Player Matchup

Skadi
Skadi
LuffyKaizoku-o
Skadi
Level 148
God Stats
6W - 1L
1,960 SR
Queue Stats
89W - 102L
1,508 Elo+
Solo
Merlin
Merlin
Mîthra
Merlin
Level 154
God Stats
6W - 4L
1,454 SR
Queue Stats
11W - 13L
1,391 Elo+
Solo
Horus
Horus
SCOTBEER01
Horus
Level 69
God Stats
6W - 3L
1,618 SR
Queue Stats
156W - 141L
1,457 Elo+
Solo
Hades
Hades
Wahdawi
Hades
Level 82
God Stats
2W - 1L
1,219 SR
Queue Stats
144W - 104L
1,594 Elo+
Solo
Pele
Pele
tarif_direct8
Pele
Level 120
God Stats
82W - 70L
1,557 SR
Queue Stats
481W - 478L
1,494 Elo+
Solo
Team Averages
Level 115
1,561 SR
1,489 Elo+

VS

Team Averages
Level 136
1,558 SR
1,508 Elo+
Nox
Nox
Er3n jager
Nox
Level 105
God Stats
2W - 1L
1,731 SR
Queue Stats
61W - 59L
1,478 Elo+
Solo
Geb
Geb
ForsakenHorizon9
Geb
Level 126
God Stats
0W - 4L
1,203 SR
Queue Stats
156W - 156L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Humlegranaten97
Danzaburou
Level 170
God Stats
6W - 6L
1,575 SR
Queue Stats
152W - 132L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LongZhlongMcDong
Ah Muzen Cab
Level 152
God Stats
0W - 1L
1,606 SR
Queue Stats
100W - 97L
1,536 Elo+
Party 1
Vamana
Vamana
SirPlayerKill
Vamana
Level 129
God Stats
2W - 2L
1,674 SR
Queue Stats
260W - 271L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,023
602
6,763
4,375
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
Mîthra
Merlin
11
0 / 0 / 2
6,509
651
3,157
4,005
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
9
0 / 0 / 2
5,801
580
2,066
6,552
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Wahdawi
Hades
13
4 / 1 / 0
7,645
765
8,446
8,437
4,178
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
6 / 1 / 1
6,631
663
4,469
6,733
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,166
517
1,269
5,886
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 0
5,496
550
2,667
7,069
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Danzaburou
Humlegranaten97
Danzaburou
9
1 / 1 / 0
5,373
537
3,862
6,686
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Ah Muzen Cab
LongZhlongMcDong
Ah Muzen Cab
10
1 / 4 / 0
5,414
541
3,333
9,840
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 0
5,589
559
2,424
6,425
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
11
Kills
3
3
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
1
0
1
L
Danzaburou
Humlegranaten97
Danzaburou
1
1
0
1
L
Ah Muzen Cab
LongZhlongMcDong
Ah Muzen Cab
1
4
0
0.25
W
1
1
0
1
W
Merlin
Mîthra
Merlin
0
0
2
1
W
Horus
0
0
2
1
L
0
2
0
0
W
Hades
Wahdawi
Hades
4
1
0
4
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
13,555
30,102
Taken
35,906
13,915
Mitigated
15,167
12,235
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,269
132
0
584
5,886
2,091
0
2,325
3,561
27,732
0
L
2,667
253
0
2,380
7,069
4,883
0
719
6,350
13,151
0
L
Danzaburou
Humlegranaten97
Danzaburou
3,862
2,392
0
2,218
6,686
2,348
0
0
6,686
0
39,521
L
Ah Muzen Cab
LongZhlongMcDong
Ah Muzen Cab
3,333
1,335
0
1,881
9,840
3,165
0
8,122
1,718
0
38,503
W
6,763
2,729
0
287
4,375
1,761
542
665
3,710
0
50,373
W
Merlin
Mîthra
Merlin
3,157
148
0
1,938
4,005
1,228
343
1,003
3,002
48,974
0
W
Horus
2,066
984
230
3,147
6,552
4,578
63
1,389
5,163
0
18,902
L
2,424
897
0
18
6,425
2,680
0
437
5,988
0
46,241
W
Hades
Wahdawi
Hades
8,446
1,444
65
5,436
8,437
4,178
0
0
8,437
64,607
0
W
4,469
1,264
0
1,132
6,733
2,170
691
879
5,854
0
38,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
27,038
398
Minions Killed
283
0
Camps Cleared
0
998,660
Distance Traveled
1,037,378
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,166
517
55
6
0
199,450
0
L
Geb
5,496
550
26
3
0
201,961
0
L
Danzaburou
5,373
537
68
7
0
186,897
0
L
Ah Muzen Cab
5,414
541
58
6
0
210,869
1
W
Skadi
6,023
602
80
8
0
184,834
0
W
Merlin
6,509
651
88
9
0
181,718
4
W
Horus
5,801
580
32
3
0
208,074
2
L
Vamana
5,589
559
76
8
0
238,201
0
W
Hades
7,645
765
125
13
0
199,416
0
W
Pele
6,631
663
73
7
0
224,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role