Player Matchup

Vamana
Vamana
 
Vamana
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ResoBlaze
Neith
Level 119
God Stats
19W - 21L
1,338 SR
Queue Stats
222W - 216L
1,487 Elo+
Solo
Lancelot
Lancelot
XavierStone
Lancelot
Level 68
God Stats
6W - 7L
1,656 SR
Queue Stats
124W - 109L
1,508 Elo+
Party 1
Ymir
Ymir
sevē
Ymir
Level 26
God Stats
17W - 12L
1,537 SR
Queue Stats
43W - 51L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
thecolorisgreeen
Kukulkan
Level 62
God Stats
35W - 36L
1,463 SR
Queue Stats
221W - 212L
1,480 Elo+
Party 1
Team Averages
Level 78
1,499 SR
1,483 Elo+

VS

Team Averages
Level 78
1,598 SR
1,476 Elo+
Fenrir
Fenrir
Bidimalgrain26
Fenrir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,307 Elo+
Party 2
Baba Yaga
Baba Yaga
CrossyBoyo
Baba Yaga
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,524 Elo+
Party 2
Bellona
Bellona
Empathy03
Bellona
Level 129
God Stats
4W - 2L
1,761 SR
Queue Stats
245W - 238L
1,513 Elo+
Party 3
Xbalanque
Xbalanque
JonkyXD
Xbalanque
Level 60
God Stats
15W - 9L
1,727 SR
Queue Stats
245W - 237L
1,514 Elo+
Party 3
Atlas
Atlas
SwiftyGod
Atlas
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 5 / 2
7,464
679
9,398
13,390
14,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
ResoBlaze
Neith
13
0 / 3 / 2
7,111
646
5,701
6,058
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
XavierStone
Lancelot
15
1 / 4 / 3
7,733
703
8,328
10,085
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
sevē
Ymir
12
0 / 4 / 1
7,180
653
2,442
11,369
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 3 / 1
8,557
778
8,066
6,295
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
8,673
788
8,242
10,673
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
CrossyBoyo
Baba Yaga
15
4 / 0 / 5
8,226
748
6,493
5,111
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Bellona
Empathy03
Bellona
15
2 / 1 / 7
8,383
762
3,939
12,200
12,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
JonkyXD
Xbalanque
15
1 / 1 / 13
8,166
742
8,466
7,768
3,713
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
SwiftyGod
Atlas
15
6 / 1 / 10
8,351
759
9,042
9,248
10,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
19
19
Deaths
4
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
5
2
0.4
W
6
1
8
10
W
Baba Yaga
CrossyBoyo
Baba Yaga
4
0
5
6.5
W
Bellona
Empathy03
Bellona
2
1
7
5.5
W
Xbalanque
JonkyXD
Xbalanque
1
1
13
7.5
L
Neith
ResoBlaze
Neith
0
3
2
0.33
W
Atlas
SwiftyGod
Atlas
6
1
10
11
L
Lancelot
XavierStone
Lancelot
1
4
3
0.63
L
Ymir
sevē
Ymir
0
4
1
0.13
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,935
Damage
36,182
47,197
Taken
45,000
34,540
Mitigated
34,118
3,850
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,398
3,556
0
1,499
13,390
14,791
35
5,749
7,378
0
22,895
W
8,242
1,951
0
2,087
10,673
5,349
93
1,432
9,123
0
31,196
W
Baba Yaga
CrossyBoyo
Baba Yaga
6,493
106
0
1,339
5,111
2,401
0
1,149
3,782
23,072
0
W
Bellona
Empathy03
Bellona
3,939
964
0
610
12,200
12,649
918
2,578
9,459
0
18,028
W
Xbalanque
JonkyXD
Xbalanque
8,466
4,511
0
662
7,768
3,713
957
2,017
5,582
0
31,362
L
Neith
ResoBlaze
Neith
5,701
1,716
0
775
6,058
2,454
390
1,240
4,648
0
14,920
W
Atlas
SwiftyGod
Atlas
9,042
2,918
0
1,200
9,248
10,006
70
3,332
5,596
18,030
0
L
Lancelot
XavierStone
Lancelot
8,328
905
0
412
10,085
4,598
0
1,687
8,220
0
23,756
L
Ymir
sevē
Ymir
2,442
363
0
504
11,369
9,873
0
4,014
7,084
10,245
0
L
8,066
263
0
660
6,295
2,824
0
1,818
4,332
37,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,045
Gold Earned
41,799
195
Minions Killed
193
0
Camps Cleared
0
1,107,686
Distance Traveled
1,193,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,464
679
36
3
0
214,993
0
W
Fenrir
8,673
788
39
4
0
256,210
0
W
Baba Yaga
8,226
748
51
5
0
244,994
0
W
Bellona
8,383
762
49
4
0
233,635
0
W
Xbalanque
8,166
742
41
4
0
218,830
0
L
Neith
7,111
646
24
2
0
216,776
0
W
Atlas
8,351
759
13
1
0
239,807
0
L
Lancelot
7,733
703
40
4
0
249,282
0
L
Ymir
7,180
653
18
2
0
198,909
0
L
Kukulkan
8,557
778
77
7
0
227,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role