-_-Blue
Chronos
11,702
3,035
0
1,927
14,534
5,953
0
5,596
8,711
45,540
0
W
Hercules
MasterxXxYoda
Hercules
13,438
2,302
0
7,610
16,614
22,099
122
5,971
9,860
0
51,448
W
22,013
463
492
3,196
12,161
5,967
1,315
3,213
8,479
82,010
0
L
Sun Wukong
ban17
Sun Wukong
13,248
1,572
438
3,620
19,221
21,915
0
6,069
12,410
0
33,946
W
Ravana
rizzceo
Ravana
9,424
1,986
0
4,314
14,102
17,923
1,232
2,560
11,240
0
46,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,131
Gold Earned
35,974
200
Minions Killed
243
0
Camps Cleared
0
878,738
Distance Traveled
956,543
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,479
655
92
6
0
295,172
4
L
Chronos
10,296
644
78
5
0
282,186
0
W
Hercules
11,913
745
60
4
0
324,224
2
W
Agni
12,948
809
131
8
0
297,486
0
L
Sun Wukong
11,356
710
30
2
0
301,380
7
W
Ravana
11,113
695
52
3
0
334,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role