Player Matchup

Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Rockrasom
Chronos
Level 148
God Stats
2W - 0L
1,698 SR
Queue Stats
22W - 25L
1,428 Elo+
Party 2
Ganesha
Ganesha
Silentleopard99
Ganesha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,380 Elo+
Party 2
Team Averages
Level 136
1,566 SR
1,436 Elo+

VS

Team Averages
Level 67
1,545 SR
1,489 Elo+
Agni
Agni
CrueLxMenace
Agni
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,554 Elo+
Party 1
Maui
Maui
DaHurt
Maui
Level 66
God Stats
1W - 4L
1,363 SR
Queue Stats
25W - 29L
1,356 Elo+
Party 1
Achilles
Achilles
Moonyimiv2
Achilles
Level 39
God Stats
0W - 1L
1,772 SR
Queue Stats
36W - 31L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 1 / 2
9,913
763
14,232
7,130
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Rockrasom
Chronos
14
1 / 4 / 5
8,894
684
8,019
10,364
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 7
8,950
688
4,842
7,809
8,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
7,592
584
3,238
9,665
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
DaHurt
Maui
15
3 / 0 / 3
9,680
745
5,617
11,805
11,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Moonyimiv2
Achilles
14
3 / 0 / 3
8,724
671
5,302
12,041
13,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
7
Kills
6
6
Deaths
8
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
2
7
L
0
8
5
0.31
L
Maui
DaHurt
Maui
3
0
3
4.5
L
Achilles
Moonyimiv2
Achilles
3
0
3
4.5
W
Chronos
Rockrasom
Chronos
1
4
5
0.88
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,093
Damage
14,157
25,303
Taken
33,511
16,261
Mitigated
28,624
2,864
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,232
6,650
0
1,219
7,130
3,173
2,070
2,795
4,335
0
58,753
L
3,238
671
0
52
9,665
3,551
0
2,909
6,756
18,036
0
L
Maui
DaHurt
Maui
5,617
487
480
3,350
11,805
11,099
0
4,644
7,161
26,906
0
L
Achilles
Moonyimiv2
Achilles
5,302
1,160
62
2,389
12,041
13,974
0
5,392
6,649
0
21,265
W
Chronos
Rockrasom
Chronos
8,019
2,718
0
1,048
10,364
4,806
1,131
3,281
7,083
35,477
0
W
4,842
301
0
597
7,809
8,282
21
2,816
4,993
22,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
25,996
175
Minions Killed
106
0
Camps Cleared
0
728,811
Distance Traveled
614,287
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,913
763
97
7
0
225,384
0
L
Agni
7,592
584
38
3
0
157,474
0
L
Maui
9,680
745
39
3
0
237,570
0
L
Achilles
8,724
671
29
2
0
219,243
0
W
Chronos
8,894
684
77
6
0
242,649
0
W
Ganesha
8,950
688
1
0
0
260,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role