Player Matchup

Medusa
Medusa
 
Medusa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Tusk123
Nike
Level 28
God Stats
1W - 0L
1,700 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
ΟnlyLoki
Anubis
Level 23
God Stats
1W - 0L
1,852 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 62
1,684 SR
1,500 Elo+

VS

Team Averages
Level 67
1,592 SR
1,500 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GigglesPig
Jing Wei
Level 85
God Stats
1W - 2L
1,672 SR
Queue Stats
198W - 154L
1,541 Elo+
Solo
Nike
Nike
флёр
Nike
Level 33
God Stats
22W - 24L
1,604 SR
Queue Stats
69W - 83L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
8 / 0 / 5
8,216
913
10,627
5,143
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Nike
Tusk123
Nike
12
5 / 0 / 9
7,620
847
7,847
8,203
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ΟnlyLoki
Anubis
13
7 / 3 / 10
8,675
964
12,509
7,236
3,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 7 / 1
5,598
622
4,132
11,171
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
GigglesPig
Jing Wei
9
0 / 7 / 3
6,119
680
2,788
10,285
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Nike
9
3 / 6 / 0
6,937
771
3,116
12,341
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
3
3
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
5
10.5
L
Ix Chel
 
Ix Chel
0
7
1
0.07
L
Jing Wei
GigglesPig
Jing Wei
0
7
3
0.21
W
Nike
Tusk123
Nike
5
0
9
9.5
W
Anubis
ΟnlyLoki
Anubis
7
3
10
4
L
Nike
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,983
Damage
10,036
20,582
Taken
33,797
11,952
Mitigated
14,153
5,639
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,627
5,534
0
1,471
5,143
1,961
892
873
4,122
0
39,133
L
Ix Chel
 
Ix Chel
4,132
604
290
790
11,171
2,942
0
5,194
5,775
18,390
0
L
Jing Wei
GigglesPig
Jing Wei
2,788
2,227
0
184
10,285
2,831
0
3,312
6,613
0
10,741
W
Nike
Tusk123
Nike
7,847
882
0
1,725
8,203
6,785
420
1,635
6,489
0
20,348
W
Anubis
ΟnlyLoki
Anubis
12,509
895
0
2,443
7,236
3,206
1,430
1,677
5,135
40,433
0
L
Nike
3,116
788
0
526
12,341
8,380
0
4,003
8,211
0
5,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
18,654
139
Minions Killed
55
0
Camps Cleared
0
485,415
Distance Traveled
364,848
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,216
913
68
8
0
142,809
0
L
Ix Chel
5,598
622
31
3
0
113,553
0
L
Jing Wei
6,119
680
17
2
0
132,170
0
W
Nike
7,620
847
17
2
0
184,224
0
W
Anubis
8,675
964
54
6
0
158,382
0
L
Nike
6,937
771
7
1
0
119,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role