Player Matchup

Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DogeCG
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,273 Elo+
Party 3
Arachne
Arachne
ELBENDECIDO_1
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 243L
1,410 Elo+
Party 4
Cu Chulainn
Cu Chulainn
M4lucxD290
Cu Chulainn
Level 102
God Stats
2W - 2L
1,721 SR
Queue Stats
28W - 39L
1,307 Elo+
Party 3
Martichoras
Martichoras
SebiSaavedra16
Martichoras
Level 144
God Stats
18W - 9L
1,867 SR
Queue Stats
242W - 244L
1,446 Elo+
Party 4
Team Averages
Level 110
1,617 SR
1,387 Elo+

VS

Team Averages
Level 88
1,531 SR
1,442 Elo+
Atlas
Atlas
Bennjaa03
Atlas
Level 44
God Stats
30W - 46L
1,439 SR
Queue Stats
80W - 149L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
Valencra9009
Gilgamesh
Level 84
God Stats
9W - 5L
1,653 SR
Queue Stats
117W - 168L
1,411 Elo+
Party 1
Hachiman
Hachiman
Wateflaaan
Hachiman
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 42L
1,423 Elo+
Solo
Pele
Pele
Xx_Juagustin-SEP
Pele
Level 109
God Stats
10W - 6L
1,628 SR
Queue Stats
110W - 132L
1,486 Elo+
Party 2
Ra
Ra
yKERMILION-SEP
Ra
Level 88
God Stats
2W - 6L
1,437 SR
Queue Stats
214W - 228L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 8 / 0
7,927
466
10,132
13,356
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DogeCG
Jormungandr
11
1 / 3 / 2
7,305
430
5,834
12,068
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
12
0 / 5 / 2
7,547
444
3,983
16,696
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
M4lucxD290
Cu Chulainn
15
3 / 3 / 1
9,773
575
15,272
16,701
20,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
SebiSaavedra16
Martichoras
13
2 / 4 / 0
8,067
475
10,525
12,007
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bennjaa03
Atlas
13
1 / 1 / 11
8,103
477
5,610
15,126
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Valencra9009
Gilgamesh
15
2 / 1 / 5
8,982
528
5,739
12,239
7,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Wateflaaan
Hachiman
14
0 / 1 / 6
8,157
480
7,642
11,552
5,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
14 / 3 / 5
10,221
601
14,024
13,770
6,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 9
10,282
605
15,320
12,754
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
7
Kills
23
23
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
8
0
0.13
W
Atlas
Bennjaa03
Atlas
1
1
11
6.5
L
Jormungandr
DogeCG
Jormungandr
1
3
2
0.67
L
Arachne
0
5
2
0.2
L
Cu Chulainn
M4lucxD290
Cu Chulainn
3
3
1
1.17
L
Martichoras
SebiSaavedra16
Martichoras
2
4
0
0.5
W
Gilgamesh
Valencra9009
Gilgamesh
2
1
5
4.5
W
Hachiman
Wateflaaan
Hachiman
0
1
6
3
W
14
3
5
5.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,746
Damage
48,335
70,828
Taken
65,441
44,870
Mitigated
41,836
9,026
Healing
20,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,132
480
0
984
13,356
4,068
0
5,389
7,967
65,053
0
W
Atlas
Bennjaa03
Atlas
5,610
2,285
0
3,203
15,126
16,221
72
4,412
10,511
26,001
0
L
Jormungandr
DogeCG
Jormungandr
5,834
900
0
908
12,068
10,428
0
4,467
7,601
23,964
0
L
Arachne
3,983
2,337
251
1,638
16,696
5,814
11
5,369
11,240
0
56,460
L
Cu Chulainn
M4lucxD290
Cu Chulainn
15,272
2,228
0
3,831
16,701
20,125
379
2,962
13,739
562
83,820
L
Martichoras
SebiSaavedra16
Martichoras
10,525
3,115
0
1,414
12,007
4,435
0
2,656
9,351
0
55,150
W
Gilgamesh
Valencra9009
Gilgamesh
5,739
1,457
0
1,972
12,239
7,541
555
569
10,726
0
64,333
W
Hachiman
Wateflaaan
Hachiman
7,642
5,737
0
5,679
11,552
5,294
0
1,864
9,584
0
71,395
W
14,024
3,380
0
2,416
13,770
6,651
0
2,285
11,388
0
71,535
W
15,320
1,756
937
6,011
12,754
6,129
0
7,398
5,255
95,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,619
Gold Earned
45,745
438
Minions Killed
493
0
Camps Cleared
0
1,621,592
Distance Traveled
1,676,084
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,927
466
96
6
0
314,871
0
W
Atlas
8,103
477
33
2
0
332,704
0
L
Jormungandr
7,305
430
33
2
0
328,073
9
L
Arachne
7,547
444
89
5
0
370,950
2
L
Cu Chulainn
9,773
575
129
8
0
315,704
0
L
Martichoras
8,067
475
91
5
0
291,994
2
W
Gilgamesh
8,982
528
109
6
0
322,285
0
W
Hachiman
8,157
480
115
7
0
306,896
3
W
Pele
10,221
601
82
5
0
381,988
0
W
Ra
10,282
605
154
9
0
332,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role