Player Matchup

Artemis
Artemis
J-Zilla101
Artemis
Level 94
God Stats
130W - 121L
1,528 SR
Queue Stats
314W - 318L
1,476 Elo+
Solo
Ix Chel
Ix Chel
KSI_tessflare
Ix Chel
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 118L
1,482 Elo+
Party 1
Mercury
Mercury
PressAtoJoin
Mercury
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 70L
1,597 Elo+
Solo
Hades
Hades
TRE iFarms X
Hades
Level 70
God Stats
2W - 0L
1,834 SR
Queue Stats
32W - 23L
1,539 Elo+
Solo
Bacchus
Bacchus
crononizeal
Bacchus
Level 103
God Stats
2W - 0L
1,697 SR
Queue Stats
28W - 36L
1,434 Elo+
Party 1
Team Averages
Level 102
1,612 SR
1,506 Elo+

VS

Team Averages
Level 100
1,433 SR
1,511 Elo+
Baron Samedi
Baron Samedi
GunkingJ3
Baron Samedi
Level 41
God Stats
5W - 9L
1,492 SR
Queue Stats
123W - 118L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
TheAbortiveMayo
Kuzenbo
Level 148
God Stats
1W - 3L
1,290 SR
Queue Stats
231W - 233L
1,449 Elo+
Solo
Ix Chel
Ix Chel
YungXarm
Ix Chel
Level 123
God Stats
4W - 5L
1,527 SR
Queue Stats
157W - 140L
1,544 Elo+
Party 2
Mercury
Mercury
manri39
Mercury
Level 118
God Stats
26W - 20L
1,640 SR
Queue Stats
154W - 139L
1,537 Elo+
Party 2
Anhur
Anhur
sectasera567
Anhur
Level 69
God Stats
0W - 3L
1,216 SR
Queue Stats
58W - 56L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
J-Zilla101
Artemis
11
1 / 1 / 1
6,515
543
7,512
6,668
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
13
3 / 0 / 0
7,993
666
4,533
6,306
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
PressAtoJoin
Mercury
11
1 / 3 / 1
6,495
541
4,532
10,375
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 5 / 1
7,025
585
4,411
12,890
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
crononizeal
Bacchus
10
1 / 0 / 2
6,145
512
2,973
7,415
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GunkingJ3
Baron Samedi
8
0 / 1 / 2
5,377
448
2,444
7,387
5,220
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 3 / 0
5,107
426
4,452
7,874
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
YungXarm
Ix Chel
13
4 / 3 / 3
7,697
641
11,681
8,080
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
manri39
Mercury
14
3 / 0 / 2
7,732
644
2,442
7,615
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 0
6,664
555
4,131
8,150
2,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
9
9
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GunkingJ3
Baron Samedi
0
1
2
1
W
Artemis
J-Zilla101
Artemis
1
1
1
1.5
W
Ix Chel
3
0
0
3
W
Mercury
PressAtoJoin
Mercury
1
3
1
0.5
W
2
5
1
0.5
L
0
3
0
0
L
Ix Chel
YungXarm
Ix Chel
4
3
3
1.83
W
Bacchus
crononizeal
Bacchus
1
0
2
2
L
Mercury
manri39
Mercury
3
0
2
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,961
Damage
25,150
43,654
Taken
39,106
22,711
Mitigated
21,337
15,791
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GunkingJ3
Baron Samedi
2,444
460
160
2,838
7,387
5,220
0
1,282
6,105
16,163
0
W
Artemis
J-Zilla101
Artemis
7,512
4,191
117
3,340
6,668
2,432
0
1,096
5,572
0
49,030
W
Ix Chel
4,533
394
479
3,482
6,306
2,610
698
4,114
1,630
57,894
0
W
Mercury
PressAtoJoin
Mercury
4,532
2,665
0
1,153
10,375
3,992
0
3,307
6,898
0
51,369
W
4,411
454
133
3,311
12,890
5,896
0
7,346
5,169
46,782
0
L
4,452
2,078
0
1,855
7,874
7,349
0
3,916
3,958
18,333
0
L
Ix Chel
YungXarm
Ix Chel
11,681
2,699
123
2,528
8,080
3,103
0
5,130
2,950
57,128
0
W
Bacchus
crononizeal
Bacchus
2,973
157
0
3,776
7,415
7,781
20
1,505
5,808
17,506
0
L
Mercury
manri39
Mercury
2,442
1,137
0
1,281
7,615
3,025
0
1,099
6,516
0
61,300
L
4,131
2,900
0
3,342
8,150
2,640
773
490
7,660
0
46,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
32,577
386
Minions Killed
324
0
Camps Cleared
0
1,208,688
Distance Traveled
1,167,481
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,377
448
14
1
0
227,708
3
W
Artemis
6,515
543
88
7
0
212,664
2
W
Ix Chel
7,993
666
111
9
0
218,199
0
W
Mercury
6,495
541
83
7
0
287,087
0
W
Hades
7,025
585
95
8
0
229,536
2
L
Kuzenbo
5,107
426
26
2
0
157,915
0
L
Ix Chel
7,697
641
93
8
0
237,884
4
W
Bacchus
6,145
512
9
1
0
261,202
1
L
Mercury
7,732
644
102
9
0
337,364
0
L
Anhur
6,664
555
89
7
0
206,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role