Player Matchup

Hades
Hades
 
Hades
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
IDvmb
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,572 Elo+
Party 2
Fenrir
Fenrir
VàginàIÀssàssin
Fenrir
Level 24
God Stats
2W - 1L
1,576 SR
Queue Stats
29W - 14L
1,618 Elo+
Party 2
Team Averages
Level 68
1,525 SR
1,563 Elo+

VS

Team Averages
Level 89
1,424 SR
1,399 Elo+
Thanatos
Thanatos
Anoboo
Thanatos
Level 125
God Stats
0W - 4L
1,197 SR
Queue Stats
49W - 50L
1,503 Elo+
Party 1
Janus
Janus
LordFacundo
Janus
Level 131
God Stats
11W - 11L
1,426 SR
Queue Stats
164W - 265L
1,273 Elo+
Solo
Yemoja
Yemoja
exoventure
Yemoja
Level 12
God Stats
1W - 4L
1,649 SR
Queue Stats
29W - 36L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 3 / 6
8,192
910
7,965
8,600
4,958
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
IDvmb
Bakasura
14
13 / 0 / 5
9,505
1,056
15,110
9,024
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 14
7,982
887
6,771
9,877
6,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anoboo
Thanatos
10
3 / 8 / 2
7,373
819
5,733
12,837
7,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
2 / 6 / 3
7,352
817
5,182
8,790
4,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
exoventure
Yemoja
11
0 / 5 / 5
6,853
761
4,173
11,467
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
5
5
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
3
6
2.33
L
Thanatos
Anoboo
Thanatos
3
8
2
0.5
W
Bakasura
IDvmb
Bakasura
13
0
5
15.5
L
2
6
3
0.58
W
2
2
14
4.5
L
Yemoja
exoventure
Yemoja
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,846
Damage
15,088
27,501
Taken
33,094
15,724
Mitigated
20,596
10,940
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,965
364
575
2,629
8,600
4,958
113
3,981
4,543
37,253
0
L
Thanatos
Anoboo
Thanatos
5,733
1,602
0
2,078
12,837
7,569
0
2,767
8,705
0
9,612
W
Bakasura
IDvmb
Bakasura
15,110
9,257
0
4,488
9,024
4,590
737
2,428
6,558
0
36,614
L
5,182
1,093
0
778
8,790
4,217
0
2,066
5,927
30,350
0
W
6,771
2,064
0
3,248
9,877
6,176
1,344
3,042
6,560
0
23,309
L
Yemoja
exoventure
Yemoja
4,173
1,097
459
1,133
11,467
8,810
0
3,132
6,860
15,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
21,578
162
Minions Killed
79
0
Camps Cleared
0
544,512
Distance Traveled
423,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,192
910
56
6
0
154,391
0
L
Thanatos
7,373
819
10
1
0
138,941
0
W
Bakasura
9,505
1,056
78
9
0
219,296
0
L
Janus
7,352
817
54
6
0
128,447
0
W
Fenrir
7,982
887
28
3
0
170,825
0
L
Yemoja
6,853
761
15
2
0
155,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role