Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Bardwell 18
Chronos
Level 104
God Stats
45W - 41L
1,538 SR
Queue Stats
455W - 448L
1,486 Elo+
Solo
Surtr
Surtr
DantesInferno13
Surtr
Level 138
God Stats
74W - 67L
1,533 SR
Queue Stats
454W - 459L
1,392 Elo+
Solo
Olorun
Olorun
Faceheals
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,093 Elo+
Party 3
Set
Set
discodon
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,421 Elo+
Party 3
Team Averages
Level 88
1,514 SR
1,378 Elo+

VS

Team Averages
Level 78
1,487 SR
1,422 Elo+
Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dom9215
Sylvanus
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
377W - 386L
1,463 Elo+
Party 1
Geb
Geb
darthvector56
Geb
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,307 Elo+
Party 2
Loki
Loki
graveTHEPAIN388
Loki
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,379 Elo+
Party 2
Set
Set
lPYnKBLUDl
Set
Level 71
God Stats
6W - 7L
1,436 SR
Queue Stats
385W - 399L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 1
8,185
1,169
3,972
9,160
3,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Bardwell 18
Chronos
12
0 / 1 / 1
6,983
998
2,715
1,488
495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 3 / 3
7,438
1,063
5,086
11,869
8,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Faceheals
Olorun
12
0 / 5 / 2
7,379
1,054
4,768
10,167
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 2
7,775
1,111
8,166
12,425
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

263

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 0 / 9
8,592
1,227
13,909
4,617
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Dom9215
Sylvanus
14
3 / 1 / 6
8,701
1,243
6,992
7,841
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 0 / 3
7,731
1,104
857
2,285
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
6 / 0 / 6
9,045
1,292
8,803
5,125
2,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 6
9,189
1,313
11,501
7,681
4,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
3
Kills
17
17
Deaths
3
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
1
0.63
W
Agni
 
Agni
2
0
9
6.5
L
Chronos
Bardwell 18
Chronos
0
1
1
0.5
L
0
3
3
0.5
W
Sylvanus
Dom9215
Sylvanus
3
1
6
6
L
Olorun
Faceheals
Olorun
0
5
2
0.2
W
0
0
3
1.5
L
1
4
2
0.5
W
6
0
6
9
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,707
Damage
42,062
45,109
Taken
27,549
22,902
Mitigated
14,543
3,590
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,972
2,205
0
387
9,160
3,879
0
2,864
6,296
0
18,546
W
Agni
 
Agni
13,909
1,033
0
500
4,617
1,595
0
940
3,677
38,515
0
L
Chronos
Bardwell 18
Chronos
2,715
734
0
0
1,488
495
0
157
1,331
7,670
0
L
5,086
1,743
0
1,517
11,869
8,228
0
7,387
4,482
352
14,508
W
Sylvanus
Dom9215
Sylvanus
6,992
2,180
156
1,358
7,841
4,510
0
1,675
6,166
13,676
0
L
Olorun
Faceheals
Olorun
4,768
1,620
466
1,198
10,167
4,018
0
5,260
4,907
20,893
0
W
857
34
0
466
2,285
1,787
0
574
1,711
4,298
0
L
8,166
3,144
0
22
12,425
6,282
0
6,090
6,335
0
19,899
W
8,803
3,156
0
0
5,125
2,171
0
2,779
2,346
0
17,984
W
11,501
4,792
0
1,048
7,681
4,480
0
1,632
6,049
0
26,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,760
Gold Earned
43,258
137
Minions Killed
141
4
Camps Cleared
7
664,929
Distance Traveled
744,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,185
1,169
31
4
0
133,283
0
W
Agni
8,592
1,227
77
11
2
146,444
0
L
Chronos
6,983
998
10
1
0
106,598
0
L
Surtr
7,438
1,063
37
5
0
134,658
0
W
Sylvanus
8,701
1,243
20
3
1
132,456
0
L
Olorun
7,379
1,054
40
6
3
144,106
0
W
Geb
7,731
1,104
12
2
0
162,985
0
L
Set
7,775
1,111
19
3
1
146,284
0
W
Loki
9,045
1,292
8
1
1
145,812
0
W
Set
9,189
1,313
24
3
3
156,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role