Player Matchup

Martichoras
Martichoras
Areux
Martichoras
Level 124
God Stats
0W - 1L
1,629 SR
Queue Stats
14W - 23L
1,617 Elo+
Party 2
Da Ji
Da Ji
Kratose656
Da Ji
Level 123
God Stats
4W - 7L
1,562 SR
Queue Stats
11W - 19L
1,654 Elo+
Party 2
Surtr
Surtr
Mr Fwufflez
Surtr
Level 144
God Stats
4W - 5L
1,704 SR
Queue Stats
7W - 13L
1,613 Elo+
Party 2
Ares
Ares
POTWINKLES
Ares
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,562 Elo+
Party 2
Ra
Ra
iKuyaD
Ra
Level 133
God Stats
2W - 4L
1,667 SR
Queue Stats
50W - 45L
1,560 Elo+
Solo
Team Averages
Level 133
1,612 SR
1,601 Elo+

VS

Team Averages
Level 148
1,497 SR
1,554 Elo+
Ix Chel
Ix Chel
BozoDaClown69
Ix Chel
Level 144
God Stats
5W - 4L
1,509 SR
Queue Stats
139W - 139L
1,444 Elo+
Party 3
Nemesis
Nemesis
Devkip
Nemesis
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 105L
1,646 Elo+
Party 1
Cerberus
Cerberus
Jackhammer777666
Cerberus
Level 157
God Stats
1W - 3L
1,276 SR
Queue Stats
79W - 86L
1,451 Elo+
Party 3
Cupid
Cupid
Smalleagle
Cupid
Level 143
God Stats
3W - 4L
1,564 SR
Queue Stats
142W - 104L
1,640 Elo+
Party 1
Martichoras
Martichoras
captainjack459
Martichoras
Level 157
God Stats
9W - 3L
1,638 SR
Queue Stats
97W - 80L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Areux
Martichoras
14
5 / 6 / 2
8,868
591
11,485
14,946
7,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
12
3 / 4 / 1
7,458
497
6,952
12,446
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 5 / 1
7,879
525
7,038
14,589
16,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
0 / 1 / 6
7,274
485
5,388
16,067
17,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
2
0 / 1 / 0
4,804
320
191
924
169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
1 / 2 / 6
8,820
588
6,500
6,729
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Devkip
Nemesis
15
6 / 4 / 7
9,195
613
12,808
14,238
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

13
2 / 0 / 5
7,549
503
4,453
8,238
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cupid
14
4 / 4 / 6
8,800
587
10,061
12,515
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Martichoras
captainjack459
Martichoras
15
3 / 1 / 0
9,368
625
5,904
7,056
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
16
17
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Areux
Martichoras
5
6
2
1
W
Ix Chel
1
2
6
2
W
Nemesis
Devkip
Nemesis
6
4
7
2.38
W
2
0
5
4.5
L
Da Ji
3
4
1
0.88
L
3
5
1
0.7
L
0
1
6
3
W
Cupid
4
4
6
1.75
W
Martichoras
captainjack459
Martichoras
3
1
0
3
L
Ra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
39,726
58,972
Taken
48,776
47,206
Mitigated
25,132
12,392
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Areux
Martichoras
11,485
4,181
0
3,067
14,946
7,722
0
1,523
13,251
0
63,891
W
Ix Chel
6,500
1,268
643
2,553
6,729
2,765
237
151
6,578
68,314
0
W
Nemesis
Devkip
Nemesis
12,808
8,147
0
1,457
14,238
6,025
175
1,876
12,362
0
73,073
W
4,453
69
0
1,376
8,238
7,918
0
758
7,480
29,423
0
L
Da Ji
6,952
1,394
0
1,194
12,446
6,253
0
1,403
10,959
0
54,688
L
7,038
2,185
0
3,996
14,589
16,014
0
4,752
9,792
563
52,202
L
5,388
280
227
3,659
16,067
17,048
0
2,540
13,093
31,591
0
W
Cupid
10,061
7,748
1
3,092
12,515
4,776
1,379
1,543
10,972
0
59,000
W
Martichoras
captainjack459
Martichoras
5,904
1,549
0
2,613
7,056
3,648
851
1,502
5,554
0
81,940
L
Ra
191
0
0
249
924
169
0
0
924
3,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
43,732
315
Minions Killed
536
0
Camps Cleared
0
1,162,285
Distance Traveled
1,460,443
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,868
591
109
7
0
279,702
0
W
Ix Chel
8,820
588
142
9
0
268,990
2
W
Nemesis
9,195
613
95
6
0
349,597
2
W
Cerberus
7,549
503
49
3
0
293,631
0
L
Da Ji
7,458
497
95
6
0
303,208
0
L
Surtr
7,879
525
76
5
0
272,157
0
L
Ares
7,274
485
31
2
0
288,821
0
W
Cupid
8,800
587
107
7
0
285,135
3
W
Martichoras
9,368
625
143
10
0
263,090
6
L
Ra
4,804
320
4
0
0
18,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role