Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Guns-_-Looney_KJ
Arachne
Level 6
God Stats
2W - 1L
1,327 SR
Queue Stats
8W - 9L
1,405 Elo+
Party 3
Nike
Nike
SenorWhite
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,300 Elo+
Party 1
Atlas
Atlas
SweetFrequency
Atlas
Level 125
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 7L
1,359 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhoDaDrizzle
Morgan Le Fay
Level 42
God Stats
1W - 0L
1,356 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 62
1,394 SR
1,413 Elo+

VS

Team Averages
Level 70
1,579 SR
1,458 Elo+
Cerberus
Cerberus
AvidTaxEvader
Cerberus
Level 128
God Stats
4W - 7L
1,671 SR
Queue Stats
188W - 193L
1,509 Elo+
Party 2
Ishtar
Ishtar
Bordage
Ishtar
Level 33
God Stats
12W - 19L
1,505 SR
Queue Stats
40W - 52L
1,380 Elo+
Solo
Set
Set
NEON7556
Set
Level 87
God Stats
11W - 9L
1,523 SR
Queue Stats
91W - 101L
1,512 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PinkSprink6826
Cu Chulainn
Level 82
God Stats
9W - 8L
1,694 SR
Queue Stats
109W - 107L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
golemwarrior2
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 2 / 5
8,388
599
7,881
8,922
3,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 3
9,253
661
5,893
13,381
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 4
7,598
543
5,282
10,342
8,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 14
8,640
617
6,580
10,646
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
WhoDaDrizzle
Morgan Le Fay
15
16 / 0 / 5
10,087
721
18,261
7,906
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AvidTaxEvader
Cerberus
11
1 / 6 / 2
7,652
547
4,416
17,148
10,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Bordage
Ishtar
12
2 / 2 / 0
7,512
537
5,754
7,741
2,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 8 / 1
6,386
456
3,138
12,744
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
PinkSprink6826
Cu Chulainn
10
1 / 4 / 1
7,152
511
6,744
15,334
6,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
golemwarrior2
Baron Samedi
9
1 / 10 / 0
6,519
466
2,862
10,757
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
29
Kills
5
5
Deaths
30
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
5
3.25
L
Cerberus
AvidTaxEvader
Cerberus
1
6
2
0.33
L
Ishtar
Bordage
Ishtar
2
2
0
1
W
5
1
3
6.5
L
0
8
1
0.06
L
Cu Chulainn
PinkSprink6826
Cu Chulainn
1
4
1
0.38
W
0
2
4
1
W
4
0
14
11
W
Morgan Le Fay
WhoDaDrizzle
Morgan Le Fay
16
0
5
18.5
L
Baron Samedi
golemwarrior2
Baron Samedi
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,897
Damage
22,914
51,197
Taken
63,724
31,947
Mitigated
29,754
10,750
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,881
5,080
0
3,933
8,922
3,478
0
1,630
7,292
0
63,765
L
Cerberus
AvidTaxEvader
Cerberus
4,416
236
1,424
3,471
17,148
10,802
0
4,464
12,370
21,766
0
L
Ishtar
Bordage
Ishtar
5,754
3,704
0
2,703
7,741
2,901
0
2,052
5,689
0
51,604
W
5,893
4,593
0
2,864
13,381
5,400
2,008
1,137
12,244
0
82,889
L
3,138
1,668
0
304
12,744
4,704
0
4,582
8,162
0
33,172
L
Cu Chulainn
PinkSprink6826
Cu Chulainn
6,744
657
0
3,023
15,334
6,946
485
7,537
7,797
0
48,023
W
5,282
451
0
0
10,342
8,943
144
1,362
8,980
1,592
44,597
W
6,580
2,103
0
2,323
10,646
10,415
873
2,556
8,090
25,695
0
W
Morgan Le Fay
WhoDaDrizzle
Morgan Le Fay
18,261
2,378
0
1,630
7,906
3,711
3,300
1,718
6,188
84,527
0
L
Baron Samedi
golemwarrior2
Baron Samedi
2,862
390
92
390
10,757
4,401
0
6,883
3,874
22,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,966
Gold Earned
35,221
431
Minions Killed
313
0
Camps Cleared
0
1,507,632
Distance Traveled
1,318,820
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,388
599
95
7
0
272,723
3
L
Cerberus
7,652
547
50
4
0
275,141
2
L
Ishtar
7,512
537
100
7
0
264,743
2
W
Arachne
9,253
661
112
8
0
335,872
0
L
Set
6,386
456
64
5
0
256,758
0
L
Cu Chulainn
7,152
511
68
5
0
284,821
0
W
Nike
7,598
543
83
6
0
288,488
0
W
Atlas
8,640
617
21
2
0
305,556
0
W
Morgan Le Fay
10,087
721
120
9
0
304,993
0
L
Baron Samedi
6,519
466
31
2
0
237,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role