Player Matchup

Bastet
Bastet
Gold II
DESTROYINOOBS
Bastet
Gold II
Level 156
God Stats
13W - 3L
1,694 SR
Queue Stats
38W - 24L
1,797 MMR
Party 1
Hercules
Hercules
Gold II
WickedRex
Hercules
Gold II
Level 159
God Stats
2W - 0L
1,538 SR
Queue Stats
27W - 15L
1,792 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum II
younglove247
Ao Kuang
Platinum II
Level 161
God Stats
11W - 8L
1,675 SR
Queue Stats
127W - 143L
1,963 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,636 SR
1,851 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,615 SR
1,484 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
LudwingVanB
Morgan Le Fay
Gold II
Level 95
God Stats
0W - 1L
1,503 SR
Queue Stats
54W - 61L
1,463 MMR
Solo
Guan Yu
Guan Yu
Bronze III
RedOnion47
Guan Yu
Bronze III
Level 91
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver I
VxxIcarusxxV
Jing Wei
Silver I
Level 87
God Stats
44W - 35L
1,532 SR
Queue Stats
259W - 361L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
8,195
820
11,052
7,915
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
WickedRex
Hercules
12
4 / 0 / 8
7,767
777
7,266
10,304
11,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
younglove247
Ao Kuang
13
4 / 1 / 8
7,948
795
6,615
8,484
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AphroditeArachneAtlasXbalanqueNe Zha

VS

Bans
AchillesAgniCliodhnaBaron SamediHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LudwingVanB
Morgan Le Fay
11
1 / 3 / 0
6,922
692
7,319
7,628
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
RedOnion47
Guan Yu
9
0 / 5 / 1
6,184
618
3,536
10,926
7,514
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
VxxIcarusxxV
Jing Wei
10
0 / 4 / 0
6,341
634
4,306
9,839
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
12
Kills
1
1
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Morgan Le Fay
LudwingVanB
Morgan Le Fay
1
3
0
0.33
L
Guan Yu
RedOnion47
Guan Yu
0
5
1
0.1
L
Jing Wei
VxxIcarusxxV
Jing Wei
0
4
0
0
W
Hercules
WickedRex
Hercules
4
0
8
8
W
Ao Kuang
younglove247
Ao Kuang
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,933
Damage
15,161
26,703
Taken
28,393
22,414
Mitigated
13,282
7,835
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,052
3,085
0
2,904
7,915
3,750
0
2,570
5,345
0
43,346
L
Morgan Le Fay
LudwingVanB
Morgan Le Fay
7,319
480
0
2,059
7,628
2,741
0
1,038
6,513
29,207
0
L
Guan Yu
RedOnion47
Guan Yu
3,536
456
108
594
10,926
7,514
0
2,841
7,622
2,875
5,813
L
Jing Wei
VxxIcarusxxV
Jing Wei
4,306
2,846
0
1,593
9,839
3,027
0
2,051
7,615
0
19,610
W
Hercules
WickedRex
Hercules
7,266
2,440
0
2,406
10,304
11,616
98
3,908
6,396
0
15,320
W
Ao Kuang
younglove247
Ao Kuang
6,615
1,007
0
2,525
8,484
7,048
0
2,518
5,966
26,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,910
Gold Earned
19,447
129
Minions Killed
114
0
Camps Cleared
0
667,018
Distance Traveled
627,504
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,195
820
59
6
0
234,277
1
L
Morgan Le Fay
6,922
692
57
6
0
197,847
0
L
Guan Yu
6,184
618
20
2
0
209,134
0
L
Jing Wei
6,341
634
37
4
0
220,523
1
W
Hercules
7,767
777
26
3
0
221,517
0
W
Ao Kuang
7,948
795
44
4
0
211,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role