Player Matchup

Apollo
Apollo
 
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BobbieBrownBS420
Ravana
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
CWay10
Kumbhakarna
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 186L
1,463 Elo+
Solo
Ganesha
Ganesha
FilthyGandhi
Ganesha
Level 154
God Stats
13W - 11L
1,533 SR
Queue Stats
524W - 544L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
ItzAster
Sun Wukong
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,187 Elo+
Party 1
Team Averages
Level 107
1,507 SR
1,451 Elo+

VS

Team Averages
Level 69
1,477 SR
1,422 Elo+
Zhong Kui
Zhong Kui
CindaFNr3lla
Zhong Kui
Level 137
God Stats
11W - 20L
1,377 SR
Queue Stats
1,367W - 1,361L
1,445 Elo+
Solo
Hun Batz
Hun Batz
CrazyEyes9462
Hun Batz
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 121L
1,471 Elo+
Party 2
Hercules
Hercules
Shinotenshi13
Hercules
Level 108
God Stats
0W - 2L
1,275 SR
Queue Stats
64W - 73L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Used2bheavy
Ah Muzen Cab
Level 47
God Stats
5W - 4L
1,731 SR
Queue Stats
80W - 100L
1,312 Elo+
Party 2
Ne Zha
Ne Zha
虎牙JJ
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
4 / 7 / 14
12,584
662
10,341
16,917
7,753
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 3 / 12
14,327
754
14,481
13,811
8,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
CWay10
Kumbhakarna
20
8 / 5 / 14
13,710
722
8,724
31,641
23,519
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
FilthyGandhi
Ganesha
20
1 / 5 / 28
12,778
673
21,767
23,664
16,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ItzAster
Sun Wukong
20
10 / 2 / 18
14,567
767
17,565
25,037
22,321
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CindaFNr3lla
Zhong Kui
20
8 / 5 / 12
14,110
743
33,567
21,864
17,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
CrazyEyes9462
Hun Batz
16
1 / 11 / 15
10,916
575
15,849
21,516
8,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Shinotenshi13
Hercules
2
0 / 1 / 0
4,988
263
0
875
167
Ah Muzen Cab
Used2bheavy
Ah Muzen Cab
20
7 / 6 / 14
15,220
801
25,705
22,908
11,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
虎牙JJ
Ne Zha
19
6 / 8 / 6
11,872
625
11,072
18,746
7,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
69
31
Kills
22
22
Deaths
31
86
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
7
14
1.57
W
8
3
12
4.67
W
Kumbhakarna
CWay10
Kumbhakarna
8
5
14
3
L
Zhong Kui
CindaFNr3lla
Zhong Kui
8
5
12
2.8
L
Hun Batz
CrazyEyes9462
Hun Batz
1
11
15
0.77
W
Ganesha
FilthyGandhi
Ganesha
1
5
28
3
W
Sun Wukong
ItzAster
Sun Wukong
10
2
18
9.5
L
Hercules
Shinotenshi13
Hercules
0
1
0
0
L
Ah Muzen Cab
Used2bheavy
Ah Muzen Cab
7
6
14
2.33
L
Ne Zha
虎牙JJ
Ne Zha
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,878
Damage
86,193
111,070
Taken
85,909
78,850
Mitigated
44,806
37,489
Healing
21,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,341
5,914
36
1,851
16,917
7,753
3,253
4,955
11,962
0
27,149
W
14,481
4,220
1,591
3,324
13,811
8,884
3,050
4,451
9,360
0
35,970
W
Kumbhakarna
CWay10
Kumbhakarna
8,724
898
3,125
8,659
31,641
23,519
598
8,740
22,901
26,941
0
L
Zhong Kui
CindaFNr3lla
Zhong Kui
33,567
5,413
1,099
9,175
21,864
17,220
1,163
7,652
13,920
58,613
0
L
Hun Batz
CrazyEyes9462
Hun Batz
15,849
4,653
738
1,380
21,516
8,256
0
6,665
14,480
0
28,067
W
Ganesha
FilthyGandhi
Ganesha
21,767
253
5,667
4,568
23,664
16,373
834
6,614
17,050
40,822
0
W
Sun Wukong
ItzAster
Sun Wukong
17,565
3,617
1,413
7,255
25,037
22,321
1,844
8,807
14,118
0
42,198
L
Hercules
Shinotenshi13
Hercules
0
0
0
0
875
167
0
0
875
0
0
L
Ah Muzen Cab
Used2bheavy
Ah Muzen Cab
25,705
10,183
791
5,821
22,908
11,212
1,040
7,124
15,540
0
78,297
L
Ne Zha
虎牙JJ
Ne Zha
11,072
2,575
169
2,025
18,746
7,951
302
7,933
10,603
0
22,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,966
Gold Earned
57,106
239
Minions Killed
192
0
Camps Cleared
0
1,650,324
Distance Traveled
1,124,613
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,584
662
53
3
0
269,171
0
W
Ravana
14,327
754
73
4
0
375,892
0
W
Kumbhakarna
13,710
722
41
2
0
320,148
0
L
Zhong Kui
14,110
743
55
3
0
261,605
0
L
Hun Batz
10,916
575
28
1
0
284,835
0
W
Ganesha
12,778
673
9
0
0
322,409
1
W
Sun Wukong
14,567
767
63
3
0
362,704
0
L
Hercules
4,988
263
0
0
0
0
0
L
Ah Muzen Cab
15,220
801
90
5
0
300,658
0
L
Ne Zha
11,872
625
19
1
0
277,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role