Player Matchup

Odin
Odin
Bronze III
 
Odin
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Bronze III
Okāmi
He Bo
Bronze III
Level 148
God Stats
1W - 1L
1,812 SR
Queue Stats
3W - 2L
1,600 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
xT1x
Hou Yi
Bronze III
Level 137
God Stats
2W - 0L
1,764 SR
Queue Stats
3W - 0L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,692 SR
1,567 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,797 SR
1,509 MMR
Bastet
Bastet
Silver II
DETROITHULK
Bastet
Silver II
Level 125
God Stats
12W - 7L
1,756 SR
Queue Stats
30W - 43L
1,377 MMR
Party 2
Guan Yu
Guan Yu
Gold V
ToSp00ky
Guan Yu
Gold V
Level 44
God Stats
10W - 3L
1,991 SR
Queue Stats
16W - 13L
1,757 MMR
Party 2
Ra
Ra
Bronze III
nivalkin06
Ra
Bronze III
Level 94
God Stats
1W - 3L
1,643 SR
Queue Stats
15W - 19L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 1 / 7
8,333
694
3,845
9,141
6,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Okāmi
He Bo
16
5 / 3 / 3
9,592
799
13,223
9,986
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
xT1x
Hou Yi
15
4 / 1 / 3
9,052
754
8,082
7,218
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
VulcanAphroditeAo KuangAchillesCamazotz

VS

Bans
GaneshaNe ZhaHerculesAh Muzen CabBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 3 / 3
8,561
713
9,102
11,083
4,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
ToSp00ky
Guan Yu
13
1 / 2 / 4
8,021
668
4,624
9,757
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 4 / 3
8,650
721
7,100
8,495
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
5
5
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
7
3.5
L
Bastet
2
3
3
1.17
W
He Bo
Okāmi
He Bo
5
3
3
2.17
L
Guan Yu
ToSp00ky
Guan Yu
1
2
4
1.5
L
2
4
3
0.88
W
Hou Yi
xT1x
Hou Yi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
20,826
26,345
Taken
29,335
11,241
Mitigated
18,180
3,867
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,845
950
0
500
9,141
6,003
500
3,424
5,199
0
19,432
L
Bastet
9,102
1,136
0
2,019
11,083
4,382
0
3,730
7,353
0
25,351
W
He Bo
Okāmi
He Bo
13,223
112
0
1,701
9,986
2,724
324
2,258
7,496
42,281
0
L
Guan Yu
ToSp00ky
Guan Yu
4,624
534
505
2,367
9,757
11,007
0
3,769
5,988
0
13,812
L
7,100
151
1,022
467
8,495
2,791
0
5,764
2,731
49,195
0
W
Hou Yi
xT1x
Hou Yi
8,082
4,055
0
1,666
7,218
2,514
2,517
1,223
5,946
0
41,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,977
Gold Earned
25,232
171
Minions Killed
159
0
Camps Cleared
0
701,998
Distance Traveled
730,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,333
694
42
4
0
251,166
0
L
Bastet
8,561
713
34
3
0
241,222
0
W
He Bo
9,592
799
66
6
0
238,416
0
L
Guan Yu
8,021
668
27
2
0
255,252
0
L
Ra
8,650
721
98
8
0
233,952
0
W
Hou Yi
9,052
754
63
5
0
212,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role