Player Matchup

Loki
Loki
DefuntSniper
Loki
Level 148
God Stats
9W - 11L
1,603 SR
Queue Stats
85W - 96L
1,484 Elo+
Party 2
Zhong Kui
Zhong Kui
Drakken WT
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,506 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ROZAYDADON220
Kumbhakarna
Level 107
God Stats
24W - 27L
1,632 SR
Queue Stats
133W - 153L
1,479 Elo+
Solo
Ix Chel
Ix Chel
RecklessEnigma_
Ix Chel
Level 159
God Stats
8W - 12L
1,483 SR
Queue Stats
185W - 183L
1,547 Elo+
Solo
Hercules
Hercules
TaCoBaldy
Hercules
Level 122
God Stats
0W - 4L
1,220 SR
Queue Stats
53W - 46L
1,540 Elo+
Solo
Team Averages
Level 110
1,487 SR
1,511 Elo+

VS

Team Averages
Level 120
1,390 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
Cynniebunz
Morgan Le Fay
Level 86
God Stats
4W - 6L
1,326 SR
Queue Stats
22W - 21L
1,081 Elo+
Party 1
Poseidon
Poseidon
Drewness1315
Poseidon
Level 103
God Stats
380W - 382L
1,557 SR
Queue Stats
380W - 382L
1,509 Elo+
Solo
Heimdallr
Heimdallr
Gibzelda
Heimdallr
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 116L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
ImDoommy
Gilgamesh
Level 123
God Stats
2W - 4L
1,154 SR
Queue Stats
36W - 39L
1,327 Elo+
Party 1
Ganesha
Ganesha
Ravenshadow28
Ganesha
Level 156
God Stats
2W - 1L
1,411 SR
Queue Stats
207W - 218L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
11,912
1,191
8,533
11,741
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Drakken WT
Zhong Kui
16
3 / 5 / 7
10,878
1,088
14,666
17,944
14,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
ROZAYDADON220
Kumbhakarna
16
1 / 3 / 9
10,279
1,028
5,176
24,117
32,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 5 / 5
10,169
1,017
17,967
15,149
7,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
TaCoBaldy
Hercules
16
4 / 5 / 7
11,171
1,117
15,052
22,782
34,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

202

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cynniebunz
Morgan Le Fay
16
6 / 5 / 11
11,657
1,166
20,247
12,910
6,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Drewness1315
Poseidon
16
1 / 4 / 7
10,111
1,011
9,603
7,759
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Gibzelda
Heimdallr
17
10 / 1 / 7
12,441
1,244
25,427
10,952
6,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
ImDoommy
Gilgamesh
16
4 / 5 / 14
11,157
1,116
21,732
23,028
24,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
17
0 / 1 / 21
11,958
1,196
8,885
14,501
24,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
16
Kills
21
21
Deaths
16
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cynniebunz
Morgan Le Fay
6
5
11
2.3
L
6
3
4
2.67
L
Zhong Kui
Drakken WT
Zhong Kui
3
5
7
1.3
W
Poseidon
Drewness1315
Poseidon
1
4
7
1.13
W
Heimdallr
Gibzelda
Heimdallr
10
1
7
13.5
W
Gilgamesh
ImDoommy
Gilgamesh
4
5
14
2.2
L
Kumbhakarna
ROZAYDADON220
Kumbhakarna
1
3
9
1.83
W
Ganesha
0
1
21
10.5
L
2
5
5
0.9
L
Hercules
TaCoBaldy
Hercules
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,394
Damage
85,894
91,733
Taken
69,150
94,767
Mitigated
65,656
14,442
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cynniebunz
Morgan Le Fay
20,247
3,824
0
756
12,910
6,981
0
4,655
7,965
28,483
0
L
8,533
2,014
0
0
11,741
5,586
0
3,537
7,976
0
42,002
L
Zhong Kui
Drakken WT
Zhong Kui
14,666
1,406
0
2,678
17,944
14,033
0
5,654
11,949
28,230
0
W
Poseidon
Drewness1315
Poseidon
9,603
1,162
0
6
7,759
3,514
0
2,967
4,705
33,193
0
W
Heimdallr
Gibzelda
Heimdallr
25,427
18,599
0
2,680
10,952
6,300
0
7,045
3,682
0
43,291
W
Gilgamesh
ImDoommy
Gilgamesh
21,732
9,031
0
1,019
23,028
24,747
0
12,458
9,940
0
34,686
L
Kumbhakarna
ROZAYDADON220
Kumbhakarna
5,176
212
0
0
24,117
32,385
0
14,140
9,754
11,193
0
W
Ganesha
8,885
833
0
1,959
14,501
24,114
0
10,684
3,442
15,506
0
L
17,967
2,694
2,578
2,435
15,149
7,838
0
5,318
9,727
30,443
0
L
Hercules
TaCoBaldy
Hercules
15,052
2,825
0
6,751
22,782
34,925
0
10,086
12,174
0
24,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,409
Gold Earned
57,324
169
Minions Killed
167
8
Camps Cleared
5
1,043,759
Distance Traveled
1,012,374
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,657
1,166
23
2
0
185,472
0
L
Loki
11,912
1,191
71
7
5
218,028
2
L
Zhong Kui
10,878
1,088
38
4
0
196,196
0
W
Poseidon
10,111
1,011
63
6
4
187,473
0
W
Heimdallr
12,441
1,244
48
5
1
208,049
0
W
Gilgamesh
11,157
1,116
32
3
0
210,713
0
L
Kumbhakarna
10,279
1,028
5
1
1
223,727
0
W
Ganesha
11,958
1,196
1
0
0
220,667
0
L
Ix Chel
10,169
1,017
34
3
1
194,731
0
L
Hercules
11,171
1,117
21
2
1
211,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role