Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ManDatsaFatRIP
Pele
Level 85
God Stats
0W - 5L
1,316 SR
Queue Stats
31W - 34L
1,480 Elo+
Party 2
Neith
Neith
TSKUYOSHINNA
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,104 Elo+
Party 2
Team Averages
Level 78
1,439 SR
1,361 Elo+

VS

Team Averages
Level 94
1,419 SR
1,431 Elo+
Fenrir
Fenrir
Arawn299
Fenrir
Level 48
God Stats
27W - 22L
1,288 SR
Queue Stats
474W - 531L
1,413 Elo+
Party 1
Hercules
Hercules
Luisrojas10O
Hercules
Level 118
God Stats
1W - 1L
1,214 SR
Queue Stats
50W - 64L
1,434 Elo+
Solo
He Bo
He Bo
SSTR8UPGOD
He Bo
Level 117
God Stats
4W - 4L
1,754 SR
Queue Stats
991W - 1,073L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 1 / 2
5,922
658
3,130
7,343
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 5 / 2
6,076
675
3,421
12,196
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
5,542
616
1,918
4,301
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arawn299
Fenrir
10
0 / 1 / 8
6,575
731
5,939
7,266
2,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Luisrojas10O
Hercules
12
3 / 1 / 5
7,376
820
5,507
10,633
9,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
13
5 / 1 / 3
7,914
879
8,936
5,363
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
2
Kills
8
8
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
2
2
W
Fenrir
Arawn299
Fenrir
0
1
8
4
W
Hercules
Luisrojas10O
Hercules
3
1
5
5.5
L
1
5
2
0.4
W
He Bo
5
1
3
6.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,469
Damage
20,382
23,840
Taken
23,262
10,638
Mitigated
12,776
2,083
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,130
865
0
1,009
7,343
4,498
0
3,523
3,820
0
11,075
W
Fenrir
Arawn299
Fenrir
5,939
1,525
0
1,099
7,266
2,170
1,239
314
5,608
0
16,777
W
Hercules
Luisrojas10O
Hercules
5,507
577
0
2,729
10,633
9,003
777
0
8,731
0
16,928
L
3,421
707
0
789
12,196
4,478
0
4,391
7,805
0
13,768
W
He Bo
8,936
328
0
1,560
5,363
1,603
1,040
24
5,339
42,294
0
L
1,918
1,290
0
285
4,301
1,662
0
1,062
3,239
0
7,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,540
Gold Earned
21,865
50
Minions Killed
107
0
Camps Cleared
0
337,493
Distance Traveled
523,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,922
658
19
2
0
111,707
0
W
Fenrir
6,575
731
21
2
0
170,628
0
W
Hercules
7,376
820
27
3
0
166,643
0
L
Pele
6,076
675
18
2
0
128,975
0
W
He Bo
7,914
879
59
7
0
186,103
0
L
Neith
5,542
616
13
1
0
96,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role