Player Matchup

Lancelot
Lancelot
BlitzTooGood
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,534 Elo+
Party 3
Surtr
Surtr
DarkMystYT
Surtr
Level 122
God Stats
16W - 22L
1,506 SR
Queue Stats
221W - 227L
1,492 Elo+
Party 3
Horus
Horus
KC JOSEPE
Horus
Level 65
God Stats
7W - 9L
1,492 SR
Queue Stats
90W - 116L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
XxRobtubexX
Danzaburou
Level 84
God Stats
3W - 4L
1,400 SR
Queue Stats
120W - 150L
1,361 Elo+
Party 2
Ix Chel
Ix Chel
riktheslaya
Ix Chel
Level 67
God Stats
3W - 4L
1,867 SR
Queue Stats
35W - 32L
1,655 Elo+
Solo
Team Averages
Level 71
1,553 SR
1,496 Elo+

VS

Team Averages
Level 91
1,390 SR
1,392 Elo+
Cu Chulainn
Cu Chulainn
Borasco
Cu Chulainn
Level 102
God Stats
7W - 11L
1,317 SR
Queue Stats
212W - 270L
1,441 Elo+
Party 1
Anhur
Anhur
SEBASTYT
Anhur
Level 149
God Stats
2W - 2L
1,204 SR
Queue Stats
61W - 61L
1,371 Elo+
Solo
Ne Zha
Ne Zha
XbilboTbagginX
Ne Zha
Level 28
God Stats
9W - 7L
1,446 SR
Queue Stats
46W - 72L
1,358 Elo+
Party 1
Ymir
Ymir
XxS1L3NTxX
Ymir
Level 84
God Stats
17W - 25L
1,547 SR
Queue Stats
133W - 238L
1,380 Elo+
Party 1
Eset
Eset
hadeedh
Eset
Level 94
God Stats
3W - 4L
1,435 SR
Queue Stats
127W - 212L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlitzTooGood
Lancelot
11
3 / 7 / 2
7,211
515
4,238
12,756
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
8
0 / 7 / 5
6,255
447
5,460
18,875
14,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
KC JOSEPE
Horus
12
0 / 3 / 1
6,579
470
3,672
11,530
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
XxRobtubexX
Danzaburou
14
4 / 6 / 2
8,317
594
6,043
13,825
5,627
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
riktheslaya
Ix Chel
14
5 / 8 / 1
8,782
627
7,146
13,110
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Borasco
Cu Chulainn
14
2 / 1 / 2
8,107
579
5,588
12,061
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
SEBASTYT
Anhur
14
9 / 1 / 6
9,434
674
11,408
7,724
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 3 / 8
8,437
603
6,010
10,823
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 4 / 12
8,587
613
11,826
12,097
8,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
hadeedh
Eset
15
9 / 4 / 11
9,479
677
17,162
9,253
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
12
Kills
31
31
Deaths
13
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BlitzTooGood
Lancelot
3
7
2
0.57
W
Cu Chulainn
Borasco
Cu Chulainn
2
1
2
3
L
Surtr
0
7
5
0.36
L
Horus
KC JOSEPE
Horus
0
3
1
0.17
W
Anhur
SEBASTYT
Anhur
9
1
6
12
W
6
3
8
3.33
L
Danzaburou
XxRobtubexX
Danzaburou
4
6
2
0.83
W
5
4
12
2.75
W
Eset
hadeedh
Eset
9
4
11
3.63
L
Ix Chel
riktheslaya
Ix Chel
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
51,994
70,096
Taken
51,958
37,112
Mitigated
29,844
10,302
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BlitzTooGood
Lancelot
4,238
2,114
0
0
12,756
4,914
0
5,984
6,595
0
39,936
W
Cu Chulainn
Borasco
Cu Chulainn
5,588
632
0
4,121
12,061
9,756
158
0
11,557
186
59,297
L
Surtr
5,460
2,502
72
3,417
18,875
14,442
0
10,726
7,921
268
25,440
L
Horus
KC JOSEPE
Horus
3,672
1,322
40
4,525
11,530
7,034
0
636
10,089
0
42,598
W
Anhur
SEBASTYT
Anhur
11,408
8,265
0
2,686
7,724
3,197
3,727
1,501
6,223
0
65,758
W
6,010
1,846
0
2,241
10,823
4,586
524
270
10,467
0
48,728
L
Danzaburou
XxRobtubexX
Danzaburou
6,043
3,885
0
1,291
13,825
5,627
898
3,790
9,652
0
59,337
W
11,826
3,417
0
50
12,097
8,444
1,154
1,931
10,166
41,533
0
W
Eset
hadeedh
Eset
17,162
1,762
657
2,546
9,253
3,861
808
3,593
5,660
66,902
0
L
Ix Chel
riktheslaya
Ix Chel
7,146
419
82
875
13,110
5,095
0
7,229
5,743
57,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
44,044
340
Minions Killed
434
0
Camps Cleared
0
1,362,983
Distance Traveled
1,394,519
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,211
515
64
5
0
271,994
0
W
Cu Chulainn
8,107
579
77
6
0
249,882
4
L
Surtr
6,255
447
29
2
0
279,429
1
L
Horus
6,579
470
61
4
0
285,120
0
W
Anhur
9,434
674
106
8
0
262,980
0
W
Ne Zha
8,437
603
72
5
0
322,911
0
L
Danzaburou
8,317
594
96
7
0
266,378
0
W
Ymir
8,587
613
75
5
0
262,124
0
W
Eset
9,479
677
104
7
0
296,622
0
L
Ix Chel
8,782
627
90
6
0
260,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role