Player Matchup

Medusa
Medusa
Daywalker_563
Medusa
Level 125
God Stats
3W - 4L
1,611 SR
Queue Stats
282W - 278L
1,471 Elo+
Solo
Chronos
Chronos
KotoPashteeeD
Chronos
Level 123
God Stats
0W - 2L
1,345 SR
Queue Stats
34W - 36L
1,463 Elo+
Party 2
Lancelot
Lancelot
Krbavica
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,306 Elo+
Solo
King Arthur
King Arthur
MilkiZilki
King Arthur
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 83L
1,469 Elo+
Party 2
Kali
Kali
ScarletGlove613
Kali
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 198L
1,450 Elo+
Solo
Team Averages
Level 104
1,491 SR
1,432 Elo+

VS

Team Averages
Level 77
1,443 SR
1,485 Elo+
Xing Tian
Xing Tian
NjordGunnar9946
Xing Tian
Level 116
God Stats
8W - 9L
1,435 SR
Queue Stats
409W - 453L
1,436 Elo+
Solo
Izanami
Izanami
Platik12
Izanami
Level 38
God Stats
1W - 1L
1,280 SR
Queue Stats
172W - 177L
1,527 Elo+
Party 1
Nox
Nox
Sherann
Nox
Level 34
God Stats
2W - 4L
1,493 SR
Queue Stats
131W - 140L
1,463 Elo+
Party 1
Cabrakan
Cabrakan
Zakrum
Cabrakan
Level 154
God Stats
1W - 1L
1,290 SR
Queue Stats
274W - 280L
1,553 Elo+
Solo
Ah Puch
Ah Puch
volrox
Ah Puch
Level 41
God Stats
4W - 2L
1,713 SR
Queue Stats
204W - 188L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
8,492
653
8,703
13,207
6,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
16
2 / 4 / 4
8,782
676
10,143
10,319
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Krbavica
Lancelot
15
2 / 7 / 5
8,826
679
7,353
13,417
9,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
MilkiZilki
King Arthur
16
1 / 6 / 5
8,898
684
6,084
15,492
22,098
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 7
9,805
754
8,302
11,581
7,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NjordGunnar9946
Xing Tian
17
6 / 2 / 23
10,575
813
7,535
16,451
23,568
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Platik12
Izanami
17
10 / 3 / 10
10,980
845
17,469
11,688
5,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
16
4 / 2 / 19
10,036
772
9,764
8,265
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Zakrum
Cabrakan
17
3 / 2 / 20
10,794
830
6,491
11,874
16,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
volrox
Ah Puch
19
7 / 2 / 20
11,574
890
18,295
9,701
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
122
9
Kills
30
30
Deaths
11
23
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Chronos
2
4
4
1
L
Lancelot
Krbavica
Lancelot
2
7
5
0.64
L
King Arthur
MilkiZilki
King Arthur
1
6
5
0.58
W
Xing Tian
NjordGunnar9946
Xing Tian
6
2
23
8.75
W
Izanami
Platik12
Izanami
10
3
10
5
L
2
5
7
1.1
W
Nox
4
2
19
6.75
W
Cabrakan
Zakrum
Cabrakan
3
2
20
6.5
W
Ah Puch
volrox
Ah Puch
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,585
Damage
59,554
64,016
Taken
57,979
52,417
Mitigated
56,400
8,958
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,703
1,743
129
1,015
13,207
6,735
0
9,657
3,550
0
24,329
L
Chronos
10,143
1,690
754
956
10,319
5,891
0
7,207
3,112
24,011
0
L
Lancelot
Krbavica
Lancelot
7,353
281
498
755
13,417
9,941
0
7,760
5,657
0
14,145
L
King Arthur
MilkiZilki
King Arthur
6,084
139
647
1,194
15,492
22,098
0
9,584
5,908
0
13,447
W
Xing Tian
NjordGunnar9946
Xing Tian
7,535
472
3,395
2,654
16,451
23,568
447
3,799
12,286
15,040
0
W
Izanami
Platik12
Izanami
17,469
11,034
2,054
1,895
11,688
5,807
5,020
1,002
10,574
0
39,774
L
8,302
3,667
381
2,629
11,581
7,752
0
7,877
3,704
0
17,395
W
Nox
9,764
543
1,083
610
8,265
4,835
954
1,332
6,834
18,511
0
W
Cabrakan
Zakrum
Cabrakan
6,491
1,176
1,496
3,071
11,874
16,783
574
2,307
9,145
11,626
0
W
Ah Puch
volrox
Ah Puch
18,295
1,091
1,387
2,890
9,701
5,407
746
1,703
7,951
47,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
53,959
184
Minions Killed
155
0
Camps Cleared
0
1,094,388
Distance Traveled
1,304,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,492
653
52
4
0
206,103
0
L
Chronos
8,782
676
72
6
0
208,438
0
L
Lancelot
8,826
679
10
1
0
241,549
0
L
King Arthur
8,898
684
13
1
0
235,562
0
W
Xing Tian
10,575
813
19
1
0
285,626
0
W
Izanami
10,980
845
40
3
0
251,604
0
L
Kali
9,805
754
37
3
0
202,736
0
W
Nox
10,036
772
29
2
0
253,206
0
W
Cabrakan
10,794
830
20
2
0
262,261
0
W
Ah Puch
11,574
890
47
4
0
251,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role