Player Matchup

Achilles
Achilles
 
Achilles
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Daedric Lore
Sylvanus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,661 Elo+
Party 1
Cliodhna
Cliodhna
I HOT N BEEFY I
Cliodhna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,555 Elo+
Solo
Ne Zha
Ne Zha
KhaoticDoctor
Ne Zha
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
171W - 179L
1,451 Elo+
Party 1
Hachiman
Hachiman
LILTOSKINAGOOSE
Hachiman
Level 125
God Stats
0W - 2L
1,260 SR
Queue Stats
28W - 33L
1,515 Elo+
Party 1
Team Averages
Level 154
1,452 SR
1,537 Elo+

VS

Team Averages
Level 120
1,423 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AmChillen
Chronos
Level 63
God Stats
6W - 15L
1,341 SR
Queue Stats
494W - 527L
1,478 Elo+
Party 2
Chang'e
Chang'e
HungryCracka
Chang'e
Level 159
God Stats
1W - 1L
1,242 SR
Queue Stats
17W - 20L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
RegentKarotte
Tsukuyomi
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
226W - 222L
1,466 Elo+
Party 2
Thor
Thor
xXDeathKnightXx
Thor
Level 145
God Stats
2W - 1L
1,533 SR
Queue Stats
118W - 99L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 4 / 8
7,722
772
5,373
12,846
17,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
Daedric Lore
Sylvanus
12
0 / 6 / 8
7,043
704
5,625
13,959
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
15
3 / 6 / 8
8,158
816
8,670
11,198
4,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 4 / 8
7,595
760
11,018
10,217
4,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
16
7 / 3 / 3
8,710
871
11,217
9,871
4,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 3 / 11
9,213
921
15,637
8,442
3,613
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
AmChillen
Chronos
16
3 / 2 / 16
8,784
878
5,873
10,632
4,140
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
HungryCracka
Chang'e
15
6 / 3 / 10
9,476
948
11,013
12,975
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
RegentKarotte
Tsukuyomi
16
3 / 2 / 17
9,040
904
8,850
13,342
13,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 14
8,480
848
10,377
9,881
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
14
Kills
23
23
Deaths
14
35
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
8
1.75
W
Merlin
 
Merlin
7
3
11
4.17
W
Chronos
AmChillen
Chronos
3
2
16
5.5
L
Sylvanus
Daedric Lore
Sylvanus
0
6
8
0.67
W
Chang'e
HungryCracka
Chang'e
6
3
10
3.67
L
Cliodhna
3
6
8
1.17
L
1
4
8
1.25
L
Hachiman
7
3
3
2.83
W
Tsukuyomi
RegentKarotte
Tsukuyomi
3
2
17
5.75
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,903
Damage
51,750
58,091
Taken
55,272
40,895
Mitigated
31,598
14,640
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,373
930
522
2,606
12,846
17,878
0
7,381
5,465
116
12,458
W
Merlin
 
Merlin
15,637
1,069
0
486
8,442
3,613
615
299
8,143
26,653
0
W
Chronos
AmChillen
Chronos
5,873
1,685
590
2,550
10,632
4,140
1,982
1,287
9,345
16,473
0
L
Sylvanus
Daedric Lore
Sylvanus
5,625
828
2,197
2,769
13,959
10,301
78
9,913
4,046
7,724
0
W
Chang'e
HungryCracka
Chang'e
11,013
805
7,818
5,826
12,975
6,170
735
1,056
11,919
22,420
0
L
Cliodhna
8,670
309
691
1,319
11,198
4,066
58
5,122
6,076
0
19,654
L
11,018
849
266
2,307
10,217
4,480
0
5,791
4,426
0
23,769
L
Hachiman
11,217
4,907
337
1,626
9,871
4,170
0
5,352
4,519
0
19,273
W
Tsukuyomi
RegentKarotte
Tsukuyomi
8,850
1,041
846
2,807
13,342
13,708
90
1,840
11,502
1,099
20,411
W
10,377
342
803
427
9,881
3,967
663
1,259
8,622
0
11,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
44,993
87
Minions Killed
123
0
Camps Cleared
0
939,442
Distance Traveled
908,510
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,722
772
9
1
0
194,333
0
W
Merlin
9,213
921
43
4
0
178,605
0
W
Chronos
8,784
878
32
3
0
176,450
0
L
Sylvanus
7,043
704
4
0
0
162,393
0
W
Chang'e
9,476
948
21
2
0
155,641
0
L
Cliodhna
8,158
816
34
3
0
197,897
0
L
Ne Zha
7,595
760
18
2
0
195,916
3
L
Hachiman
8,710
871
22
2
0
188,903
0
W
Tsukuyomi
9,040
904
22
2
0
216,719
0
W
Thor
8,480
848
5
1
0
181,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role