Player Matchup

Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DRick53
Janus
Level 48
God Stats
0W - 3L
1,274 SR
Queue Stats
105W - 106L
1,499 Elo+
Solo
Horus
Horus
GeceePouch
Horus
Level 157
God Stats
3W - 1L
1,995 SR
Queue Stats
116W - 104L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
InstagramModels
Ao Kuang
Level 156
God Stats
2W - 1L
1,764 SR
Queue Stats
90W - 69L
1,628 Elo+
Solo
Danzaburou
Danzaburou
timotej-king
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,839 Elo+
Solo
Team Averages
Level 110
1,607 SR
1,601 Elo+

VS

Team Averages
Level 91
1,412 SR
1,397 Elo+
Ares
Ares
ImUrSempai7w7
Ares
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,537 Elo+
Solo
Martichoras
Martichoras
Nintendo
Martichoras
Level 161
God Stats
11W - 8L
1,667 SR
Queue Stats
227W - 207L
1,480 Elo+
Solo
Mercury
Mercury
Zone26
Mercury
Level 28
God Stats
1W - 3L
1,184 SR
Queue Stats
11W - 28L
1,226 Elo+
Party 1
He Bo
He Bo
blackholeee
He Bo
Level 40
God Stats
2W - 5L
1,252 SR
Queue Stats
18W - 36L
1,301 Elo+
Party 1
Artemis
Artemis
qwertyuioasdfgh
Artemis
Level 87
God Stats
2W - 1L
1,455 SR
Queue Stats
19W - 19L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 2
6,321
486
5,496
15,711
16,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
DRick53
Janus
13
2 / 3 / 4
7,598
584
5,377
5,784
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
8
0 / 5 / 3
5,667
436
1,609
10,655
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
15
9 / 2 / 1
8,474
652
9,177
12,084
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
timotej-king
Danzaburou
11
0 / 3 / 2
6,118
471
1,194
6,236
2,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 2
6,920
532
4,638
9,267
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
Nintendo
Martichoras
14
2 / 1 / 2
8,181
629
12,261
9,606
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Zone26
Mercury
13
1 / 3 / 6
8,139
626
3,204
11,143
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 3 / 2
7,781
599
6,231
7,219
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 2
7,550
581
4,968
6,902
2,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
12
Kills
14
15
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
2
1
L
Janus
DRick53
Janus
2
3
4
1.33
L
Horus
0
5
3
0.3
W
5
3
2
2
L
Ao Kuang
9
2
1
4.75
W
Martichoras
Nintendo
Martichoras
2
1
2
3
W
Mercury
Zone26
Mercury
1
3
6
1.33
W
4
3
2
1.67
W
2
2
2
1.5
L
Danzaburou
timotej-king
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,853
Damage
31,302
50,470
Taken
44,137
33,969
Mitigated
20,166
10,365
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,496
2,407
0
3,487
15,711
16,923
0
992
14,719
0
41,142
L
Janus
DRick53
Janus
5,377
440
0
774
5,784
2,295
0
3,783
2,001
55,827
0
L
Horus
1,609
888
264
1,395
10,655
7,238
0
3,244
7,411
0
10,101
W
4,638
423
0
1,349
9,267
6,284
238
2,895
6,372
11,521
0
L
Ao Kuang
9,177
1,969
0
2,576
12,084
5,178
0
2,294
9,790
73,675
0
W
Martichoras
Nintendo
Martichoras
12,261
5,696
0
3,200
9,606
4,302
403
2,302
7,304
0
66,904
W
Mercury
Zone26
Mercury
3,204
1,151
0
987
11,143
4,111
618
3,770
7,373
0
51,679
W
6,231
206
0
500
7,219
2,819
408
4,528
2,691
49,988
0
W
4,968
3,028
0
2,595
6,902
2,650
1,089
1,507
5,395
0
46,213
L
Danzaburou
timotej-king
Danzaburou
1,194
325
0
1,869
6,236
2,335
0
944
5,292
0
33,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
38,571
348
Minions Killed
362
0
Camps Cleared
0
1,290,346
Distance Traveled
1,251,147
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,321
486
61
5
0
261,907
0
L
Janus
7,598
584
97
7
0
250,010
5
L
Horus
5,667
436
13
1
0
238,261
2
W
Ares
6,920
532
12
1
0
248,924
2
L
Ao Kuang
8,474
652
115
9
0
301,639
1
W
Martichoras
8,181
629
95
7
0
241,214
0
W
Mercury
8,139
626
78
6
0
291,869
0
W
He Bo
7,781
599
95
7
0
254,521
0
W
Artemis
7,550
581
82
6
0
214,619
0
L
Danzaburou
6,118
471
62
5
0
238,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role