Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold V
BhosriChod
Vamana
Gold V
Level 46
God Stats
7W - 1L
1,832 SR
Queue Stats
23W - 21L
1,418 MMR
Party 1
Sylvanus
Sylvanus
Gold II
MMFaShiz
Sylvanus
Gold II
Level 122
God Stats
52W - 51L
1,530 SR
Queue Stats
289W - 249L
1,591 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,621 SR
1,503 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,399 SR
1,458 MMR
Heimdallr
Heimdallr
Silver III
F34RxIcyy
Heimdallr
Silver III
Level 122
God Stats
0W - 1L
1,206 SR
Queue Stats
64W - 91L
1,476 MMR
Solo
Scylla
Scylla
Bronze IV
Svvoledamort
Scylla
Bronze IV
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 57L
1,398 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
clout reject
Guan Yu
Bronze III
Level 103
God Stats
0W - 1L
1,492 SR
Queue Stats
4W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 1 / 3
8,901
809
12,583
10,223
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
BhosriChod
Vamana
14
3 / 0 / 4
8,847
804
9,362
10,961
10,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
MMFaShiz
Sylvanus
14
1 / 0 / 6
8,906
810
6,510
12,539
11,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
Ne ZhaAo KuangAtlasAthenaAchilles

VS

Bans
ChaacSobekAh PuchChang'eZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
F34RxIcyy
Heimdallr
11
0 / 2 / 1
6,928
630
9,250
12,274
5,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
13
1 / 5 / 0
7,674
698
7,636
9,396
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
clout reject
Guan Yu
13
0 / 0 / 1
7,063
642
5,982
11,749
13,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
3
4.5
W
Vamana
BhosriChod
Vamana
3
0
4
5
L
Heimdallr
F34RxIcyy
Heimdallr
0
2
1
0.25
W
Sylvanus
MMFaShiz
Sylvanus
1
0
6
4
L
Scylla
1
5
0
0.2
L
Guan Yu
clout reject
Guan Yu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,455
Damage
22,868
33,723
Taken
33,419
25,937
Mitigated
23,022
12,338
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,583
6,391
0
1,381
10,223
3,912
2,709
3,124
7,099
0
55,907
W
Vamana
BhosriChod
Vamana
9,362
3,297
0
495
10,961
10,722
473
1,227
9,734
0
49,437
L
Heimdallr
F34RxIcyy
Heimdallr
9,250
3,750
0
1,864
12,274
5,431
0
1,232
11,042
0
28,605
W
Sylvanus
MMFaShiz
Sylvanus
6,510
972
5,236
5,226
12,539
11,303
97
3,381
9,158
11,889
0
L
Scylla
7,636
731
0
750
9,396
3,601
0
2,163
7,233
29,424
0
L
Guan Yu
clout reject
Guan Yu
5,982
941
780
4,869
11,749
13,990
0
3,142
8,607
0
17,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
21,665
171
Minions Killed
139
0
Camps Cleared
0
743,263
Distance Traveled
657,384
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,901
809
98
9
0
234,041
0
W
Vamana
8,847
804
65
6
0
294,145
0
L
Heimdallr
6,928
630
48
4
0
210,152
3
W
Sylvanus
8,906
810
8
1
0
215,077
2
L
Scylla
7,674
698
65
6
0
196,344
0
L
Guan Yu
7,063
642
26
2
0
250,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role