Player Matchup

Gilgamesh
Gilgamesh
BULL2SWOL
Gilgamesh
Level 124
God Stats
49W - 16L
1,745 SR
Queue Stats
839W - 334L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRealNome
Ah Muzen Cab
Level 61
God Stats
1W - 1L
1,264 SR
Queue Stats
76W - 71L
1,375 Elo+
Party 1
Janus
Janus
ridiculous94
Janus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,360 Elo+
Party 1
Team Averages
Level 95
1,503 SR
1,446 Elo+

VS

Team Averages
Level 95
1,507 SR
1,385 Elo+
Guan Yu
Guan Yu
Jaygo1111xx
Guan Yu
Level 107
God Stats
1W - 1L
1,763 SR
Queue Stats
28W - 46L
1,342 Elo+
Party 2
Ix Chel
Ix Chel
Slash-RedRose
Ix Chel
Level 110
God Stats
0W - 5L
1,258 SR
Queue Stats
41W - 55L
1,382 Elo+
Party 2
Kuzenbo
Kuzenbo
The Mad psycho
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BULL2SWOL
Gilgamesh
14
7 / 1 / 5
9,403
784
8,764
9,429
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
TheRealNome
Ah Muzen Cab
16
2 / 0 / 9
9,209
767
6,015
7,493
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 1 / 9
8,769
731
6,247
6,412
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jaygo1111xx
Guan Yu
10
0 / 5 / 0
6,822
569
4,147
8,786
6,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
10
0 / 6 / 0
6,930
578
2,903
8,207
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 0
8,807
734
4,819
8,683
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
11
Kills
1
2
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BULL2SWOL
Gilgamesh
7
1
5
9.5
L
Guan Yu
Jaygo1111xx
Guan Yu
0
5
0
0
L
Ix Chel
0
6
0
0
L
1
1
0
1
W
Ah Muzen Cab
TheRealNome
Ah Muzen Cab
2
0
9
6.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,026
Damage
11,869
23,334
Taken
25,676
12,365
Mitigated
21,284
6,263
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BULL2SWOL
Gilgamesh
8,764
2,963
0
2,893
9,429
6,625
432
2,655
6,774
0
37,665
L
Guan Yu
Jaygo1111xx
Guan Yu
4,147
282
236
488
8,786
6,247
0
2,694
5,649
0
12,322
L
Ix Chel
2,903
276
322
292
8,207
2,976
0
1,867
6,130
18,912
0
L
4,819
1,249
0
2,053
8,683
12,061
0
1,698
6,859
15,695
219
W
Ah Muzen Cab
TheRealNome
Ah Muzen Cab
6,015
2,665
0
3,040
7,493
3,297
1,299
2,148
5,345
0
44,820
W
6,247
579
0
330
6,412
2,443
946
2,779
3,633
30,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
22,559
188
Minions Killed
87
0
Camps Cleared
0
630,042
Distance Traveled
539,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,403
784
52
4
0
197,337
0
L
Guan Yu
6,822
569
26
2
0
162,494
0
L
Ix Chel
6,930
578
39
3
0
146,986
0
L
Kuzenbo
8,807
734
22
2
0
230,428
0
W
Ah Muzen Cab
9,209
767
86
7
0
219,572
0
W
Janus
8,769
731
50
4
0
213,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role