Player Matchup

Da Ji
Da Ji
Nekrotalis
Da Ji
Level 25
God Stats
1W - 2L
1,185 SR
Queue Stats
47W - 60L
1,396 Elo+
Solo
Sol
Sol
Pogesicht
Sol
Level 134
God Stats
7W - 6L
1,491 SR
Queue Stats
519W - 520L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
TaCaZoO
Sun Wukong
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
246W - 242L
1,591 Elo+
Solo
Agni
Agni
tborgesf
Agni
Level 89
God Stats
2W - 4L
1,675 SR
Queue Stats
147W - 132L
1,534 Elo+
Solo
Amaterasu
Amaterasu
voicualex93
Amaterasu
Level 126
God Stats
11W - 6L
1,588 SR
Queue Stats
952W - 950L
1,542 Elo+
Solo
Team Averages
Level 88
1,488 SR
1,529 Elo+

VS

Team Averages
Level 103
1,447 SR
1,484 Elo+
Loki
Loki
HaliGoodluck
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,486 Elo+
Solo
Xbalanque
Xbalanque
Kabaks
Xbalanque
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Rizvo
Danzaburou
Level 122
God Stats
8W - 13L
1,311 SR
Queue Stats
681W - 708L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Tenczowy
Sun Wukong
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,527 Elo+
Solo
Janus
Janus
ugsland
Janus
Level 181
God Stats
6W - 8L
1,424 SR
Queue Stats
769W - 809L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
8 / 4 / 13
9,925
902
11,807
11,157
5,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
4 / 1 / 12
9,536
867
8,955
8,829
3,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TaCaZoO
Sun Wukong
17
5 / 2 / 18
10,273
934
12,482
19,374
19,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
16
7 / 4 / 8
9,891
899
19,179
9,968
4,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
voicualex93
Amaterasu
17
3 / 1 / 19
9,512
865
6,566
17,079
19,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,497
682
4,760
9,990
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
Kabaks
Xbalanque
14
3 / 6 / 6
8,246
750
13,374
13,957
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Rizvo
Danzaburou
13
1 / 6 / 3
8,073
734
7,062
13,401
6,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Sun Wukong
Tenczowy
Sun Wukong
14
1 / 6 / 8
8,229
748
8,072
16,809
19,212
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
ugsland
Janus
17
7 / 4 / 4
10,177
925
22,165
10,346
5,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
27
Kills
12
12
Deaths
27
70
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Xbalanque
Kabaks
Xbalanque
3
6
6
1
W
Da Ji
8
4
13
3.63
W
4
1
12
10
L
Danzaburou
Rizvo
Danzaburou
1
6
3
0.42
W
Sun Wukong
TaCaZoO
Sun Wukong
5
2
18
7
L
Sun Wukong
Tenczowy
Sun Wukong
1
6
8
0.83
W
Agni
7
4
8
2.75
L
Janus
ugsland
Janus
7
4
4
2.25
W
Amaterasu
voicualex93
Amaterasu
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,989
Damage
55,433
66,407
Taken
64,503
52,902
Mitigated
42,355
23,805
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,760
244
970
1,375
9,990
4,401
0
5,276
4,660
0
7,504
L
Xbalanque
Kabaks
Xbalanque
13,374
5,891
390
2,706
13,957
6,849
0
6,647
7,089
0
22,880
W
Da Ji
11,807
3,252
710
325
11,157
5,812
235
3,118
8,039
0
13,934
W
8,955
1,087
147
2,962
8,829
3,932
2,551
3,737
5,092
31,170
0
L
Danzaburou
Rizvo
Danzaburou
7,062
2,150
693
3,435
13,401
6,512
0
6,048
7,353
0
20,169
W
Sun Wukong
TaCaZoO
Sun Wukong
12,482
1,433
2,821
6,751
19,374
19,316
382
6,118
13,256
0
25,545
L
Sun Wukong
Tenczowy
Sun Wukong
8,072
1,087
462
1,797
16,809
19,212
0
6,827
9,719
0
15,774
W
Agni
19,179
880
1,435
1,705
9,968
4,455
898
3,836
6,132
35,260
0
L
Janus
ugsland
Janus
22,165
601
383
2,661
10,346
5,381
0
3,336
6,775
40,561
0
W
Amaterasu
voicualex93
Amaterasu
6,566
1,951
1,113
5,836
17,079
19,387
776
5,356
11,723
0
8,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,137
Gold Earned
42,222
135
Minions Killed
120
0
Camps Cleared
0
1,139,069
Distance Traveled
985,321
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,497
682
14
1
0
201,281
0
L
Xbalanque
8,246
750
21
2
0
170,872
0
W
Da Ji
9,925
902
5
0
0
208,142
0
W
Sol
9,536
867
58
5
0
234,986
0
L
Danzaburou
8,073
734
31
3
0
193,955
5
W
Sun Wukong
10,273
934
27
2
0
246,589
0
L
Sun Wukong
8,229
748
13
1
0
192,172
0
W
Agni
9,891
899
39
4
0
198,650
0
L
Janus
10,177
925
41
4
0
227,041
0
W
Amaterasu
9,512
865
6
1
0
250,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role