Player Matchup

Nox
Nox
Jeffomania
Nox
Level 123
God Stats
3W - 11L
1,327 SR
Queue Stats
59W - 77L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
Woîngenau
Gilgamesh
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 83L
1,516 Elo+
Solo
Hou Yi
Hou Yi
pablo2pp
Hou Yi
Level 88
God Stats
3W - 6L
1,442 SR
Queue Stats
117W - 100L
1,498 Elo+
Solo
Team Averages
Level 104
1,423 SR
1,472 Elo+

VS

Team Averages
Level 88
1,376 SR
1,424 Elo+
Kuzenbo
Kuzenbo
Dushpank
Kuzenbo
Level 127
God Stats
12W - 11L
1,440 SR
Queue Stats
305W - 267L
1,497 Elo+
Solo
Ix Chel
Ix Chel
KingPolman
Ix Chel
Level 69
God Stats
7W - 16L
1,403 SR
Queue Stats
95W - 93L
1,505 Elo+
Solo
Ishtar
Ishtar
Oravskypoloboh
Ishtar
Level 68
God Stats
1W - 2L
1,284 SR
Queue Stats
2W - 3L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 6
9,983
666
6,105
9,779
4,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Woîngenau
Gilgamesh
15
5 / 5 / 4
10,263
684
13,508
18,596
24,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
pablo2pp
Hou Yi
17
5 / 5 / 3
11,251
750
15,428
15,207
6,935
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dushpank
Kuzenbo
15
1 / 2 / 7
9,807
654
10,687
20,003
30,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
KingPolman
Ix Chel
18
7 / 6 / 3
11,925
795
15,232
14,659
7,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 6
10,861
724
9,633
7,868
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
10
Kills
11
11
Deaths
10
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Dushpank
Kuzenbo
1
2
7
2.25
L
0
1
6
3
W
Ix Chel
KingPolman
Ix Chel
7
6
3
1.42
W
3
2
6
3
L
Gilgamesh
Woîngenau
Gilgamesh
5
5
4
1.4
L
Hou Yi
pablo2pp
Hou Yi
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,041
Damage
35,552
43,582
Taken
42,530
35,337
Mitigated
42,060
4,589
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Dushpank
Kuzenbo
10,687
3,583
0
3,358
20,003
30,704
0
736
18,747
22,337
158
L
6,105
517
0
536
9,779
4,245
439
7,560
2,000
45,286
0
W
Ix Chel
KingPolman
Ix Chel
15,232
2,360
1,701
3,959
14,659
7,331
924
3,495
10,702
64,072
0
W
9,633
6,987
0
2,110
7,868
4,025
1,561
1,927
5,851
0
36,689
L
Gilgamesh
Woîngenau
Gilgamesh
13,508
4,079
0
1,148
18,596
24,157
175
6,765
11,280
0
25,879
L
Hou Yi
pablo2pp
Hou Yi
15,428
8,011
0
2,905
15,207
6,935
843
10,439
4,462
0
64,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
32,593
201
Minions Killed
178
0
Camps Cleared
0
719,895
Distance Traveled
797,745
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,807
654
22
1
0
297,688
4
L
Nox
9,983
666
80
5
0
240,559
1
W
Ix Chel
11,925
795
95
6
0
240,257
0
W
Ishtar
10,861
724
61
4
0
259,800
0
L
Gilgamesh
10,263
684
27
2
0
238,683
0
L
Hou Yi
11,251
750
94
6
0
240,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role