Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
FakeUser101420
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,501 Elo+
Solo
Arachne
Arachne
YoungSimba92
Arachne
Level 159
God Stats
4W - 0L
1,334 SR
Queue Stats
108W - 114L
1,515 Elo+
Solo
Yu Huang
Yu Huang
Zonkachu
Yu Huang
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,522 Elo+
Solo
Team Averages
Level 96
1,467 SR
1,508 Elo+

VS

Team Averages
Level 133
1,425 SR
1,512 Elo+
Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Mellymelgreen10
Apollo
Level 154
God Stats
2W - 2L
1,184 SR
Queue Stats
106W - 100L
1,493 Elo+
Solo
Nox
Nox
Tharius85
Nox
Level 159
God Stats
1W - 5L
1,457 SR
Queue Stats
187W - 171L
1,556 Elo+
Solo
Neith
Neith
slyfox4581
Neith
Level 107
God Stats
3W - 5L
1,483 SR
Queue Stats
156W - 156L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 2 / 8
9,454
945
6,304
11,821
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
 
Xbalanque
14
2 / 3 / 10
8,221
822
6,123
7,105
3,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 1 / 9
9,884
988
8,869
4,564
2,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
YoungSimba92
Arachne
13
3 / 5 / 8
8,301
830
9,771
16,429
13,992
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Zonkachu
Yu Huang
16
5 / 4 / 5
8,988
899
15,068
7,883
3,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 7 / 4
8,844
884
11,996
13,545
7,927
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
 
Odin
14
0 / 3 / 12
8,141
814
6,228
14,276
13,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
7 / 4 / 4
9,222
922
7,265
11,655
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 4
8,856
886
7,509
6,580
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
14
1 / 2 / 8
8,497
850
6,923
8,053
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
18
Kills
15
15
Deaths
18
40
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
8
4.5
W
Xbalanque
 
Xbalanque
2
3
10
2.33
L
Hades
 
Hades
4
7
4
0.86
L
Odin
 
Odin
0
3
12
2
W
3
1
9
7.5
L
7
4
4
2.25
L
3
2
4
2.5
W
Arachne
YoungSimba92
Arachne
3
5
8
1.4
W
Yu Huang
Zonkachu
Yu Huang
5
4
5
1.88
L
Neith
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,135
Damage
39,921
47,802
Taken
54,109
38,914
Mitigated
33,518
15,855
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,304
331
1,278
2,633
11,821
15,570
0
4,952
6,515
8,263
0
W
Xbalanque
 
Xbalanque
6,123
1,217
340
1,024
7,105
3,088
738
3,430
3,493
0
13,733
L
Hades
 
Hades
11,996
332
0
2,427
13,545
7,927
531
7,307
6,110
21,311
0
L
Odin
 
Odin
6,228
928
317
2,893
14,276
13,218
198
5,552
8,529
0
9,432
W
8,869
456
1,268
1,543
4,564
2,546
494
2,263
2,252
35,136
0
L
7,265
4,759
1,502
3,427
11,655
5,493
1,924
8,293
3,317
0
17,266
L
7,509
385
1,067
1,853
6,580
3,312
543
4,087
2,449
23,752
0
W
Arachne
YoungSimba92
Arachne
9,771
5,691
846
5,189
16,429
13,992
98
5,065
11,003
0
12,591
W
Yu Huang
Zonkachu
Yu Huang
15,068
837
960
774
7,883
3,718
384
3,795
4,088
23,994
0
L
Neith
6,923
1,954
115
2,893
8,053
3,568
1,665
5,002
2,957
0
19,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
43,560
120
Minions Killed
152
0
Camps Cleared
0
1,022,561
Distance Traveled
886,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,454
945
2
0
0
219,002
0
W
Xbalanque
8,221
822
12
1
0
208,806
0
L
Hades
8,844
884
27
3
0
153,328
0
L
Odin
8,141
814
13
1
0
184,934
0
W
Nox
9,884
988
79
8
0
206,287
0
L
Apollo
9,222
922
28
3
0
173,601
0
L
Nox
8,856
886
45
5
0
175,148
0
W
Arachne
8,301
830
4
0
0
191,424
0
W
Yu Huang
8,988
899
23
2
0
197,042
0
L
Neith
8,497
850
39
4
0
199,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role