Player Matchup

Mulan
Mulan
Gold V
BoosToos
Mulan
Gold V
Level 123
God Stats
13W - 14L
1,556 SR
Queue Stats
261W - 265L
1,347 MMR
Solo
Thoth
Thoth
Gold V
Djrift8552
Thoth
Gold V
Level 108
God Stats
6W - 11L
1,625 SR
Queue Stats
396W - 409L
1,319 MMR
Solo
Sylvanus
Sylvanus
Gold II
HOSxSAUCE
Sylvanus
Gold II
Level 158
God Stats
19W - 14L
1,650 SR
Queue Stats
342W - 335L
1,315 MMR
Solo
Hou Yi
Hou Yi
Silver II
P4NIKI
Hou Yi
Silver II
Level 108
God Stats
0W - 1L
1,701 SR
Queue Stats
14W - 9L
1,346 MMR
Solo
Guan Yu
Guan Yu
Bronze III
got3m_shook
Guan Yu
Bronze III
Level 68
God Stats
0W - 3L
1,530 SR
Queue Stats
2W - 20L
1,307 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,612 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,593 SR
1,326 MMR
Izanami
Izanami
Gold V
CezarWentz
Izanami
Gold V
Level 128
God Stats
6W - 4L
1,540 SR
Queue Stats
230W - 256L
1,331 MMR
Solo
Mercury
Mercury
Gold V
KarlMarz
Mercury
Gold V
Level 61
God Stats
14W - 11L
1,654 SR
Queue Stats
54W - 59L
1,360 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
RegentHelios
Morgan Le Fay
Gold V
Level 140
God Stats
16W - 12L
1,632 SR
Queue Stats
54W - 59L
1,360 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
SchrodingerMil
Kumbhakarna
Gold IV
Level 145
God Stats
11W - 8L
1,484 SR
Queue Stats
329W - 325L
1,284 MMR
Solo
Shiva
Shiva
Gold V
iHoodDarknight
Shiva
Gold V
Level 148
God Stats
2W - 0L
1,656 SR
Queue Stats
135W - 133L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BoosToos
Mulan
14
3 / 5 / 3
8,744
460
9,429
17,511
9,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thoth
16
4 / 7 / 3
9,923
522
13,773
15,164
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
HOSxSAUCE
Sylvanus
12
1 / 5 / 4
7,696
405
7,665
20,451
19,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
P4NIKI
Hou Yi
15
2 / 3 / 1
9,273
488
8,106
14,115
6,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
got3m_shook
Guan Yu
13
0 / 4 / 2
8,156
429
5,092
17,394
21,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bans
Ao KuangAchillesBakasuraVamana

VS

Bans
ThorHe BoMartichorasScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CezarWentz
Izanami
16
6 / 2 / 5
10,684
562
14,578
11,836
5,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
KarlMarz
Mercury
20
7 / 1 / 3
12,495
658
12,551
15,855
7,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
RegentHelios
Morgan Le Fay
15
7 / 6 / 6
10,591
557
14,091
13,852
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
SchrodingerMil
Kumbhakarna
13
0 / 1 / 13
9,474
499
5,008
18,663
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 5
10,364
545
12,932
15,771
17,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
24
24
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
BoosToos
Mulan
3
5
3
0.9
W
Izanami
CezarWentz
Izanami
6
2
5
4.25
L
Thoth
4
7
3
0.79
L
Sylvanus
HOSxSAUCE
Sylvanus
1
5
4
0.6
W
Mercury
KarlMarz
Mercury
7
1
3
8.5
L
Hou Yi
P4NIKI
Hou Yi
2
3
1
0.83
W
Morgan Le Fay
RegentHelios
Morgan Le Fay
7
6
6
1.67
W
Kumbhakarna
SchrodingerMil
Kumbhakarna
0
1
13
6.5
L
Guan Yu
got3m_shook
Guan Yu
0
4
2
0.25
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,065
Damage
59,160
84,635
Taken
75,977
62,918
Mitigated
52,809
18,756
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BoosToos
Mulan
9,429
1,185
0
3,181
17,511
9,753
0
2,439
15,072
0
65,172
W
Izanami
CezarWentz
Izanami
14,578
10,857
0
4,098
11,836
5,574
1,299
4,450
7,198
0
98,660
L
Thoth
13,773
641
0
2,898
15,164
5,877
0
5,748
9,416
69,763
0
L
Sylvanus
HOSxSAUCE
Sylvanus
7,665
822
1,580
5,031
20,451
19,120
0
8,205
12,246
24,430
0
W
Mercury
KarlMarz
Mercury
12,551
7,393
0
2,718
15,855
7,175
2,698
2,025
13,738
0
138,953
L
Hou Yi
P4NIKI
Hou Yi
8,106
4,493
0
3,891
14,115
6,593
978
1,485
12,630
0
79,052
W
Morgan Le Fay
RegentHelios
Morgan Le Fay
14,091
1,759
0
2,016
13,852
5,933
210
7,251
6,313
78,624
0
W
Kumbhakarna
SchrodingerMil
Kumbhakarna
5,008
411
136
5,718
18,663
16,188
48
6,964
11,117
12,502
0
L
Guan Yu
got3m_shook
Guan Yu
5,092
318
499
1,676
17,394
21,575
222
2,916
14,478
0
42,611
W
12,932
2,075
1,360
2,506
15,771
17,939
0
2,010
13,719
1,484
67,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
53,608
425
Minions Killed
522
0
Camps Cleared
0
1,767,462
Distance Traveled
1,911,836
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,744
460
99
5
0
370,837
0
W
Izanami
10,684
562
131
7
0
343,275
3
L
Thoth
9,923
522
124
7
0
357,132
0
L
Sylvanus
7,696
405
24
1
0
332,361
5
W
Mercury
12,495
658
180
9
0
470,887
0
L
Hou Yi
9,273
488
128
7
0
354,367
4
W
Morgan Le Fay
10,591
557
113
6
0
343,545
4
W
Kumbhakarna
9,474
499
11
1
0
386,818
5
L
Guan Yu
8,156
429
50
3
0
352,765
0
W
Shiva
10,364
545
87
5
0
367,311
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role