Player Matchup

He Bo
He Bo
Arrona_
He Bo
Level 145
God Stats
16W - 17L
1,504 SR
Queue Stats
162W - 172L
1,517 Elo+
Solo
Bellona
Bellona
Natilla98
Bellona
Level 87
God Stats
2W - 4L
1,529 SR
Queue Stats
77W - 79L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
ValTheMarr
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Chronos
Chronos
savagetheboy
Chronos
Level 88
God Stats
15W - 20L
1,514 SR
Queue Stats
74W - 88L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
tjmarshalls
Hou Yi
Level 105
God Stats
7W - 11L
1,837 SR
Queue Stats
119W - 134L
1,580 Elo+
Party 1
Team Averages
Level 86
1,577 SR
1,513 Elo+

VS

Team Averages
Level 98
1,639 SR
1,476 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Archaic_Samuraii
Chang'e
Level 120
God Stats
13W - 3L
1,805 SR
Queue Stats
204W - 175L
1,553 Elo+
Solo
Nemesis
Nemesis
Kuudere x3
Nemesis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 150L
1,486 Elo+
Solo
Bacchus
Bacchus
itsBunnyish
Bacchus
Level 14
God Stats
8W - 6L
1,702 SR
Queue Stats
14W - 22L
1,434 Elo+
Party 2
Bakasura
Bakasura
quasaars
Bakasura
Level 46
God Stats
21W - 10L
1,690 SR
Queue Stats
238W - 254L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arrona_
He Bo
13
4 / 2 / 2
7,317
610
8,531
9,619
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Natilla98
Bellona
10
0 / 3 / 1
6,019
502
5,711
13,169
11,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
ValTheMarr
Cthulhu
10
0 / 2 / 5
6,162
514
3,471
9,532
6,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
savagetheboy
Chronos
12
1 / 1 / 1
6,759
563
2,963
7,505
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
9
3 / 2 / 2
6,079
507
7,656
10,082
3,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 4 / 1
6,248
521
6,139
7,761
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 0
7,856
655
9,843
10,135
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
Kuudere x3
Nemesis
11
2 / 1 / 3
6,462
539
5,225
10,292
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
itsBunnyish
Bacchus
9
1 / 2 / 3
6,351
529
2,958
9,462
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
quasaars
Bakasura
13
3 / 2 / 2
7,709
642
9,173
14,027
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
8
Kills
10
10
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
4
1
0.13
W
4
1
0
4
L
He Bo
Arrona_
He Bo
4
2
2
2.5
W
Nemesis
Kuudere x3
Nemesis
2
1
3
3.5
L
Bellona
Natilla98
Bellona
0
3
1
0.17
L
Cthulhu
ValTheMarr
Cthulhu
0
2
5
1.25
W
Bacchus
itsBunnyish
Bacchus
1
2
3
1.25
W
Bakasura
quasaars
Bakasura
3
2
2
2
L
Chronos
savagetheboy
Chronos
1
1
1
1.5
L
Hou Yi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
33,338
49,907
Taken
51,677
27,262
Mitigated
27,778
11,644
Healing
20,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,139
436
100
760
7,761
2,724
0
5,274
2,487
42,944
0
W
9,843
1,447
551
6,010
10,135
4,869
0
1,938
8,197
62,079
0
L
He Bo
Arrona_
He Bo
8,531
190
0
3,223
9,619
3,136
0
2,188
7,431
65,621
0
W
Nemesis
Kuudere x3
Nemesis
5,225
1,778
0
2,567
10,292
4,094
0
2,990
7,302
0
35,694
L
Bellona
Natilla98
Bellona
5,711
1,620
0
2,388
13,169
11,562
0
8,286
4,883
0
37,543
L
Cthulhu
ValTheMarr
Cthulhu
3,471
946
1,129
973
9,532
6,203
0
1,980
7,052
22,346
0
W
Bacchus
itsBunnyish
Bacchus
2,958
303
0
1,637
9,462
8,618
459
1,614
7,848
15,857
0
W
Bakasura
quasaars
Bakasura
9,173
6,150
0
8,468
14,027
7,473
450
3,149
10,878
0
63,076
L
Chronos
savagetheboy
Chronos
2,963
335
0
624
7,505
2,859
0
5,508
1,997
48,452
0
L
Hou Yi
7,656
4,711
0
3,307
10,082
3,502
0
978
8,672
0
42,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
34,626
348
Minions Killed
382
0
Camps Cleared
0
1,255,383
Distance Traveled
1,290,765
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,248
521
81
7
0
224,139
0
W
Chang'e
7,856
655
104
9
0
220,864
2
L
He Bo
7,317
610
101
8
0
274,141
0
W
Nemesis
6,462
539
51
4
0
294,525
2
L
Bellona
6,019
502
61
5
0
229,230
0
L
Cthulhu
6,162
514
27
2
0
263,411
0
W
Bacchus
6,351
529
19
2
0
271,105
0
W
Bakasura
7,709
642
127
11
0
280,132
2
L
Chronos
6,759
563
91
8
0
265,129
0
L
Hou Yi
6,079
507
68
6
0
223,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role